Poetry. "Jon Curley does not work within inherited registers and meters of the rhetorical tradition..., a tradition whose paradigm is perfection; instead this younger poet, uninterested in nostalgia, finds the music of his own time, or better to say he creates it. That he allows this music to guide his poems toward their provisional truths, the only truths anyone can hope to know—that he estabishes a music and within it a way of knowing authentic to our present—is a testament not only to his honesty but to his skill as well. Thus this marvelous volume of thoughtful lyricism, in all its skeptical rigor, provides a guide for how to live in our tremulous moment—his poems' 'figuration lurching between / incandescence and oblivion.' ANGLES OF INCIDENTS, in setting out for a new world, sets out a new world—a world that, for all its difficulties, has its beauties too."—Burt Kimmelman
Poets and Partitions offers a comprehensive analysis of Northern Irish poetry, focusing on the colonial, political, and cultural underpinnings that have shaped artistic expression in a variety of ways. In discussing the rich poetry reflecting the conflict of community, author Jon Curley examines what aesthetic choices poets make in order to register, resist, or re-imagine life and thought under particularly tumultuous conditions. The focus is on both the better-known contemporary Northern Irish poets, as well as their more obscure, but no less significant, counterparts. Forms of communal identity generated in Northern Ireland are examined by way of an ethical critique that references the conceptual blockages and innovations that help foster new poetic representations of society. Establishing the complexity and potency of poetic experimentation, Poets and Partitions is a timely commentary for all those interested in the intersection of aesthetics and politics. The exploration of communal identity-formations in Northern Irish poetry, or poetry in general, has been dismissed by some critics as an unhelpful approach to understanding literature. But, as this study demonstrates, it is a vital area of scholarly examination, and Jon Curley's in-depth analysis illuminates understanding of how poets confront their communal, social, and sectarian orders.
Ballyhoo! The Roughhousers, Con Artists, and Wildmen Who Invented Professional Wrestling is a history of professional wrestling’s formative period in the U.S., from roughly 1874 to 1941, and the contested interplay of wrestlers and promoters who built the “sport” as we know it. During this period, the major conventions that would define wrestling to the present day were perfected and codified, as wrestling morphed from a rough sport practiced on farms and at town gatherings to melodramatic mass entertainment that reliably drew large crowds in cities across the nation. The narrative uses the life and career of Jack Curley—a boxing promoter whose fortune took a turn for the better when he began promoting wrestling matches—as a compass as it charts the development of wrestling. By the late 1910s, Curley’s shows were selling out Madison Square Garden monthly. Ballyhoo chronicles his competition with the other promoters, as well as the lives of colorful athletes like “Strangler” Ed Lewis, Frank Gotch, the “Masked Marvel,” Jim Londos, “Gorgeous George” Wagner, “Farmer” Martin Burns, and “Dynamite” Gus Sonnenberg.
Ballyhoo! The Roughhousers, Con Artists, and Wildmen Who Invented Professional Wrestling is a history of professional wrestling’s formative period in the U.S., from roughly 1874 to 1941, and the contested interplay of wrestlers and promoters who built the “sport” as we know it. During this period, the major conventions that would define wrestling to the present day were perfected and codified, as wrestling morphed from a rough sport practiced on farms and at town gatherings to melodramatic mass entertainment that reliably drew large crowds in cities across the nation. The narrative uses the life and career of Jack Curley—a boxing promoter whose fortune took a turn for the better when he began promoting wrestling matches—as a compass as it charts the development of wrestling. By the late 1910s, Curley’s shows were selling out Madison Square Garden monthly. Ballyhoo chronicles his competition with the other promoters, as well as the lives of colorful athletes like “Strangler” Ed Lewis, Frank Gotch, the “Masked Marvel,” Jim Londos, “Gorgeous George” Wagner, “Farmer” Martin Burns, and “Dynamite” Gus Sonnenberg.
