Silverlight is Microsoft's breakthrough technology for creating rich experiences on the web. This book illustrates the power of Silverlight as a graphics, animation, and game-creation tool. It teaches the fundamentals of computer animation, using trigonometry and vector movement before moving on to more advanced topics such as physics modeling and particle systems. With full code examples for all types of animation and interaction, this is an invaluable resource for both Silverlight beginners and more advanced users. Fully updated for Silverlight 3 See the power of Silverlight in action Learn the building blocks of animation in Silverlight 2
See the power of Silverlight in action Learn the building blocks of animation in Silverlight 2 Includes over 180 example Silverlight projects Silverlight is a phenomenally powerful animation tool, but few people know how to unlock its potential. Foundation Silverlight 2 Animation gives you the keys to all of that power. It covers the basics of animation—that is, Silverlight's storyboards and animations, which are used to provide interactivity to Silverlight applications. You'll take an in-depth look at double, point, and color animations. You'll also learn the difference between linear, spline, and discrete keyframes, and how they affect your objects as they move. But it doesn't stop there. You'll go well beyond those simple timeline-based animations and learn how to create purely code-based animations. You'll use vectors to make objects move and bounce off boundaries and each other. You'll explore particle systems, kinematics, and collisions. You'll also learn how to use trigonometry to animate objects and simulate 3D motion in a 2D environment. The essential trigonometry required to create complex motion is simplified and explained through a series of fascinating and fun examples that can be incorporated into your own applications, games, and experiments. Whether you're already familiar with Silverlight and you want to learn how to open it up, a Flash developer interested in expanding your skill set, or a web developer looking to take the next step into rich interactive application development, this book will bring you up to speed on Silverlight 2 and show you what it can do. From techniques for creating frame-based animations to learning how to simulate 3D in a 2D environment, there is something here to satisfy anyone's appetite for animation and interactivity.
Find out how to make designing applications for the Windows Phone 7 (WP7) platform effortless using Microsoft's free tool Expression Blend and Jeff Paries' user-friendly book. Expression Blend works with Microsoft's Silverlight development platform to provide a powerful tool with a robust user interface development environment that includes C# code-behind examples. This book provides you with insight into the various elements to making a great app - how to work with data, integrating audio/video, and optimizing a touch interface - including all the details relevant to the "Mango" WP7 update. Beginner to intermediate WP7 developers will find it easy to master this software through the many projects that are explained from concept to finished product. A companion web site will have all project material available for download. * Details how to use Expression Blend, a free tool, for Windows Phone 7 development * Uses a scenario-based approach letting you build projects from the ground up * Builds upon individual aspects such as video or sensors to provide a complete picture of the development environment and capabilities
This second edition provides the information needed to harness the power of Animation: Master. All of the new features and interface updates are covered. Building on the ideas and techniques found in the first edition, many new tutorials, examples, and chapters have been added
Hash Inc.'s Animation Master (A: M) is a 3D animation software package and this book is a step-by-step tutorial aimed at users of that package. Readers are shown how to model characters, create animations, and design textures
Covering the new features and changes to Animation: Master for the 2000 edition, this text is a reference designed to help users hone their animation skills while mastering this powerful program. For the new, less-experienced user, there is a logical, structured format. For the more experienced users, all of the ideas and techniques from earlier versions have been expanded and updated including new tutorials and a new modelling resources chapter
See the power of Silverlight in action Learn the building blocks of animation in Silverlight 2 Includes over 180 example Silverlight projects Silverlight is a phenomenally powerful animation tool, but few people know how to unlock its potential. Foundation Silverlight 2 Animation gives you the keys to all of that power. It covers the basics of animation—that is, Silverlight's storyboards and animations, which are used to provide interactivity to Silverlight applications. You'll take an in-depth look at double, point, and color animations. You'll also learn the difference between linear, spline, and discrete keyframes, and how they affect your objects as they move. But it doesn't stop there. You'll go well beyond those simple timeline-based animations and learn how to create purely code-based animations. You'll use vectors to make objects move and bounce off boundaries and each other. You'll explore particle systems, kinematics, and collisions. You'll also learn how to use trigonometry to animate objects and simulate 3D motion in a 2D environment. The essential trigonometry required to create complex motion is simplified and explained through a series of fascinating and fun examples that can be incorporated into your own applications, games, and experiments. Whether you're already familiar with Silverlight and you want to learn how to open it up, a Flash developer interested in expanding your skill set, or a web developer looking to take the next step into rich interactive application development, this book will bring you up to speed on Silverlight 2 and show you what it can do. From techniques for creating frame-based animations to learning how to simulate 3D in a 2D environment, there is something here to satisfy anyone's appetite for animation and interactivity.
Silverlight is Microsoft's breakthrough technology for creating rich experiences on the web. This book illustrates the power of Silverlight as a graphics, animation, and game-creation tool. It teaches the fundamentals of computer animation, using trigonometry and vector movement before moving on to more advanced topics such as physics modeling and particle systems. With full code examples for all types of animation and interaction, this is an invaluable resource for both Silverlight beginners and more advanced users. Fully updated for Silverlight 3 See the power of Silverlight in action Learn the building blocks of animation in Silverlight 2
During his presidency, Jimmy Carter received a comprehensive analysis of his family's genealogy, dating back 12 generations, from leaders of the Mormon Church. More recently Carter's son Jeff took over the family history, determined to discover all that he could about his ancestors. This resulting volume traces every ancestral line of both Jimmy and Rosalynn Carter back to the original immigrants to America and chronicles their origins, occupations, and life dates. Among his forebears Carter found cabinet makers, farmers, preachers, illegitimate children, slave owners, indentured servants, a former Hessian soldier who fought against Napoleon, and even a spy for General George Washington at Valley Forge. With never-before-published historic photographs and a foreword by President Jimmy Carter, this is the definitive saga of a remarkable American family.
This title contains two novels by Jeff Noon: Vurt - where a possee of hip malcontents are hooked on the most powerful drug you can imagine; and Pollen where people are sneezing and dying all over Manchester, due to exotic blooms flowering all over the city.
Take a fantastic journey through the O.J. timeline. Can you find OJ. in the crowd? FIND OJ is a humorous look at the Simpson trial, as presented by both the prosecution and defense. In these highly-detailed caricatures, the reader has to find the key players and evidence presented.
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