In The Little Book of Cartooning & Illustration, beginning cartoonists, animators, and illustrators will discover key concepts associated with learning the art of traditional cartooning and animation. With this guide, dozens of tips from the pros will help you find the materials and tools you need to develop your own unique style. A combination of creative step-by-step projects and open practice areas offer encouragement and invite participation for those artists who want to put their newfound skills to immediate use. You'll learn all the cartooning and animation tricks of the trade, including: The squash and stretch principle Exaggerating details Rendering faces and expressions Anthropomorphizing inanimate objects Creating original characters Mastering body shapes and movement Writing gags and jokes With so many tools at your disposal, why wait any longer to start animating? Get started, get drawing! The Little Book of ... series focuses on delivering fun, approachable, and interesting art instruction in a fresh, portable format. With its contemporary design, open practice pages, creative exercises, and prompts that encourage interactivity, beginning artists learn the fundamentals of their craft, often with immediate results.
Wham! Pow! Bam! Kaboom! Learn everything you need to make your own comic books, superheroes, and story lines with The Art of Comic Book Drawing. Featuring step-by-step tutorials, helpful tips, and dozens of drawing and illustration techniques, aspiring cartoonists, graphic illustrators, and comic book artists will discover all of the basics, from creating characters to mastering features and expressions to bringing it all together with unique and interesting story lines. Veteran comic book artists teach you to draw basic cartoon characters, superheroes, villains, and more using simple, step-by-step drawing lessons. Once you get the hang of illustrating your favorite characters, you’ll learn to draw action scenes, set up panels, add speech bubbles, and even learn the basics of cartoon and comic book word treatments. With approachable exercises and projects to guide you, The Art of Comic Book Drawing allows beginning artists to create their own comic books, step by step. This helpful guide also includes easy-to-use comic book templates so you can put your newfound skills to immediate use.
Cartooning: 100 Faces & Expressions covers the fundamentals of creating cartoon heads and faces. This 32-page book includes instruction on selecting face shape, rendering features, exaggerating, and modifying features to suggest mood and personality. The title also features a wide range of step-by-step cartoon heads so beginners can practice a variety of expressions before applying them to their own characters. Additionally, readers will benefit from inspiring tips on the animation process and information on using computer programs to enhance or color the characters.
Magnetic Resonance Imaging (MRI) is among the most important medical imaging techniques available today. There is an installed base of approximately 15,000 MRI scanners worldwide. Each of these scanners is capable of running many different "pulse sequences", which are governed by physics and engineering principles, and implemented by software programs that control the MRI hardware. To utilize an MRI scanner to the fullest extent, a conceptual understanding of its pulse sequences is crucial. Handbook of MRI Pulse Sequences offers a complete guide that can help the scientists, engineers, clinicians, and technologists in the field of MRI understand and better employ their scanner. - Explains pulse sequences, their components, and the associated image reconstruction methods commonly used in MRI - Provides self-contained sections for individual techniques - Can be used as a quick reference guide or as a resource for deeper study - Includes both non-mathematical and mathematical descriptions - Contains numerous figures, tables, references, and worked example problems
The average American today is bombarded with as many as 5,000 advertisements a day. The sophisticated and persuasive marketing tactics that companies use may seem a recent phenomenon, but Pioneers of Promotion tells a different story. In this lively narrative, business history writer Joe Dobrow traces the origins of modern American marketing to the late nineteenth century when three charismatic individuals launched an industry that defines our national culture. Transporting readers back to a dramatic time in the late 1800s, Dobrow spotlights a trio of men who reshaped our image of the West and earned national fame: John M. Burke of Buffalo Bill’s Wild West, Tody Hamilton of the Barnum & Bailey Circus, and Moses P. Handy of the World’s Columbian Exposition in Chicago. Drawing on scores of original source materials, Dobrow brings to light the surprisingly sophisticated techniques of these Gilded Age press agents. Using mostly newspapers—plus a good deal of moxie, emotional suasion, iconic imagery, and to be sure, alcohol—Burke, Hamilton, and Handy each devised ways to promote celebrities, attract huge crowds, and generate massive news coverage. As a result, a plainsman named William F. Cody became more famous than the president of the United States, a traveling circus turned into the Greatest Show on Earth, and a world’s fair attracted more than 27 million visitors. Tapping his practitioner’s knowledge of marketing and promotion, Dobrow reintroduces readers to Buffalo Bill and his Wild West show, P. T. Barnum and his circus, and the greatest of all world’s fairs. Surprisingly, the promotional geniuses who engineered these enterprises do not appear in history books alongside other marketing and advertising legends such as Ivy Lee, Edward Bernays, or David Ogilvy. Pioneers of Promotion at long last gives these founders of American marketing their due.
Cartooning: 100 Faces & Expressions covers the fundamentals of creating cartoon heads and faces. This 32-page book includes instruction on selecting face shape, rendering features, exaggerating, and modifying features to suggest mood and personality. The title also features a wide range of step-by-step cartoon heads so beginners can practice a variety of expressions before applying them to their own characters. Additionally, readers will benefit from inspiring tips on the animation process and information on using computer programs to enhance or color the characters.
The son of the legendary "Brown Bomber" presents the private side of the fighter, weaving into the account reminiscences from siblings, former wives, trainers, opponents, and sportswriters
With forty eight Transistor radios in his suitcase, Joe, an Englishman, lands at Trichy Airport in the summer of 1965. The Custom's officer confronts him, but on hearing about Joe's mission, lets him go scot-free!
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