Travelling alone in the depths of winter, Morlock Ambrosius (bitterly dry drunk, master of all magical makers, wandering swordsman, and son of Merlin Ambrosius and Nimue Viviana) is attacked by an unknown enemy. To unmask his enemy and end the attacks he must travel a long crooked way through the world: past the soul-eating Boneless One, past a subtle and treacherous master of golems, past the dragon-taming Khroi, past the predatory cities of Sarkunden and Aflraun, past the demons and dark gnomes of the northern woods. Soon he will find that his enemy wears a familiar face, and that the duel he has stumbled into will threaten more lives than his own, leaving nations shattered in its chaotic wake. And at the end of his long road waits the death of a legend.
The tale of the early days of Morlock Ambrosius--master of all magical makers, wandering swordsman, and son of Merlin--concludes! From beyond the northern edge of the world, the Sunkillers (undying enemies of everything that lives and breathes and is an individual) are reaching into the sky of Laent to drain out its light and warmth. Their hope is to scrape sky, land, and sea clean of mortal life and return to where they once dwelled, before the first rising of the sun. Against them stand only the Graith of Guardians, defenders of the peaceful anarchy of the Wardlands. But the agents of the Sunkillers are abroad even in the Wardlands: plotting, betraying, murdering among the Graith. Married now for a century, Morlock Ambrosius and Aloê Oaij will take different paths to counter the threat. As Aloê ferrets out the enemy within the Graith, Morlock joins forces with his sister, the formidable Ambrosia Viviana, and crosses the monster-haunted plains of the deep north to confront the Sunkillers in their own realm. Morlock and Aloê think their parting is temporary, but it is final. They may or may not save the world, but they will not save each other, or themselves.
Wuruyaaria: city of werewolves, whose raiders range over the dying northlands, capturing human beings for slaves or meat. Wuruyaaria: where a lone immortal maker wages a secret war against the Strange Gods of the Coranians. Wuruyaaria: a democracy where some are more equal than others, and a faction of outcast werewolves is determined to change the balance of power in a long, bloody election year. Their plans are laid; the challenges known; the risks accepted. But all schemes will shatter in the clash between two threats few had foreseen and none had fully understood: a monster from the north on a mission to poison the world, and a stranger from the south named Morlock Ambrosius.
It's dwarves vs dragons in this origin story for Enge's signature character, Morlock Ambrosius! Before history began, the dwarves of Thrymhaiam fought against the dragons as the Longest War raged in the deep roads beneath the Northhold. Now the dragons have returned, allied with the dead kings of Cor and backed by the masked gods of Fate and Chaos. The dwarves are cut off from the Graith of Guardians in the south. Their defenders are taken prisoner or corrupted by dragonspells. The weight of guarding the Northhold now rests on the crooked shoulders of a traitor's son, Morlock syr Theorn (also called Ambrosius). But his wounded mind has learned a dark secret in the hidden ways under the mountains. Regin and Fafnir were brothers, and the Longest War can never be over... From the Trade Paperback edition.
Gods Clash with Gods, and the powers beyond gods, as the origin story of Morlock Ambrosius continues! The masked powers of Fate and Chaos are killing gods in the land of Kaen, facing the Wardlands across the Narrow Sea. Vocates Aloê Oaij and Morlock Ambrosius cross into the unguarded lands, seeking to uncover the reasons for the godslaying, and to avert any threat to the lands the Graith of Guardians has sworn to protect. After crash-landing on the hostile coast of Kaen, the two Guardians confront vengeful frightened gods, a calmly murderous dragon, a demon called Andhrakar, and a bitter old necromancer named Merlin Ambrosius. Amid these dangers they find that they can trust no one but themselves—and each other. From the Trade Paperback edition.
In a remote city on the edge of two worlds, where blood has power and water is more precious than freedom, three far-flung friends unite on a quest to save their families. Sal Hrvati’s estranged father has brought more into the world than the woman he loved. Instead of saving her from the Void Beneath, he has summoned an unknown creature — a creature with a mission of its own and a past that stretches back to the beginning of the world. The quest to find both of them entangles Sal and his companions in a hunt for magical treasure on the floor of the Divide, a mighty crack in the earth inhabited by creatures that are not remotely human. Desert landscapes and dirigibles feature in a fast-paced fantasy that combines romance, adventure, and humor with an original take on magic. The Books of the Cataclysm take inspiration from many arcane and mythological sources. In positing that this world is just one of many "realms," three of which are inhabited by humans during various stages of their lives, it begins in the present world but soon propels the reader to a landscape that is simultaneously familiar and fantastic.
