This adventurous, silent graphic novel demonstrates the solid strength of this young cartoonist's storytelling ability. Whether plunging into the watery depths of a sinkhole that has obviously swallowed part of a town or entering the uncertain hidden corridors of the house, every turn is captured with intensity by Simmons' scratchy pen. Page composition and panel arrangements are masterfully coordinated to reflect the characters' increasingly claustrophobic panic as the story reaches its crescendo, and to cause a similar and palpable reaction in the reader. House is Josh Simmons' first full-length graphic novel after years of honing his craft on the humorous, underground comic series Happy, and it is a visual and formal tour de force that proclaims Simmons a major cartooning talent of the new century.
Josh Simmons returns with his first full-length graphic novel since 2007’s acclaimed House. A group of women, one man, and two dogs are making their way through a post-apocalyptic world in search of a city that supposedly still has electricity and some sort of civilization. Along the way, they go to a comedy club, take a drug called Gumdrop, and encounter gangs of men who are either fools, lunatics, or murderous sadists. In other words, all manner of terrors.
In the second volume of critically acclaimed cartoonist Josh Simmons’s lifelong page-a-month series, Jessica encounters a room whose physics you can alter with your mind and much more. Jessica Farm fuses serialized adventure, fantasy and psychological horror and stamps it with Josh Simmon’s signature macabre sensibility. In Book 2, our heroes come upon the Groovy Room, where the atmosphere is different and if you configure your mind just right, you can hover in the air. Jessica Farm is an ambitious experiment in worldbuilding as conceived by Simmons.
The Furry Trap contains 11 short stories, varying in length from one to 30 pages, as well as a number of “extras” that will flesh out the reader’s experience. From the title creatures in “Night of the Jibblers,” to the witches and ogres of “Cockbone,” to the Godzilla-sized, centaur-bodied depiction of the title character in “Jesus Christ,” to the disarmingly cute yet terrifying demons of “Demonwood,” to the depraved, caped crusading antihero in “Mark of the Bat,” Simmons is a master of creating terrifying beasties that inspire and inflict nightmarish horrors, usually taken to unforgettable extremes. The individual stories in The Furry Trap stand on their own as mini-masterpieces of skin-crawling terror, but collectively complement each other in a way that only heightens the anxiety and dread pouring from page to page. Just remember: You've been warned.
Jessica Farm fuses serialized adventure, fantasy and psychological horror and stamps it with Josh Simmon’s signature macabre sensibility. Like a Lynchian take on Alice in Wonderland,Jessica Farmopens with an exterior of what could be any Midwestern farmhouse. Once inside, we track our titular heroine as she bounds out of bed on Christmas and goes about her morning routine, eventually breakfasting with her grandparents. The banality of the situation is subverted by a ratcheting sense of dread, as we discover that Jessica’s increasingly nightmarish house is filled with creatures around every corner: some whimsical, some sexual, some despairing and some malevolent. Most terrifying of all is Jessica’s father, whose promise of presents under the tree is loaded with the threat of violence.
This is a blackly comedic take on horror tropes―a backpacker arrives in a strange town, a man and his dog delve into some mysterious woods―in the form of atmospheric short comics. Flayed Corpse and Other Stories contains more than two dozen of examples of Simmons’s deft voice and vision. The individual stories in Flayed Corpse stand on their own as minimasterpieces of skin-crawling terror, but collectively complement each other in a way that only heightens the anxiety and dread pouring from page to page. Flayed Corpse also collects several collaborations between Simmons and other cartoonists, including James Romberger, Anders Nilsen, Tara Booth, Eroyn Franklin, Tom Van Deusen, and Eric Reynolds, amongst others.
An authoritative exposé of the mysterious and potentially dangerous world of private equity Few people realize that the top private equity firms, such as Blackstone Group, Carlyle Group, and Kohlberg Kravis Roberts, have become the nation’s largest employers through the businesses they own. Using leveraged buyouts that load their acquired companies with loans, private equity firms have generated more than $1 trillion in new debt—which will come due just when these businesses are least likely to be able to pay it off. Journalist Josh Kosman explores private equity’s explosive growth and shows how its barons wring profits at the expense of the long-term health of their companies. He argues that excessive debt and mismanagement will likely trigger another economic meltdown within the next five years, wiping out up to two million jobs. He also explores the links between the private equity elite and Washington power players, who have helped them escape government scrutiny. The result is a timely book with an important warning for us all.
On August 3, 1949, the National Basketball Association was born, comprising 17 organizations that ranged geographically from Boston to Denver and culturally from Manhattan to Sheboygan. The league being the result of a merger, there were two different reigning champions vying for NBA supremacy between the George Mikan-led Minneapolis Lakers and the small-town Anderson Packers, with teams from Syracuse, Rochester, New York, Chicago, and Indianapolis all hoping to upset the apple cart enough to take both teams down. This history of the BAA-NBL merger that created the NBA demonstrates that, amid icy executive relations that reflected the league's larger cultural clash between bustling East Coast metropolises and quiet Midwestern towns, the relentless march toward integration sneaking up quicker than expected on the segregated league, and the Second World War still distinctly visible in the rearview mirror and America's involvement in Korea closer than it may have appeared, it was what lay just beyond basketball that mattered. From Tony Lavelli's halftime accordion, Lee Knorek's airport escapades, and Chicago Stags owner John Sbarbaro's Capone-era mob ties to tales of antisemitism, systemic racism, and prisoners of war--with cameos from Jackie Robinson, Chuck Connors, and President Gerald Ford--the book brings back to life, in its totality, the NBA as it was nearly 75 years ago in the year of the merger.
Bienvenue à Rickworld, le parc habité de robots soumis à Rick Sanchez et ses pulsions tordues. Quoi ? ça vous rappelle quelque chose ? Attendez de voir Rick et Morty coincés dans un jour sans fin, et tremblez devant une famille Smith beaucoup trop saine d'esprit pour être honnête. Sinon, optez pour une plongée XXL dans les souvenirs effacés de Morty, sensations garanties ! Heureusement, pour se détendre, il reste le câble interdimensionnel et son mauvais goût sans frontière. Sauf que... à trop semer le chaos, le scientifique sociopathe et son petit-fils ne sont à l'abri nulle part, même pas devant leur télé ! La série phare enfin en BD ! Venez pour les blagues, restez pour la dévastation de votre âme. Ce dixième tome accueille le cinquantième chapitre de la série, et se paie le luxe d'une pagination étendue pour l'occasion (144 pages). Kyle Starks, Marc Ellerby, Tini Howard et bien d'autres encore s'invitent dans la mémoire de Morty pour une virée que vous n'êtes pas près d'oublier... et eux non plus ! « Tout y est : sarcasme, dialogues affutés et humour noir. Fans invétérés de la série animée, ne passez plus à côté de ce comics ! » Comic Crusaders « Drôle, tordu et merveilleux. » SciFi Pulse
A deep-dive investigation of education privatization that reveals voucher programs as the faulty products of decades of work by wealthy patrons and influential conservatives
Thank you for visiting our website. Would you like to provide feedback on how we could improve your experience?
This site does not use any third party cookies with one exception — it uses cookies from Google to deliver its services and to analyze traffic.Learn More.