In How to Build Hot Rod Chassis, highly regarded hot rodding author Jeff Tann covers everything enthusiasts need to know about designing and building their new chassis and suspension system. It thoroughly explores both factory and aftermarket frames, modified factory solid-axle suspensions, and aftermarket independent front and rear suspension setups. No matter what design a reader may be considering for his own car, How to Build Hot Rod Chassis delivers a wealth of information on the pros and cons of all systems available.
Several million Camaros and Firebirds were built from 1970-1981. Many are perfect candidates for a full pro-touring treatment. This book is an essential tool for the second-gen enthusiast looking to modify their car to perform at its best.
The photos in this edition are black and white. One thing that has become very evident when browsing through the latest rodding magazines is that there is no shortage of options regarding suspensions for your rodding project. Various advertisers feature their latest fancy complete independent set-ups, while car features cover a combination of both the latest and greatest vs. traditional styles of suspensions. Which ones are the best? How hard are they to install, and how much is it going to cost? In "How to Build Hot Rod Chassis," highly regarded hot rodding author Jeff Tann covers everything enthusiasts need to know about designing and building their new chassis and suspension system. It thoroughly explores both factory and aftermarket frames, modified factory solid-axle suspensions, and aftermarket independent front and rear suspension setups. No matter what design a reader may be considering for his own car, How to Build Hot Rod Chassis delivers a wealth of information on the pros and cons of all systems available. Whether you end up building a traditional or retro rod and stick with a conventional system, go high-tech and get the latest and greatest, or decide on a hybrid somewhere in between, How to Build Hot Rod Chassis will guide you through the process of choosing, installing, and enjoying your hot rod's suspension.
Several million Camaros and Firebirds were built from 1970-1981. Many are perfect candidates for a full pro-touring treatment. This book is an essential tool for the second-gen enthusiast looking to modify their car to perform at its best.
In How to Build Hot Rod Chassis, highly regarded hot rodding author Jeff Tann covers everything enthusiasts need to know about designing and building their new chassis and suspension system. It thoroughly explores both factory and aftermarket frames, modified factory solid-axle suspensions, and aftermarket independent front and rear suspension setups. No matter what design a reader may be considering for his own car, How to Build Hot Rod Chassis delivers a wealth of information on the pros and cons of all systems available.
Several million Camaros and Firebirds were built from 1970-1981. Many are perfect candidates for a full pro-touring treatment. This book is an essential tool for the second-gen enthusiast looking to modify their car to perform at its best.
Through this book's roughly 50 reference entries, readers will gain a better appreciation of what life during the Industrial Revolution was like and see how the United States and Europe rapidly changed as societies transitioned from an agrarian economy to one based on machines and mass production. The Industrial Revolution remains one of the most transformative events in world history. It forever changed the economic landscape and gave birth to the modern world as we know it. The content and primary documents within The Industrial Revolution: History, Documents, and Key Questions provide key historical background of the Industrial Revolution in Europe and the United States, enable students to gain unique insights into life during the period, and allow readers to perceive the similarities to developments in society today with ongoing advances in current science and technology. Roughly 50 reference entries provide essential information about the most important people and developments related to the Industrial Revolution, including Richard Arkwright, coal, colonialism, cotton, the factory system, pollution, railroads, and the steam engine. Each entry provides information that gives readers a sense of the importance of the topic within a historical and societal perspective. For example, the coverage of movements during the Industrial Revolution explains the origin of each, including when it was established, and by whom; its significance; and the social context in which the movement was formed. Each entry cites works for further reading to help users learn more about specific topics.
This charmingly designed and illustrated naming guide contains an A-to-Z listing of more than 25,000 names, listed separately by boys' and girls' names, and features two user-friendly ribbon place markers. Hello, My Name Is is chock full of tips on how to arrive at the perfect name, as well as guidance on choosing names for twins and triplets (or more babies!), naming strategies for those planning to have several children, advice on paying attention to what a child's initials will spell out or what possible nicknames might be, quirky lists of names from literature and history, and much more. There are also many anecdotes from parents on how they chose their children's names and from people of all ages on their own names, from the man who legally changed his name to Bubba Bubba Bubba to the real story of the boy named Sue. Naming a baby is surely one of the most satisfying things a parent does. It can be daunting - after all, the choice of a name will help define that baby, who will eventually be an adult - but with this book in hand, it will be supremely fun and rewarding.