PORTALS: What mysteries...or horrors...await you on the other side? The lure of an open doorway is hard to resist. What lies beyond? Where will it take you—and how will you be transformed? Will it lead to paradise...or a living hell? You’ll never know, unless you have the courage to take that first step. In this anthology you will find sixteen stories of portals to exotic destinations, whether it’s a doorway in the desert that appears out of thin air, a fairy ring of mushrooms in the backyard, a crack in the road, or a train headed straight to Hell. Science fiction and fantasy authors Nancy Holzner, Esther Friesner, Ian Tregillis, Jacey Bedford, John Linwood Grant, Kate Hall, Gini Koch, Violette Malan, Juliet Kemp, James Enge, Steven Harper, F. Brett Cox, Jaime Lee Moyer, Jason Palmatier, Andrija Popovic, and Patrick Hurley invite you to step through a host of doorways to other realities with infinite possibilities, some horrible, some comic, and some just plain weird. So take my hand—not too tight!—and let’s journey into another world. The door is open. The portal awaits.
Stop right there! If you like your fantasy filled with fellowships and noble quests, this anthology is not for you. And if you love lengthy tales of politics and power, then it won’t be to your taste either. But if you like a little intimacy with your evil, and your vengeance short and sweet, with perhaps a pinch of silliness in the witchcraft, then these fourteen delicious sweetmeats of sword and sorcery will prove right up your alley. And it will be a dank, twisting, fetid alley, too. In this book you will find no high elves (only low), no politics (unless assassination is involved), and certainly no nobility. Join Lawrence Harding, Howard Andrew Jones, Esther Friesner, Jenna Rhodes, Gini Koch, Violette Malan, Leah Webber, David Farland, R.K. Nickel, Ashley McConnell, D.B. Jackson, James Enge, Jason Palmatier, and Amelia Sirina as they explore the perilous streets and clashing blades found in GUILDS & GLAIVES.
Who doesn’t love a good apocalyptic story? They come in all kinds, from the nightmare terrors of superflus and zombie invasions to quieter, more reflective tales of loss and survival. Stories that feature people struggling through the end of the world or fighting to survive in what little bits of civilization still remain are always compelling. What better way for readers to safely explore the extremes of the human condition without actually having to fight off the ravening hordes themselves? APOCALYPTIC features stories from fourteen old and new favorite authors: Seanan McGuire, Aimee Picchi, Tanya Huff, Nancy Holzner, Stephen Blackmoore, Zakariah Johnson, Violette Malan, Eleftherios Keramidas, James Enge, Leah Ning, Thomas Vaughn, Marjorie King, Jason Palmatier, and Blake Jessop. Flee the Baboon King, die of thirst in the White Mountains, brew up a bubbling blob of nanotech road kill in the back of a garbage truck, or, worst of all, try to reintegrate yourself back into society as a former zombie. Then ask yourself, would you survive the Apocalypse? Would you even want to?
Winner of the 2019 H.R.F. Keating Award for the best biographical or critical book related to crime fiction Originally published by Gryphon Books in 1993, Difficult Lives was one of the earliest attempts to track the legacy of original paperback writers such as Jim Thompson, David Goodis and Chester Himes. The individual essays on these three first appeared in literary magazines. Difficult Lives visits a rare moment when daylight was showing around the seams of American society and visions quite in contrast to the sanctioned version drifted to the surface in books one bought off racks in drugstores and bus stations -- stark, bonelike, disturbing books. We're pleased to make Difficult Lives available again, doubling your pleasure by pairing it with Hitching Rides, an equal volume of new essays on other crime writers including Derek Raymond, Jean-Patrick Manchette, Patricia Highsmith and Shirley Jackson.
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Escaping from Germany’s Colditz Castle where he was being held as a prisoner of war, Captain Jack Cray fights his way to Berlin in April 1945, following a twisted trail of terror across Germany. The American Army commando has just been handed the most dangerous mission of his career—the assassination of Adolf Hitler.
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