Chaos Angel": The thrilling conclusion to "Enerjak: Reborn!" The world has been ravaged by Enerjak, and now it's up to Super Sonic to stop his onslaught! But when even Super Sonic isn't enough, who will make the ultimate sacrifice to stop Enerjak and save Knuckles? The exciting answer lies within!
Worlds Collide," Part One. The crossover event of 2013 starts here! The Mega Man/Sonic the Hedgehog epic kicks off with a bang as the Blue Blur and Blue Bomber meet for the first time! And considering how hard they're fighting each other, it might be the last! Why are the heroes trying to take each other down? Drs. Eggman and Wily know, and they're loving every minute of it! You cannot miss this historic first meeting of two of the biggest video game icons in the entire world!
Family Matters - Part One": Sonic journeys to the frozen Northern Tundra to link up with the Arctic Freedom Fighters and attempt to rescue Rotor's family and herd from the latest Dark Egg Legion threat! Rotor wants to come out of retirement to save his family, but first he'll have to face... Silver?!
When Worlds Collide," Part Four of Twelve. It's Sonic versus Mega Man — Round Two! Celebrate 25 issues of Mega Man with the throwdown brawl to end all throwdown brawls! The Blue Bomber has the home field advantage this time — can Sonic keep up in this unfamiliar city? Meanwhile, Drs. Eggman and Wily make their boldest move yet in their master plan! This milestone issue marks the dramatic conclusion to the first act in the biggest crossover story of 2013!
Comings & Goings": The countdown to the milestone 175th issue kicks off in royal style. In recent battles, Sonic and the Freedom Fighters have suffered some devastating losses. but how can they possibly withstand much more? As the King lies at death's door, Sonic, Knuckles and Tails go to the farthest reaches of the universe on a mission to save the day. Can anyone prepare them for the surprises they find there? Not to mention the new threat of diabolical tyrant Robotnik and the mysterious Shadow joining forces! Will evil rule the day, or will this new alliance simply pit Shadow and Eggman at each other's throats?!
Mogul Rising": The nightmare has only just begun for Sonic's friends - especially when they learn he's become one of ancient villain Mammoth Mogul's many new followers! How can that be?! Is Sonic really involved in Moguls dastardly schemes, and if so, how? As if that weren't enough, the stakes rise even higher when the Chaos Emerald gets involved! It's a mind-blowing tale of turmoil and intrigue you won't want to miss!
Unsung Heroes," Part Four. As the Council of Acorn prepares to ratify the new constitution, Ixis Naugus prepares to unleash a devastating spell from his secret lair! The Secret Freedom Fighters will only get one shot to stop him, and if they fail, they'll lose the city forever! Don't miss the action-packed finale to the Secret Freedom Fighters arc!
The SONIC/MEGA MAN Crossover event explodes beyond the worlds of just our two blue heroes! “Worlds Unite” Part Ten: Sonic, Mega Man, X and Sticks continue to rally heroes from across the wide expanse of the SEGA and Capcom universes! Who will be brave and join the unified assaulted against Sigma? PLUS with all of the heroes busy, who’s keeping an eye on the malicious Xander Payne and Evil BFFs Drs. Eggman and Wily? The villains MUST be plotting something now—but what? Featuring the worlds of VIEWTIFUL JOE, GOLDEN AXE, BREATH OF FIRE, PANZER DRAGOON, BILLY HATCHER, MONSTER HUNTER and more! Plus cover art from the legendary Patrick “SPAZ” Spaziante!
Mogul Rising": Life's been good for Sonic and is friends, but as any longtime reader of this series knows, that can't possibly last for long! That's because the once super-powerful villain Mammoth Mogul is threatening to revive the Fearsome Foursome... from behind bars! Just how can he accomplish that... and how will his plan put Sonic’s closest friends in the greatest danger? It's a fistful of mystery and shocking revelations as only Sonic can deliver!
Inside Job," Part Three. Scourge the Hedgehog, evil doppelganger to Sonic, is half-way to his goal: put together a gang and bust out of Zone Jail! But first he'll need to win the loyalty of two of the most dangerous members of the Destructix. If he can survive that, the rest is easy: fighting an army of Zone Cops and rival inmates!