A Thousand Cuts is a candid exploration of one of America's strangest and most quickly vanishing subcultures. It is about the death of physical film in the digital era and about a paranoid, secretive, eccentric, and sometimes obsessive group of film-mad collectors who made movies and their projection a private religion in the time before DVDs and Blu-rays. The book includes the stories of film historian/critic Leonard Maltin, TCM host Robert Osborne discussing Rock Hudson's secret 1970s film vault, RoboCop producer Jon Davison dropping acid and screening King Kong with Jefferson Airplane at the Fillmore East, and Academy Award-winning film historian Kevin Brownlow recounting his decades-long quest to restore the 1927 Napoleon. Other lesser-known but equally fascinating subjects include one-legged former Broadway dancer Tony Turano, who lives in a Norma Desmond-like world of decaying movie memories, and notorious film pirate Al Beardsley, one of the men responsible for putting O. J. Simpson behind bars. Authors Dennis Bartok and Jeff Joseph examine one of the least-known episodes in modern legal history: the FBI's and Justice Department's campaign to harass, intimidate, and arrest film dealers and collectors in the early 1970s. Many of those persecuted were gay men. Victims included Planet of the Apes star Roddy McDowall, who was arrested in 1974 for film collecting and forced to name names of fellow collectors, including Rock Hudson and Mel Tormé. A Thousand Cuts explores the obsessions of the colorful individuals who created their own screening rooms, spent vast sums, negotiated underground networks, and even risked legal jeopardy to pursue their passion for real, physical film.
Mastering Unreal Technology, Volume I: Introduction to Level Design with Unreal Engine 3 is your start-to-finish guide to modding and level design with the world’s hottest new gaming engine: Unreal Engine 3. Here’s everything you need to know to jumpstart your skills and create stunning new content and games for consoles and PCs alike! Your authors aren’t just the world’s #1 Unreal game development trainers: They’ve even built the training modules that shipped with Unreal Tournament 3: Limited Collector’s Edition. Now, working with the full cooperation of Unreal Engine 3’s creators, Epic Games, they introduce every facet of game development—from simple level creation to materials, lighting, and terrain...even advanced level optimization and streaming! Packed with tips, hands-on tutorials, and expert techniques, Mastering Unreal Technology, Volume I is all you need to create levels that look spectacular and work brilliantly...levels that gamers just can’t stop playing! You’ll find expert tips on Understanding the game development process from start to finish Planning projects for greater efficiency, faster delivery, and better quality Crafting worlds with stunning beauty and clarity Bringing amazing realism to characters, objects, and props Making the most of Unreal Engine 3’s massively upgraded lighting system Scripting complex gameplay quickly and easily with Unreal Kismet Building animated game assets with Unreal Matinee Testing game performance during live gameplay Optimizing levels by improving the interaction between lights and surfaces Using advanced level streaming to create vast, rich, highly playable levels Winner of the Front Line Award for best game development book of 2009!
It’s a hot, early autumn evening in the small resort town of Mount Charleston, NV, where six firefighters are battling a massive blaze that threatens expensive homes . . . a blaze that will cost them their lives. Initially, the police determine that the fire was human-started, and the state wants to prosecute to the fullest extent of the law with six counts of homicide. Now the team of Sin City’s finest criminologists, led by Catherine Willows, are assigned to work a crime scene far from the glittering lights and 24/7 spectacle of the Las Vegas Strip, and soon find much more than they bargained for. . . . Meanwhile, Ray Langston and Nick Stokes are called to a crime scene where a dog has taken a key piece of evidence—a severed human hand—under a suburban home’s crawl space. What’s even more disturbing is that it’s not the first severed hand that’s turned up lately—there have been four other incidents around Las Vegas over the past twelve months. . . .
Imagine escaping to a world where anything is possible. You can visit it anywhere or anytime. That notion is the promise of virtual reality. Using virtual reality in classrooms, students can visit Syrian refugee camps, have a tour of a college campus, or interact with artwork at the British Museum. Medical students can peer into virtual bodies and body systems in ways that they could not in the real world. Doctors can treat anxiety disorders. Besides virtual reality's benefits, this resource investigates the health concerns, privacy issues, and effects on social interactions for users.
This title contains two novels by Jeff Noon: Vurt - where a possee of hip malcontents are hooked on the most powerful drug you can imagine; and Pollen where people are sneezing and dying all over Manchester, due to exotic blooms flowering all over the city.
Un recueil de 300 tweets qui cassent, qui clashent et qui fâchent, émanant de personnalités de l au-delà. Retrouvez Marylin Monroe, Pierre Desproges et bien d autres noms particulièrement inspirés qui, au détour d un tweet assassin, nous prouvent qu ils n ont décidément rien à envier aux vivants !
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