Unlike traditional animation techniques that use specialized 3D animation software, machinima--a term derived from the words "machine" and "cinema"--records the action in real-time interactive 3D environments, such as those found in video games, to create a cinematic production. No longer solely the province of hard-core gamers, machinima has become central to the convergence between animation, television, and film, but retains its own identity as a unique media format. It has evolved quickly within massive multi-player gaming and virtual platforms such as Second Life, The Sims, World of Warcraft, and virtual worlds under development. These interviews, essays, and discussions with leading machinima producers, reviewers, performers, and advocates discuss scripting basics, character development, and set design, as well as tips on crafting machinima through creative use of sound, lighting, and post-production.
As the only independently Black-owned radio station in South Central Los Angeles, KJLH-FM was thrust into the media spotlight in the aftermath of the Rodney King trial. During the ensuing riots, KJLH introduced the world to South Central Los Angeles as only those who lived and worked there could. Owned by musician Stevie Wonder since 1979, the station upheld his legacy of community commitment, earning a Peabody Award along the way. This book explores the social, political, and economic impact of KJLH, drawing heavily upon more than 200 pages of interviews and program transcripts from the 1992 radio coverage.
This book examines the convergence of media in the largest residential virtual community to date in the gaming world: Second Life. This user content-driven platform has brought media makers and audiences together in interactive environments where news, entertainment, and art have become programming for virtual media networks with implications for traditional mainstream programming and distribution. New media moguls are emerging from Second Life and expanding to the larger Metaverse. This book explores media's role in reporting and reflecting the social, political, and economic issues within Second Life and beyond, and includes more than a dozen interviews of active Second Life residents.
What does music have to say about modernity? How can this apparently unworldly art tell us anything about modern life? In Out of Time, author Julian Johnson begins from the idea that it can, arguing that music renders an account of modernity from the inside, a history not of events but of sensibility, an archaeology of experience. If music is better understood from this broad perspective, our idea of modernity itself is also enriched by the specific insights of music. The result is a rehearing of modernity and a rethinking of music - an account that challenges ideas of linear progress and reconsiders the common concerns of music, old and new. If all music since 1600 is modern music, the similarities between Monteverdi and Schoenberg, Bach and Stravinsky, or Beethoven and Boulez, become far more significant than their obvious differences. Johnson elaborates this idea in relation to three related areas of experience - temporality, history and memory; space, place and technology; language, the body, and sound. Criss-crossing four centuries of Western culture, he moves between close readings of diverse musical examples (from the madrigal to electronic music) and drawing on the history of science and technology, literature, art, philosophy, and geography. Against the grain of chronology and the usual divisions of music history, Johnson proposes profound connections between musical works from quite different times and places. The multiple lines of the resulting map, similar to those of the London Underground, produce a bewildering network of plural connections, joining Stockhausen to Galileo, music printing to sound recording, the industrial revolution to motivic development, steam trains to waltzes. A significant and groundbreaking work, Out of Time is essential reading for anyone interested in the history of music and modernity.
Explore the world of cryptozoology in this first-ever trivia book all about the folklore, study, and eye-witness testimonies of cryptids like the Jersey Devil, Yeti, and more! You’ve heard of Bigfoot (aka Sasquatch) and the Loch Ness Monster (aka Nessie). But these famous beasties are just the tip of the iceberg when it comes to the fantastic beasts, real and imagined, out there in the wild. These creatures are called cryptids: animals that some think exist but for which there is no concrete scientific evidence. In The Big Book of Cryptid Trivia, you’ll learn all about cryptozoologists and ufologists like Loren Coleman and John Keel, as well as about real-life sightings and interesting tales of famous and lesser-known cryptids all over the world, including: Tahoe Tessie Mokele-Mbembe Ahool of Java Georgia Bigfoot Piltdown Man Hogzilla Pope Lick Monster Loveland Frog And more! Whether you are a seasoned skeptic, a budding cryptozoologist, or something in between, this book is sure to include facts and oddities that intrigue, educate, and entertain. Perhaps you'll find out if you want to partake in a bit of cryptid tourism. Loch Ness, anyone?
In the tradition of Being Digital and The Tipping Point, Steven Johnson, acclaimed as a "cultural critic with a poet's heart" (The Village Voice), takes readers on an eye-opening journey through emergence theory and its applications. A NEW YORK TIMES NOTABLE BOOK A VOICE LITERARY SUPPLEMENT TOP 25 FAVORITE BOOKS OF THE YEAR AN ESQUIRE MAGAZINE BEST BOOK OF THE YEAR Explaining why the whole is sometimes smarter than the sum of its parts, Johnson presents surprising examples of feedback, self-organization, and adaptive learning. How does a lively neighborhood evolve out of a disconnected group of shopkeepers, bartenders, and real estate developers? How does a media event take on a life of its own? How will new software programs create an intelligent World Wide Web? In the coming years, the power of self-organization -- coupled with the connective technology of the Internet -- will usher in a revolution every bit as significant as the introduction of electricity. Provocative and engaging, Emergence puts you on the front lines of this exciting upheaval in science and thought.
This is the first comprehensive biography of Ted DeGrazia, the Tucson artists known as much for his colorful paintings of the Southwest and Mexico as his eccentric personality. De Grazia: The Man and the Myths mines private archival sources, memoirs, and interviews to draw an intriguing new portrait of this western legend.
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