There was a time when young people were the most passionate participants in American democracy. In the second half of the nineteenth century--as voter turnout reached unprecedented peaks--young people led the way, hollering, fighting, and flirting at massive midnight rallies. Parents trained their children to be "violent little partisans," while politicians lobbied twenty-one-year-olds for their "virgin votes"—the first ballot cast upon reaching adulthood. In schoolhouses, saloons, and squares, young men and women proved that democracy is social and politics is personal, earning their adulthood by participating in public life. Drawing on hundreds of diaries and letters of diverse young Americans--from barmaids to belles, sharecroppers to cowboys--this book explores how exuberant young people and scheming party bosses relied on each other from the 1840s to the turn of the twentieth century. It also explains why this era ended so dramatically and asks if aspects of that strange period might be useful today. In a vivid evocation of this formative but forgotten world, Jon Grinspan recalls a time when struggling young citizens found identity and maturity in democracy.
For many years, philosophers and other scholars have commented on the remarkable similarity between Spinoza and the Stoics, with some even going so far as to speak of 'Spinoza the Stoic'. Until now, however, no one has systematically examined the relationship between the two systems. In Spinoza and the Stoics Jon Miller takes on this task, showing how key elements of Spinoza's metaphysics, epistemology, philosophical psychology, and ethics relate to their Stoic counterparts. Drawing on a wide range of secondary literature including the most up-to-date scholarship and a close examination of the textual evidence, Jon Miller not only reveals the sense in which Spinoza was, and was not, a Stoic, but also offers new insights into how each system should be understood in itself. His book will be of great interest to scholars and students of ancient philosophy, early modern philosophy, Spinoza, and the philosophy of the Stoics.
Merciless killing in the nineteenth-century American West, as this unusual book shows, was not as simple as depicted in dime novels and movie Westerns. The scholars interviewed here, experts on violence in the West, embrace a wide range of approaches and perspectives and challenge both traditional views of western expansion and politically correct ideologies. The Battle of the Little Big Horn, the Sand Creek Massacre, the Battle of the Washita, and the Mountain Meadows Massacre are iconic events that have been repeatedly described and analyzed, but the interviews included in this volume offer new points of view. Other events discussed here are little-known today, such as the Camp Grant Massacre, in which Anglo-Americans, Mexican Americans, and Tohono O'odham Indians killed more than a hundred Pinal and Aravaipa Apache men, women, and children. In addition to specific events, the interviews cover broader themes such as violence in early California; hostilities between the frontier army and the Sioux, including the Santee Sioux Revolt and Wounded Knee; and violence between European Americans and Great Basin tribes, such as the Bear River Massacre. The scholars interviewed include academic historians, public historians, an anthropologist, and a journalist. The interview format provides insights into the methodology and tools of historical research and allows questions and speculations often absent from conventional, written accounts. The scholars share their latest thoughts on long-standing controversies, address the political uses often made of history, and discuss the need to incorporate multiple viewpoints. Scholars and students of history and historiography will be fascinated by the nuts-and-bolts information about the practice of history revealed in these interviews. In addition, readers with specific interests in the events discussed will gain much new information and many fresh insights.
Touching on aging central cities, technoburbs, and the ongoing conflict between inner-city poverty and urban boosterism, The Twentieth-Century American City offers a broad, accessible overview of America's persistent struggle for a better city.
Countless criminals have made their mark on Chicago and the surrounding communities. Chicago Sun-Times journalist Jon Seidel takes readers back in time to the days when H. H. Holmes lurked in his "Murder Castle" and guys named Al Capone and John Dillinger ruled the underworld. Drawing upon years of reporting, and with special access to the Chicago Daily News and Chicago Sun-Times archives, Jon Seidel explains how men like Nathan Leopold, Richard Loeb, and Richard Speck tried to get away with history’s most disturbing crimes. .