Consequences": Sonic is traversing the Cosmic Highway to the Multiverse with Scourge the Hedgehog in custody, but he doesn’t get far before he learns that all the zones are in lockdown. What threat has caused such drastic measures, and can Sonic defeat it? Meanwhile, a hearing is underway to determine whether Princess Sally is guilty of treason. All this, plus a development of cataclysmic proportions that could well mark the beginning of the end as the countdown to issue #200 continues!
A Night at the Comic Shop," Part One. Part one of a two-part story that reintroduces some of the most memorable characters Archie ever published! Working at the Pep Comics shop to get a discount on comics and a place to store his collection, Chuck is visited by his friends as he bags and boards. Suddenly, glowing meteors from the MLJ Nebula rain down in Riverdale, including one that crashes into the shop and morphs into a door to other dimensions! This cosmic portal leads to a world that Chuck, Archie and his friends have only ever seen in comics - a world of talking ducks and bears, super-powered heroes and oddball beings from other planets. It doesn't take them long to realize they are in the presence of a veritable 'who's who' of some of the greatest comic book characters ever published by Archie and its earlier incarnation, MLJ Comics: Captain Sprocket, Cosmo the Merry Martian, Squoimy the Woim, Gloomy Gus, Judge Owl, Ginger, Suzie and more! The trouble is, now that the 'fantasy world' has invaded the 'real world,' the 'fictional' characters seek as much a taste of reality as possible: Wilbur and Seymour want to meet 'real' girls to date, Pat the Brat realizes there's a whole new potential audience to pull pranks on, Cubby the Bear wants to see how earth bears live, and more. On top of it all, Super Duck and Reggie get into a no-holds-barred shouting match! Realizing the veritable 'Pandora's Box' situation they're in, Archie decides it would best for the comic book characters to go back through the portal to return to their own worlds, but the characters have other plans. Namely, they plan to stay indefinitely!
A Night at the Comic Shop," Part Two. The thrilling conclusion to a 2-part story reintroducing some of the most memorable characters Archie ever published! The comic book characters unleashed through the inter-dimensional portal have moved out of the Pep Comics shop and into Archie's world! It's up to Chuck, Archie, and their friends to retrieve the characters before they cause too much havoc - but it's not easy to contain a comic book character! Will these classic characters from comics' past ever go home, or will they lay down permanent roots in Riverdale? Will Archie and his friends manage to control the four color frenzy, or find themselves trapped in another dimension as well?
Otherside - Part One": Good comes face-to-face with evil... and it's just like looking in a mirror as Sonic and the Freedom Fighters square off against their evil doppelgangers from another world! With King Scourge (the evil anti-Sonic from another dimension) and the Suppression Squad controlling Freedom HQ, Sonic and Amy are sent across time and space to Moebius... the Anti-Mobius, that is! They run into some familiar faces in this topsy-turvy world, but who is friend and who is foe? And back home, what sinister scheme is Miles hatching?
BRAND NEW LEAD STORY: “Room With a View!” Archie’s ready to move onto bigger and better things—namely, a bigger room! But when Archie decides to remodel himself, things might get messy!
When Worlds Collide," Part Three of Twelve. It's Sonic versus Mega Man - Round One! The fight that every fan of both the Blue Blur and Blue Bomber has been waiting for is here at last, and it looks like Sonic's got the hometeam advantage! Can Mega Man cope with the Blue Blur in a land of loops? Meanwhile, Dr. Wily is concerned his old rival might cause problems, which sets Dr. Eggman's sites on Dr. Light! Don't miss a moment of this historic crossover event as the heroic fights and evil friendships rage on! Continues in this month's Mega Man #25!
All For One," Part Two. The Chaotix are on the hunt for the missing Mighty and Ray, and their investigation takes them to the heart of enemy territory! With the Mercian Freedom Fighters at their side, will they find the vital clue they need? Or will Lord Hood claim more prisoners for his dungeon?
