The inventive Envo invents the most amazing things for the other Knomes’ adventures. But because he dreams of going himself, Envo invents a ray gun called the TrioZapper. And so he sets out on an action-packed adventure in a fight against sword-wielding scoundrels ... However, Envo ultimately learns that only one thing can overcome the bad guys and it’s not a weapon, but a strength that he has within himself - namely his inventiveness.
Dramon can’t find his place in The Knome Village, so he sets off on an adventure. Danger lurks at every turn outside of Knome Forest and Dramon is put to the test when he finds The Dragon Sword with its magical powers. Does the little Knome dare to take on the huge responsibility that comes with the sword? And what does The Dragon Sword think about Dramon?
Poor Nundja! He’s always tired and walks around yawning. The other Knomes scold him and call him lazy, even though he can’t help it. One night the evil Tiger King steals “The Knomes’ Heart” ruby from The Knome Village. Three brave Knomes are sent off on a mission to get it back ... and to everyone’s surprise Nundja is one of those chosen! Now the sleepy Knome goes on an adventure of a lifetime - across Carnivore River, down through Spider Valley and to the Tiger King’s fort. But when the other Knomes are captured, Nundja must wake up and find a new side of himself to save his friends and reclaim The Knomes’ Heart.
Menza the Knome dreams of being a magician and his dream finally comes true when one of the old Knomes teaches him about a fantastic, magical ability - namely his imagination! Soon Menza is a master magician and conjures up the world’s coolest castle with lookout towers, swings and slides everywhere. But he faces a difficult test when a forest monster suddenly appears in his game …
The little Knome, Minno, is tired of shovelling dung in the pigo stables. He dreams of becoming one of Princess Zika’s proud Storm Riders. “You’re too small to become a Storm Rider,” say all the others. But Minno is determined to show them that they are wrong so he decides to do the impossible: to win the Wild Race of the Knomes.
Brave Thero looks after The Knome Tree. And he has to be in top form when he whizzes along a zip wire, shoots with moonberries and jumps on a trampoline between the branches of the tree. His friend Thok prefers to relax. So what happens when together they have to defend The Knome Tree against flying berry thieves?
Ages 7 years & over. Taynikma books are a huge success in Scandinavia, with over 250,000 copies sold. Awarded the national Orla award for best childrens' graphic book as voted by Danish children in 2007. Taynikma pioneers a dynamic new combination of words and pictures. By mixing traditional prose with cartoon-inspired comic book sequences, the story unfolds to present both compelling plotlines and exciting action. Text and artwork are designed to work together without redundancies. Pictures help the reader by setting a scene or explaining the action, while text takes us through the story and into the characters' thoughts. It is one thing to teach a child to read -- it's another to teach a child to enjoy reading. With its powerful visuals Taynikma is created to appeal instantly to boys and girls from around the age of seven (the possibly reluctant reader), while promoting the joy of reading. The illustrations work to capture readers' imagination while the main storyline is carried in the text. The Taynikma series consists of ten books. This epic story of action and intrigue follows four young champions in their battle against the powerful Empress of Light. Set in a medieval-like world of weird creatures, magic and mystical clans living underground we experience the fantastic power of a classical fantasy universe. In Book 4 Crystal is gloomy to be the first apprentice at River clans, but he must seek help if he is to cope with its worst rival. It soon appears that it even more dangerous challenges await in the Forgotten Catacombs. . .
Ages 7 years & over. Taynikma books are a huge success in Scandinavia, with over 250,000 copies sold. Awarded the national Orla award for best childrens' graphic book as voted by Danish children in 2007. Taynikma pioneers a dynamic new combination of words and pictures. By mixing traditional prose with cartoon-inspired comic book sequences, the story unfolds to present both compelling plotlines and exciting action. Text and artwork are designed to work together without redundancies. Pictures help the reader by setting a scene or explaining the action, while text takes us through the story and into the characters' thoughts. It is one thing to teach a child to read -- it's another to teach a child to enjoy reading. With its powerful visuals Taynikma is created to appeal instantly to boys and girls from around the age of seven (the possibly reluctant reader), while promoting the joy of reading. The illustrations work to capture readers' imagination while the main storyline is carried in the text. The Taynikma series consists of ten books. This epic story of action and intrigue follows four young champions in their battle against the powerful Empress of Light. Set in a medieval-like world of weird creatures, magic and mystical clans living underground we experience the fantastic power of a classical fantasy universe. Book 2 features "The Rats" who are a gang of thieves who have stolen the priceless artefact which Koto is carrying with him on his quest. He now needs to embark on a dangerous mission to reclaim his family heirloom. Koto ventures down deep into the mystical caves of "The Rats", only to encounter far greater dangers than he could have ever imagined!
Fascia in Sport and Movement, Second edition is a multi-author book with contributions from 51 leading teachers and practitioners across the entire spectrum of bodywork and movement professions. It provides professionals from all bodywork and movement specialisms with the most up-to-date information they need for success in teaching, training, coaching, strengthening, tackling injury, reducing pain, and improving mobility. The new edition has 21 new chapters, and chapters from the first edition have been updated with new research. This book is an essential resource for all bodywork professionals - sports coaches, fitness trainers, yoga teachers, Pilates instructors, dance teachers and manual therapists. It explains and demonstrates how an understanding of the structure and function of fascia can inform and improve your clinical practice. The book's unique strength lies in the breadth of its coverage, the expertise of its authorship and the currency of its research and practice base.