An updated edition of the essential text from “a respected urban historian” (Annals of Iowa). Throughout the twentieth century, the city was deemed a problematic space, one that Americans urgently needed to improve. Although cities from New York to Los Angeles served as grand monuments to wealth and enterprise, they also reflected the social and economic fragmentation of the nation. Race, ethnicity, and class splintered the metropolis both literally and figuratively, thwarting efforts to create a harmonious whole. The urban landscape revealed what was right—and wrong—with both the country and its citizens’ way of life. In this thoroughly revised edition of his highly acclaimed book, Jon C. Teaford updates the story of urban America by expanding his discussion to cover the end of the twentieth century and the first years of the next millennium. A new chapter on urban revival initiatives at the close of the century focuses on the fight over suburban sprawl as well as the mixed success of reimagining historic urban cores as hip new residential and cultural hubs. The book also explores the effects of the late-century immigration boom from Latin America and Asia, which has complicated the metropolitan ethnic portrait. Drawing on wide-ranging primary and secondary sources, Teaford describes the complex social, political, economic, and physical development of US urban areas over the course of the long twentieth century. Touching on aging central cities, technoburbs, and the ongoing conflict between inner-city poverty and urban boosterism, The Twentieth-Century American City offers a broad, accessible overview of America’s persistent struggle for a better city.
John Kennedy, like Marcus Aurelius two thousand years ago, served at the apex of his country’s power and glory. His life was only half over when an assassin’s bullet took him away from his countrymen and his family. For those who were alive in 1963, his violent death was a bigger jolt than the natural death of Franklin Delano Roosevelt in 1945. Kennedy has been gone now for fifty-eight years. The controversy surrounding his death has never abated. Half the country believes Lee Harvey Oswald was the sole architect of the murder. The other half believes the government hid the real conspiracy. The sands of time have finally revealed the actual actors responsible. Fallen Prince is a political thriller involving interaction between historical and fictional characters. The goal is to finally name the men who ended Camelot after one thousand days. A secondary goal is to entertain readers who love history and drama.
This is the first book in a three-part series that traces the development of the GPU. Initially developed for games the GPU can now be found in cars, supercomputers, watches, game consoles and more. GPU concepts go back to the 1970s when computer graphics was developed for computer-aided design of automobiles and airplanes. Early computer graphics systems were adopted by the film industry and simulators for airplanes and high energy physics—exploding nuclear bombs in computers instead of the atmosphere. A GPU has an integrated transform and lighting engine, but these were not available until the end of the 1990s. Heroic and historic companies expanded the development and capabilities of the graphics controller in pursuit of the ultimate device, a fully integrated self-contained GPU. Fifteen companies worked on building the first fully integrated GPU, some succeeded in the console, and Northbridge segments, and Nvidia was the first to offer a fully integrated GPU for the PC. Today the GPU can be found in every platform that involves a computer and a user interface.
Features comprehensive updates throughout the text, including indications, techniques, potential complications in perioperative management of patients, and surgical techniques for congenital heart disease. Covers recent advances in the treatment of pulmonary hypertension, developments in mechanical assist devices, heart and lung transplantation, and interventional cardiac catheterization. Features an all-new, full-color format that speeds navigation and helps clarify complex concepts. Contains 27 new chapters with an emphasis on the team approach to patient care in the ICU including creating multidisciplinary teams, quality and performance improvement, training , and challenges and solutions to developing a cohesive team environment. Includes a detailed chapter on bedside ultrasound, walking you through the techniques you’re most likely to encounter in the ICU. Employs well-documented tables, text boxes, and algorithms to make clinical information easy to access, and to provide a more complete understanding of echocardiography, imaging modalities, pulmonary hypertension, and more. Describes the basic pharmacology and clinical applications of new pharmacologic agents. Examines issues affecting adults with congenital heart disease.
The A to Z of Old Time Radio provides essential facts and information on the "golden age of radio" through a chronology, an introductory essay, a bibliography, and hundreds of cross-referenced dictionary entries on the radio networks, programs, directors, producers, writers, actors, radio series, and radio stations. Entries on popular shows--The Lone Ranger, The Shadow, Dragnet, and Suspense--and actors--Bob Hope, George Burns, Gracie Allen, and Edgar Bergen--will have you jumping from one entry to the next as you relive old favorites and discover hidden treasures.
