As a teenager, D.J. dreamed of one day becoming a professional wrestler and following in the footsteps of his masked childhood hero. After experiencing the bittersweet realities of growing up, however, he finds himself living a very different life as a thirty-year-old claims adjuster, stuck in a deadening routine. When he dons an unorthodox wardrobe and begins wearing it everywhere, he becomes an unlikely celebrity and soon finds himself making a difficult decision: will he allow the newfound fame to go to his head, or will he fight to maintain the values he has held dear since days of his youth? MASCARA CONTRA MASCARA is a raucous, rollicking, social satire, every bit as side-splitting as it is thought-provoking. James Swift s tale of cultural fiction is an offbeat comedy thats sure to tickle the funny bones of the assimilated and the isolated alike.
."..one man shares his compelling three year journey into self-realization, adulthood, and the rigors of junior college as a series of highly improbable events propels him toward a greater destiny."--P. [4] of cover.
Psychology considered as the science of human behavior is concerned with man's response to the impressions made upon him by objects, people, and events. They make up the situations that he meets. Behavior--the individual's way of dealing with these situations--if not a complete failure, results finally in some sort of adjustment to the conditions in which one lives; and this adjustment culminates in social and moral habits, in habits of work, in ways of thinking and acting; in short, in habits of life. And through all the adapting process runs the influence of physiological conditions, and the effect of their changes caused by the manner of life and the advance of years. The adjustment may be mechanical and rigid, insensible to misfits, without power to readjust as conditions alter; or, again, it may be flexible and adaptive--capable of new adjustments as circumstances change. This adjustment represents the capacity of man for achievement. It is his efficiency--the strategy and tactics of life. It is well, then, from time to time to take an inventory of stock and try to discover the significance of the facts and principles of human behavior which investigation has revealed. Concerning the more common matters of every-day life, however, psychologists have offered relatively little of interpretative value. Yet these experiences make up the day's work. They determine its quantity and quality. Much has been written about making others efficient, but comparatively little about one's own method of thinking, working, and acting. Yet knowing oneself reaches far into success and failure; and there is no other way of understanding the behavior of others. It is, therefore, in the hope of interpreting a few of these personal experiences of daily life that this book is written. The topics that could be discussed extend far beyond the limits of a single volume. The choice, of course, is largely personal, but the writer has tried to select types of conduct, as well as phases and causes of behavior, that are fundamental to thinking and acting, whether in the life of social intercourse or in the business and professional world. And, after all, thinking and acting determine achievement.
This scholarly analysis of the music of Taylor Swift identifies how and why she is one of the early 21st century's most recognizable and most popular stars. By the age of 13, singer-songwriter Taylor Swift had already inked a development deal with a major record label. This early milestone was an appropriate predictor of what accomplishments were to come. Now a superstar artist with an international fanbase of millions and several critically acclaimed and commercially successful albums, Swift has established herself as one of the most important musicians of the 21st century. This accessible book serves Taylor Swift fans as well as students of contemporary popular music and popular culture, critically examining all of this young artist's work to date. The book's organization is primarily chronological, covering Taylor Swift's album and single releases in order of release date while also documenting the elements of her music and personality that have made her popular with fans of country music and pop music across a surprisingly diverse age range of listeners. The chapters address how Swift's songs have been viewed by some fans as anthems of empowerment or messages of encouragement, particularly by members of the LGBTQ community, those who have been bullied or been seen as outsiders, and emerging artists. The final chapter places Swift's work and her public persona in the context of her times with respect to her use of and relationship with technology—for example, her use of social media and songwriting technology—and her expressions of a new type of feminism that is unlike the feminism of the 1970s.
This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work was reproduced from the original artifact, and remains as true to the original work as possible. Therefore, you will see the original copyright references, library stamps (as most of these works have been housed in our most important libraries around the world), and other notations in the work. This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work. As a reproduction of a historical artifact, this work may contain missing or blurred pages, poor pictures, errant marks, etc. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.
Learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10. In Part 1 of this book, you'll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit topic as you add new functionality to the game. By the end of the book, you'll have experience with all the important SpriteKit topics and have a fully functional game as a result. In Part 2, you'll learn 3D game development using Apple's SceneKit framework and the Swift programming language, following the same pattern used for Part 1. Game apps are one of the most popular categories in the Apple iTunes App Store. In response, James Goodwill and Wesley Matlock bring you Beginning Swift Games Development for iOS, Third Edition an update to their best-selling work. After reading and using this book, you'll have the skills and the code to build your first 2D and then 3D game app that you can run on any iOS-enabled device. What you’ll learn Discover what’s in the new Swift 3 programming language Apply Swift 3 to iOS 10 and 9 game development Build a 2D game app using SpriteKit and Swift Build a 3D game from 2D using SceneKit and Swift Who this book is for iOS app developers new to Swift or for those thinking of trying iOS game app development for the very first time.
A Swift Boat is sunk by two rockets from an unidentified aircraft near the border between North and South Vietnam. It is June 15/16th, 1968, around midnight, and now five sailors are dead or missing. Two survivors and several witnesses report seeing lighted aircraft that move and hover like helicopters flying in the area. U.S. Jets are scrambled to the scene and report hits on enemy aircraft. The following night the jets return hunting the elusive helicopters and in the confusion, one American Cruiser and one Australian Frigate, are hit by air-to-air missiles. The result is two dead and eleven wounded aboard the Australian ship and minor damage to the American Cruiser. An investigation, based on pieces of U.S. Missiles found on the two ships, determine that it was “friendly fire”. This sailor was aboard another Swift Boat, PCF-12, patrolling south of the sunken boats position. Ordered to the scene to assist in the rescue, PCF-12 came under attack by helo type aircraft, identified as hostile, receiving one rocket and machine gun fire. This Swift Boat returned a deadly barrage of 50 caliber machine gun and other small arms fire causing the two helos to break contact and run away. The crew believes that one of the helos was damaged or shot down by this hail of gunfire. The investigation findings were “friendly fire” mostly because of the lack of wreckage of the helos and the pieces of Sparrow missiles found on board USS Boston and HMAS Hobart. News accounts attempted to connect the two incidents by blaming the same pilots for attacking the ships and sinking the Swift Boat. This book uses official records, logs, and message traffic to back up eye witness testimonies that refute the “friendly fire” decision. There are many people affected by this story. Those of us that were there have carried pieces of this incident in our memories for 37 years. Families and friends of the dead and missing have wondered about the truth behind the decision of “friendly fire” vs “hostile fire”. This book will answer many of those questions and put many lives at rest again. James W. Steffes ENC, USN Retired
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