Design-Tech is an indispensable, holistic approach to architectural technology that shows you in hundreds of drawings and tables the why as well as the how of building science, providing you with a comprehensive overview. In this expanded edition, measurements and examples are listed in both metric and imperial units to reflect the global reality of architectural practice. The authors also address digital fabrication, construction documentation, ultra-high-rise structures, and zoning codes. And there's more in-depth coverage of structural design and greater emphasis on environmental forces. Numerous case studies demonstrate real-world design implications for each topic, so that you can integrate technical material with design sensibilities. Short chapters explain each topic from first principles in easy-to-reference formats, focusing on what you need to know both at the drawing board and in future discussions with engineers, contractors, and consultants. This new edition incorporates material from continuing curricular experimentation in the SCI-TECH sequence at Iowa State University, which has been recognized with awards and funding from the American Institute of Architects, the U.S. Green Building Council, and the National Council of Architectural Registration Boards.
Taking a fresh, holistic approach to the topic of architectural technology, this indispensable book looks at the ‘why’ as well as the ‘how’ of building science, providing a comprehensive, clear and concise introduction to the subject. The demands faced by architects in their training and education are constantly changing. Written by two practicing architects who teach building technology and design, this text ensures that the reader is given the full picture of the discipline, as it integrates technical material with design sensibilities. Incorporating structural design, environmental principles, material science and human factors, this book shows how these topics rely upon and influence one another in architectural design. It also relates the technical with the theoretical, illustrating how technology and design have influenced one another historically. Offering highly practical guidance to the essentials of building design, this book is the first to provide the full spectrum of building science for architects in one volume. Design-Tech includes hundreds of illustrations and numerous case studies that show how these theories work in practice.
(Piano Vocal). This sheet music features an arrangement for piano and voice with guitar chord frames, with the melody presented in the right hand of the piano part as well as in the vocal line.
This book covers both the theory and practice of game engine software development, bringing together complete coverage of a wide range of topics. The concepts and techniques described are the actual ones used by real game studios like Electronic Arts and Naughty Dog. The examples are often grounded in specific technologies, but the discussion extends way beyond any particular engine or API. The references and citations make it a great jumping off point for those who wish to dig deeper into any particular aspect of the game development process. Intended as the text for a college level series in game programming, this book can also be used by amateur software engineers, hobbyists, self-taught game programmers, and existing members of the game industry. Junior game engineers can use it to solidify their understanding of game technology and engine architecture. Even senior engineers who specialize in one particular field of game development can benefit from the bigger picture presented in these pages.
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