Living Weapons": This is the comic the fans have waited for - an ever-expanding, all-encompassing series revolving around Sonic's many friends and foes whose continuity aligns with the regular monthly Sonic comic. Along the way, we'll deliver some of the popular supporting cast from the many Sonic video games, including many who have never appeared in the comics before! The first issue of "Sonic Universe" debuts with a story that's out of this world - literally - as Shadow and Metal Sonic continue their series-spanning fight and wind up in a whole new dimension! And things are bound to heat up when Blaze the Cat and a Chaos Emerald enter the mix! Don't miss the explosive beginning of this universe-spanning series!
Unsung Heroes," Part Two. When Sonic is away, the Secret Freedom Fighters make evil pay! Deep under the city, in the scar left by the Battle Bird Armada, the evil wizard Ixis Naugus is shaping the earth to his whim. Elias, the deposed king, must lead his squad of Secret Freedom Fighters to find out what's going on! But with Naugus able to control the stones and shadows, will Elias' team emerge alive?
Return To The Comic Shop: Interdimensional Insanity": A Night at the Comic Shop, Part 4. Portals from other dimensions are appearing in the basement of PEP Comics and what's coming out isn't all good! Join Archie and Chuck as they team up with Sam Hill, Bentley of Scotland Yard and other beloved characters from Archie Comics' past including Gloomy Gus and Super Duck!
Scrambled," Part One. Dr. Eggman is knocked for a loop when the treacherous Snively tries to disrupt the entire Eggman Empire! What is Snivelys true ultimate goal? And can Dr. Eggman pull his forces back in line before it's too late? Also featured, the debut of Orbot and Cubot!
Journey into the East," Part One. After a fierce battle with the Spider Ninjas, Sonic rescues Sally, Tails, and Monkey Khan from the Gossamer Clan Cave in which they've been imprisoned. Things get introspective as Sally blames herself for the recent turn of events, but when they all meet the Bride of the Endless Reach, our heroes realize they are in the middle of a much bigger picture than they thought!
Preparations for War": Enerjak, the ultimate evil is reborn! His return may result in an unlikely alliance as Sonic and Eggman consider a truce... at least one long enough to prevent the destruction of the entire planet!
Scrambled," Part Four. The explosive conclusion! It's the showdown decades in the making: Dr. Eggman vs. Snively! As the two mad geniuses clash one thing is for certain: whoever wins, the good guys lose! Don't miss the grueling final fight with a sinister twist you won't believe!
The crossover event of 2013 continues here! There are strange things afoot as Mega Man's world is menaced by a super-fast, blue attacker. Sonic's world is being stalked by a blue-armored figure with a cannon for an arm. Could these mysterious villains be Sonic and Mega Man? Or are they some kind of sinister copies? Mistaken identities and explosions galore in this explosive second part to the historic Sonic the Hedgehog and Mega Man crossover! Continues in this month's Sonic the Hedgehog #248!
Jughead's nemesis Trula Twyst sets out to prove her thesis that there's only room for one Jughead in Riverdale - by becoming another Jughead! Who will be the last Jug standing? Trula's unique fascination with and conflicted feelings toward Jughead come to the fore in this tale that threatens to spin the Jughead mythos on its crowned beanie!
Inside Job," Part One. Step aside, Sonic - this arc is starring Scourge! The vicious "Evil Sonic" is under heavy lock-down in Zone Jail. Can it be that the would-be world conqueror has been beaten into submission? And when some unlikely allies arrive, will his ego allow him to accept their help?
Echoes of the Past," Part Three. New mysteries arise, along with new faces, both good and evil! But is everyone really who they say they are? It's up to Knuckles to figure it all out and rescue Angel Island before it's too late! This issue also features the long-awaited return of the Downunda Freedom Fighters and Knuckles' most unlikely ally - Dr. Finitevus!
Treasure Team Tango," Part One. The mysterious and powerful Blaze the Cat has returned to Mobius! In her search for the Sol Emeralds, she comes across many familiar faces - but are they friends or foes? Maybe Amy Rose and Cream the Rabbit can help her decide! The rollicking adventure begins here!
