While trying to decode the dreams he is being sent by aliens, psychic detective Jack Stein, kidnapped by agents of Outreach Industries who want to exploit his talent, is rescued by a woman named Billie who reveals that one of his friends is a traitor. Original.
Two years after the Wyrmhole incident, Jack and Billie, his ever-enigmatic fourteen-year-old ward, have set up a new shop in a new town. Yorkstone, with its clean streets and virtual sunny skies, is a far cry from the hellhole of the Locality. It’s also far more difficult to drum up business—until Bridgett Farrell darkens Jack’s door. The job: Find a metallic tablet inscribed with ornate writings. It’s very valuable—and made of a substance unlike any known to science. It seems an antique-dealing associate of Miss Farrell’s has made off with the valuable artifact, which may have been stolen from an archaeological dig in the ruins of an unknown civilization on the planet of Mandala. The catch? Miss Farrell is far more deceptive than she seems…
As a Psychic Investigator, Jack Stein’s specialty is drawing clues from dreams and psychic impressions. It’s not a line of work that draws a lot of respect in The Locality, where the rich live high and dry, and the poor rot at the roots. His latest client is Outreach Industries, a mega-conglom that’s reached out and grabbed every resource on every chunk of rock in the galaxy—including the rim planet Dairil III, where a mining crew has mysteriously disappeared. Jack’s been hired to sniff them out. In his dreams. One problem: Jack’s visions are cluttered with strange mystical symbols and red herrings. It’s enough to make him wonder if Outreach really wants the miners to be found. When Jack gets his hands on a seemingly minor piece of evidence, suddenly half the Locality is after him. And nobody’s willing to tell him why. This could be part of something that’s too big for even Jack to wrap his mind around.
Psychic Investigator Jack Stein’s latest case takes him to strange new landscapes—and equally bizarre mindscapes. He’s on a search for Billie, his sixteen-year-old ward, who accepted an invitation to study archeology at the University of Balance City in Utrecht, and suddenly disappeared. Complicating his investigation: the professor, Hervé Antille, who embarked on a mysterious interstellar journey, accompanied by Billie; the millionaire, Maximilian Aire, the overlord of Balance City, who has a disturbing connection to Jack’s past; and the ghost, who’s been appearing in Jack’s dreams, guiding him to a mysterious destination. Now, what began as a search for Billie has turned into something far more dangerous—not only for Jack, but for all of humanity.
Psychic Investigator Jack Stein’s latest case takes him to strange new landscapes—and equally bizarre mindscapes. He’s on a search for Billie, his sixteen-year-old ward, who accepted an invitation to study archeology at the University of Balance City in Utrecht, and suddenly disappeared. Complicating his investigation: the professor, Hervé Antille, who embarked on a mysterious interstellar journey, accompanied by Billie; the millionaire, Maximilian Aire, the overlord of Balance City, who has a disturbing connection to Jack’s past; and the ghost, who’s been appearing in Jack’s dreams, guiding him to a mysterious destination. Now, what began as a search for Billie has turned into something far more dangerous—not only for Jack, but for all of humanity.
There is something that awaits you on the road ahead. It's there, lurking in the darkness at the intersection between the here and the hereafter. Whether we choose to admit it or not, just ahead of each and every one of us on the road of life is a place we will all arrive. It's here, at the intersection of this existence and the next, where the forces of the Living and the Dead converge in a terrifying place known as Death's Realm. And it's here that those from either side of the veil meet to wage their everlasting battle in the struggle for control over the other. Both sides have their agenda. And both want to win.DEATH'S REALM: Where the Here and the Hereafter Collide is the next volume of terror from Grey Matter Press. It features sixteen tales of dark, speculative horror fiction from modern masters of the genre. Contributors to DEATH'S REALM include the two-time Bram Stoker Award-winning author and World Fantasy Award nominee Hank Schwaeble; the award-winning, Bram Stoker Award-nominated and Shirley Jackson Award-finalist Stephen Graham Jones; the Bram Stoker Award and Thriller nominated JG Faherty; editor-in-chief of the highly respected Jamais Vu magazine Paul Michael Anderson; critically-acclaimed authors Jay Caselberg and John F.D. Taff; emerging masters of modern horror Aaron Polson, Gregory L. Norris and Martin Rose; co-authors known for their extremely disturbing horror fiction, Simon Dewar and Karen Runge; critic favorites Brian Fatah Steele, John C. Foster and Jane Brooks; the twisted, Lovecraft-influenced Rhoads Brazos; and recognized authors of literary fiction Jay O'Shea and Matthew Pegg.
Set in a distant binary star system, warring families struggle for supremacy. Against a backdrop of cataclysmic conditions, an alien race and a society forced to come to terms with the cyclical changes of their colony world, politics and intrigue thrive. Caselberg gives us a new interpretation of a classic tale. "Really liked this book, overall. Couldn't put it down. there's some brilliant writing in there, and the characters are really well done. Even the anatagonist characters' actions are understandable and rational, and for a long time, the story keeps you guessing on who is pulling the strings. The plot is very complex. " -- Goodreads Reviewer
Psychic Eye Jack Stein has been taken against his will to the one place he never wanted to see again—the sprawling, self-replicating urban structure known as the Locality. The agents of Outreach Industries want the information in Jack’s head—information concerning alien technology far beyond human science. Billie doesn’t want to be in the Locality any more than Jack does, but she knows how to navigate the programmed environment better than anyone—and will stop at nothing to find him.
The multiple Bram Stoker Award(R) nominated Horror Library anthology series is back! Shepherded by new editor Eric J. Guignard -- himself a past Stoker winner -- Horror Library Volume 6 is imbued with a new level of literary energy and purpose. It features 27 brand new horror short stories, written by 27 different authors, including well-known pros and up-and-coming new talents. As always, if you'd like a snapshot of where modern literary horror fiction is headed, you've found the right book. Don't miss Horror Library Volume 6! The Librarian wants to see YOU.
Join Jack Stein, psychic investigator and his ward Billie as they navigate the four novels of the science fiction noir series. Comprises WYRMOLE, METAL SKY, THE STAR TABLET and WALL OF MIRRORS. First it is Outreach Industries and then a steadily growing alien threat.
While searching for his sixteen-year-old ward, Billie, who vanished with Dr. Antille, a professor on a quest to find a tablet of alien origin, psychic investigator Jack Stein stumbles upon an alien conspiracy that may alter the future of humanity
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