This book analyses the changing political recruitment of the Australian federal parliamentary elite. It argues that the elite's quality has been reduced to a worrisome degree, especially since the 1990s. It suggests that the declining quality of the Australian 'political class' is a major factor behind the declining public trust in politicians.
The inventive Envo invents the most amazing things for the other Knomes’ adventures. But because he dreams of going himself, Envo invents a ray gun called the TrioZapper. And so he sets out on an action-packed adventure in a fight against sword-wielding scoundrels ... However, Envo ultimately learns that only one thing can overcome the bad guys and it’s not a weapon, but a strength that he has within himself - namely his inventiveness.
The literature of Scandinavia is amazingly rich and varied, consisting of the works produced by the countries of Denmark, Norway, Sweden, Finland and Iceland, and stretching from the ancient Norse Sagas to the present day. While much of it is unknown outside of the region, some has gained worldwide popularity, including the fairy tales of Hans Christian Andersen, the stories of Isak Dinesen, and the plays of Henrik Ibsen and August Strindberg. While obviously including the area's most famous works, the Historical Dictionary of Scandinavian Literature and Theater also provides information on lesser known authors and currents trends, literary circles and journals, and historical background. This is accomplished through a list of acronyms, a chronology, an introductory essay, a bibliography, and several hundred cross-referenced dictionary entries, which together make this reference the most comprehensive and up to date work of its kind related to Scandinavian literature and theater available anywhere.
This book provides a comprehensive and up-to-date picture of territorial change on the municipal level across all European countries. Taking a thematic and comparative perspective, the book builds on extensive quantitative data and a large survey of academic experts in 33 European countries. Territorial organisation of the municipal level in Europe is strongly diversified and yet far from stable. Politically speaking, territorial reforms tend to be risky and difficult, as such changes affect vital interests and identities. Despite such difficulties, the last two decades have witnessed considerable changes in territorial divisions at the municipal level across a range of European countries. In this book, the authors describe and analyse these changes comprehensively, making a vital contribution to understanding the reasons and dynamics of territorial reform processes. This book will be of key interest to scholars, students and practitioners in local or sub-national government, institutional design and more broadly to political science, public administration/policy, human geography, sociology and economics.
Buried viable seed banks are a fundamental aspect of seed plant biology. They play a key role in the conservation and restoration of plant communities and the response of plants to changing land use and climate. There is almost no area of plant ecology in which seed banks are not implicated. Despite several recent reviews of the ecology of seed banks, there has previously been no single source of data on seed persistence in individual species. This volume, which compiles the available data from the nineteenth century up to the end of 1993, provides this source for the 1189 members of the northwest European flora. The text describes the criteria for inclusion of data and discusses seed classification systems, the relative representation of different habitats, methods and taxa, and challenges for future research. Includes PC disc with database in searchable format.
Kaum eine Epoche der Kunst ist von so durchgreifenden Veränderungen geprägt wie die Spätgotik im 15. Jahrhundert. Angeregt durch niederländische Vorbilder werden Licht und Schatten, Körper und Raum zunehmend wirklichkeitsnah dargestellt. Der Alltag hält Einzug in die Künste. Mit der Erfindung der Drucktechnik kommt es zu einer ungeahnten Verbreitung von Bildern und Texten. Künstler wie Nicolaus Gerhaert oder Martin Schongauer erlangen überregionale Berühmtheit und nehmen über alle Gattungen hinweg Einfluss auf die Entwicklung der Bildkünste in ganz Europa. Die Gegenüberstellung der unterschiedlichen Gattungen macht den Katalog zu einem Handbuch der Kunst am Übergang zur Neuzeit.
Dramon can’t find his place in The Knome Village, so he sets off on an adventure. Danger lurks at every turn outside of Knome Forest and Dramon is put to the test when he finds The Dragon Sword with its magical powers. Does the little Knome dare to take on the huge responsibility that comes with the sword? And what does The Dragon Sword think about Dramon?
Menza the Knome dreams of being a magician and his dream finally comes true when one of the old Knomes teaches him about a fantastic, magical ability - namely his imagination! Soon Menza is a master magician and conjures up the world’s coolest castle with lookout towers, swings and slides everywhere. But he faces a difficult test when a forest monster suddenly appears in his game …
Poor Nundja! He’s always tired and walks around yawning. The other Knomes scold him and call him lazy, even though he can’t help it. One night the evil Tiger King steals “The Knomes’ Heart” ruby from The Knome Village. Three brave Knomes are sent off on a mission to get it back ... and to everyone’s surprise Nundja is one of those chosen! Now the sleepy Knome goes on an adventure of a lifetime - across Carnivore River, down through Spider Valley and to the Tiger King’s fort. But when the other Knomes are captured, Nundja must wake up and find a new side of himself to save his friends and reclaim The Knomes’ Heart.
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