The proceedings from the June 2001 conference in Monterey, California include 30 papers on hardware case studies, reconfiguring computing, communications systems, distributed prototyping, systems modeling, model-based prototyping, efficient evaluation, methodologies, and tools. Keynote addresses on
Annotation Contains 12 papers from a July 2001 workshop on visual tracking of multiple objects in computer vision. Topics discussed include unified multi-camera detection and tracking using region-matching, maintaining the identity of multiple vehicles as they travel through a video network, tracking body parts of multiple people, joint likelihood methods for mitigating visual tracking disturbances, and combined segmentation and tracking of overlapping objects with feedback. Other subjects include tracking and recognizing two-person interactions in outdoor image sequences, multiple camera fusion for multi-object tracking, tracking multiple people with a multi-camera system, and engineering statistics for multi-object tracking. This volume lacks a subject index. c. Book News Inc.
Drawn from the presentations at the April 2002 conference in Snowbird, Utah, 44 technical papers and 40 posters cover topics like: image recovery, image compression, zero-error source coding, re-quantization, searching compressed data, video transmission, precise average redundancy, methods of compression, n-channel multiple descriptors, and bit allocation. Black and white illustrations support the text and abstracts are supplied for the full papers. Only the authors are included in the index. Annotation copyrighted by Book News Inc., Portland, OR.
Papers from an October 2001 conference explore technologies and applications of enhanced environments, with a focus on the specific areas of virtual heritage, immersive art and creative technology, and virtual design in industry, architecture, and medicine. Topics include visualizing archaeological reconstruction, cemetery preservation and laser scanning, interactive TV, and a stereo vision-based augmented reality system with marker and natural feature tracking. Other topics include modeling electronic arts and ubiquitous computing in a virtual environment, design considerations for an oxygen flute, character- driven story generation in interactive storytelling, and the role of place in cyberspace. This work lacks a subject index. c. Book News Inc.
Annotation Includes one of the two keynote addresses, on matching architecture and software technology for high-performance computing systems; perhaps the other was not passed by the review committee. The other 29 full papers and 18 short presentations cover models and architectures for parallel processing, architectures and applications, computer- supported cooperative work, load balancing, design environments for parallel and distributed processing, models and tools, applications, SIMD as computational engines, performance modeling and scheduling, and heterogeneous systems. Among specific topics are the collective computing model, optimal versus robust design to optimize network throughput, a proxy-based approach to supporting cooperative World Wide Web browsing, the performance of nearest-neighbor load balancing algorithms in parallel systems, and a framework backbone for software fault tolerance in embedded parallel applications. No subject index. Annotation copyrighted by Book News, Inc., Portland, OR.
Aimed at researchers, professors, practitioners, students and other computing professionals, this work looks at: architectures; parallel and distributed computation; networks; mobile computing and communication; parallel language and compiler; and cache/memory.
Papers of the Princeton, NJ symposium held Oct. 6-8, 1993 on security, prototype systems, math techniques, checkpointing, agreement protocol. No index. Annotation copyright Book News, Inc. Portland, Or.
Proceedings of the 1st Conference on [title] held in Atlanta, May 1990. Visualization science is an emerging discipline aimed at developing approaches and tools to facilitate the interpretation of, and interaction with, large amounts of data--to enable researchers to "see" and comprehend, in a new and deeper manner, the systems they are studying. These papers help to define the field as approached by researchers, scientists, engineers, and toolmakers engaged in various aspects of scientific visualization in general, and visualization in biomedical computing in particular. No subject index. Annotation copyrighted by Book News, Inc., Portland, OR
This book constitutes the Proceedings of the 1998 IEEE-USA Professional Activities Conference and the second annual professional activities conference. It assists individuals with the development of leadership, teamwork, negotiating, networking, and other professional skills.
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