The epic "Journey to the East" story arc continues! Sonic and Tails must confront Fiona and the Destructix - but whose side are these rogue mercenaries really on? The action heats up in an all-out assault on the Raiju Clan of Lynx Ninja and the return of a character pivotal to Sonic's success!
Scrambled," Part Three. Dr. Eggman has tracked his treasonous lackey, Snively, all the way to the Dragon Kingdom! Snively is out to rescue the love of his life, but will the embittered Iron Queen take him back? More importantly: will the Dragon Kingdom survive a visit from the good doctor?
Having endured a fierce battle with the Spider Ninjas, Sonic and his friends must now face Bat Ninjas! While ambushes threaten around every corner, the intrepid heroes proceed on their journey to the temple under the firm resolves of Sally and Monkey Khan. Are these deadly skirmishes any match for the political chess games and machinations of war that lurk beneath the surface?
Inside Job," Part Two. Scourge the 'Evil Sonic' is imprisoned in Zone Jail! He's going to need support to escape, but the mercenary gang of the Destructix aren't interested. Can Scourge delve into their dark pasts and find a reason to gain their trust? Or will he wind up a green smear on the wall?
The ALL-NEW Sonic/Mega Man Crossover sequel comes to a chaotic close with “Worlds Unite” Part Twelve: The grand finale to “Worlds Unite” sees our super-powered heroes Sonic and Mega Man face off against the evil Sigma in his final, most lethal form! If that wasn’t enough, the Genesis Portal-ravaged reality is falling apart and time is running out to fix it! You don’t want to miss the stunning conclusion to the biggest crossover event of the year! Featuring the worlds of STREET FIGHTER, SKIES OF ARCADIA, NiGHTS INTO DREAMS, OKAMI, GHOSTS ‘N’ GOBLINS, ALEX KIDD and more! Featuring cover art from the legendary T.Rex!
Inside Job," Part Four. The explosive finale to the Scourge Arc! Sonic's evil twin is running with the Destructix, and they're fighting for their lives to escape Zone Jail! If the rioting prisoners don't get them, the Zone Cops will! In the mad dash for freedom, who will escape - and who will be left behind?
Forged in Fire." Celebrate 50 issues of Sonic Universe and 20 years of Sonic the Hedgehog comics with this double-sized anniversary spectacular! Metal Sonic has been one of Dr. Eggman's deadliest creations. But what happens when the fastest robot around has to track down itself? It's a clash of metallic titans as Metal Sonic is sent to take down his original model - now known as the Secret Freedom Fighter Shard! All this plus a special bonus presentation of the very first race between Sonic and Metal Sonic! Featuring a brand-new, bone-chilling cover from Sonic artist supreme Patrick "SPAZ" Spaziante!
All For One," Part Four. The search for Mighty and Ray is over! It's pandemonium as the Sand Blasters and Eggman's Forces battle with the Chaotix caught in the middle! Will Mighty be reunited with his long-lost sister? Will she remember him? Will any of them get out alive?
Scrambled," Part Two. The hunt is on! Dr. Eggman goes into all-out war with G.U.N., all in an attempt to smoke out his wayward lackey, Snively! Meanwhile, in the heart of G.U.N. headquarters, Snively seeks the next step in his master plan: a girl named Hope!
Return to the Comic Shop: Meteor Madness": A Night in the Comic Shop, Part Three. A visit to the Pep Comics Shop turns interdimensional! Jughead's cousin Souphead won't fall for Reggie's story about hordes of classic comic book characters unleashed on the town from a fallen meteorite... That is, until those legendary MLJ/Archie Comics characters return through interdimensional portals to prove it!
The Crooked Comic Con Caper," Part Two. Last issue, the news of Archie and his friends' worldwide, mystery-solving adventures led to a major movie contract and a trip to Tinseltown! While at a swank Hollywood party, the gang is kidnapped along with dozens of celebrity guests, and trapped in a ballroom with wall-to-wall food! That may be fine for Jughead, but the others are determined to break both themselves and their famous fellow prisoners free. The crazy climax features a thrilling "cat and costumed mouse" chase as the teens pursue the lead culprit racing through the Catalina Comic Convention! It's one explosive finish!
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