The term Old Time Radio refers to the relatively brief period from 1926, when the National Broadcasting Company first began network broadcasting, until approximately 1960, when television became the dominant communication medium in the United States. During this time, radio was as popular and ubiquitous as television is today. It was amazingly varied in the types of programming it offered; many characters and programs were so popular that virtually everyone was familiar with them. Even today, recorded versions of these programs are still extremely popular and widely available, both from commercial outlets and from hobbyists. Behind the production of these programs was a complex technological and financial infrastructure that had to be developed virtually from scratch in a world unaccustomed to the rapid communication and technological marvels that we take for granted today. The Historical Dictionary of Old Time Radio provides essential facts and information on the Golden Age of Radio. This is accomplished through the use of a chronology, an introductory essay, a bibliography, and hundreds of cross-referenced dictionary entries on the radio networks, programs, directors, producers, writers, actors, radio series, and radio stations. Entries on your favorite shows_The Lone Ranger, The Shadow, Dragnet, and Suspense_and actors_Bob Hope, George Burns, Gracie Allen, and Edgar Bergen_will have you jumping from one entry to the next as you relive old favorites and discover hidden treasures from the Golden Age of Radio.
This beautifully written book is a definitive record of the players and productions of a film company that specialized in chapter plays and "B" movies and that became highly influential in winning an ever-widening public for the kind of films it innovated such as the musical Western. Cinema history at its best--written with careful attention to detail, and based on thorough research and exhaustive personal interviews--The Vanishing Legion offers critical treatment of every serial and feature produced by Mascot during its nine years of operation. Tom Mix, Gene Autry, John Wayne, Rin-Tin-Tin and other Western heroes ride and bark again through the pages of this fascinating book. Appendices list cast and technical credits (plus chapter titles) for all Mascot serials and features. Comprehensive index. Several dozen seldom- or never-seen ads and stills are reproduced.
Orlando is known as the "Theme Park Capital of the World," but did you know there is so much more to Central Florida than Walt Disney World, Universal Orlando Resort and SeaWorld? The region is home to some of the world's most unique restaurants, events, attractions and activities. 100 Things to Do in Orlando Before You Die is an insider's guide to what makes Orlando so special. Did you know you can go zip-lining over alligators at Gatorland? Did you know the region's largest concentration of pinball machines is at The Pinball Lounge? Have you ever been to Lee & Rick's Oyster Bar, one of the oldest restaurants in Central Florida? Whether you're a resident or a visitor to Orlando, the 100 Things to Do in Orlando Before You Die will help you discover the "real" Orlando.
Located smack-dab in the middle of the Sunshine State of Florida stands the City Beautiful of Orlando. No stranger to travel guides, Orlando is just the fourth-largest city in the state but one of the most popular tourist destinations in the world, welcoming millions of visitors in an average year. In this updated third edition of 100 Things to Do in Orlando Before You Die, you’ll explore this ever-changing region and its newest attractions, coolest restaurants, and unique activities. Discover the best local microbreweries, the hippest ice cream spots, a place to skydive without getting into an airplane, and a lake where you can get a guided tour on a glowing, stand-up paddleboard. Naturally, many visitors are drawn to the top-tier attractions, theme parks, and award-winning hotels. And while those blockbuster sites may be the main attractions, you’ll find that in between those flashing lights and mouse-shaped desserts are endless experiences that don’t exist anywhere else in the world. Snorkel with gentle sea cows, soak in luxurious beer spas, visit historic parks where you can make your own blueberry pancakes, paddle on swan boats, ski indoors, and so much more. Join your Central Florida guides, Jon Busdeker and Brendan O’Connor, as they take you on a whirlwind tour of what makes this region so much more than just a place to buy a hat with ears or cosplay your favorite wizard.
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