Our 80th issue has some great tales for you, starting with an original mystery by Hugh Lessit (thanks to Acquiring Editor Michael Bracken) and a great reprint by Jim Thomsen (thanks to Acquiring Editor Barb Goffman). Plus we have a pair of detective novels, the first featuring New York-based private investigator Nick Carter, and the second another original Hardy Boys mystery. If you read the later editions, you will be shocked to find how much was changed from the originals. These are not the watered-down Hardy Boys most of us read as kids. Give it a read. On the science fiction and fantasy side, we have a Frostflower & Thorn tale by Phyllis Ann Karr, as she brings her famous duo to a world created by M. Coleman Easton...in collaboration with Easton. Great fun. Plus classic SF by Mike Curry, Robert Silverberg, Robert F. Young, and Murray Leinster. Here’s this issue’s complete lineup: Mysteries / Suspense / Adventure: “The Shade Tree Mechanic” by Hugh Lessig [Michael Bracken Presents short story] “Clear as Glass” by Hal Charles [Solve-It-Yourself Mystery] “The Ride Home,” by Jim Thomsen [Barb Goffman Presents short story] The Little Glass Vial, by Nicholas Carter [novel] The Tower Treasure, by Franklin W. Dixon Science Fiction & Fantasy: “A Glassmaker’s Courage,” by Phyllis Ann Karr and M. Coleman Easton [short story] “Metamorphosis,” by Mike Curry [short story] “Come Into My Brain!” by Robert Silverberg [short story] “Bbruggil’s Bride,” by Robert F. Young [short story] The Gadget Had A Ghost, by Murray Leinster [novella]
Perfect for fans of S. A. Cosby and Allen Eskens, Joe Pendergast must go all in one last time as he grapples with the ghosts of his past–and present–in this gritty, high-stakes thriller. Sixty-four-year-old Joe has known violence his entire life. For forty years, he’s worked as an enforcer for loan shark and close friend Maxie Smith, breaking more than a few bones along the way. When Maxie abruptly fires him, Joe isn’t sure where to lay the blame—on Maxie, the man he once considered his brother, or on the early-onset Alzheimer’s that made Maxie lose faith in him in the first place. To keep his head above water, he begins to operate a food truck that’s barely getting by. Desperate to regain some purpose in his life, Joe makes a life-altering decision: he’s going to take down Maxie Smith by any means necessary, once and for all. However, his plan of revenge is sidelined when he meets twenty-two-year-old Paula Jessup, a wise-cracking amateur detective with a few scheming cards up her sleeve, who’s on the run from a trafficking ring she’s been investigating. The two form an unlikely bond: Paula needs some protection and Joe needs a purpose. With the stakes running high and the clock ticking down—will this gamble pay off?
This book argues that information communication technologies are not creating new forms of social structure, but rather altering long-standing institutions and amplifying existing trends of social change that have their origins in ancient times. Using a comparative historical perspective, it analyzes the applications of information communication technologies in relation to changes in norms and values, education institutions, the socialization of children, new forms of deviant and criminal behaviors, enhanced participation in religious activities, patterns of knowledge creation and use, the expansion of consumerism, and changing experiences of distance and time.
Though many legal theorists are familiar with Jürgen Habermas's work addressing core legal concerns, they are not necessarily familiar with his earlier writings in philosophy and social theory. Because Habermas's later work on law invokes, without significant explanation, the whole battery of concepts developed in earlier phases of his career, even otherwise sympathetically inclined legal theorists face significant obstacles in evaluating his insights. A similar difficulty faces those outside the legal academy who are familiar with Habermas's earlier work. While they readily comprehend Habermas's basic social-theoretical concepts, without special legal training they have difficulty reliably assessing his recent engagement with contemporary legal thought. This new work bridges the gap between legal experts and those without special legal training, critically assessing the attempt of an unquestionably preeminent philosopher and social theorist to engage the world of law.
Considering the steady increase in intellectual property rights in the last century, does it make sense to speak of ’user’s rights’ and can limitations on intellectual liberty be justified from a rights-based perspective? This book philosophically defends the importance of the public domain and user’s rights through the use of natural-rights thought. Utilizing primarily the work of John Locke, it contends that considerations of natural justice and human freedom impose powerful constraints on the proper reach and substance of intellectual property rights, especially copyright. It investigates both the internal and external natural-rights constraints on intellectual property, and argues in particular for the importance to human freedom of the right to intellectual liberty - the right to inform one’s actions by learning about the world. It concludes that respect for fundamental freedom-based interests require a balanced approach to the scope, strength and duration of intellectual property rights.
Publishing Law is an authoritative and engaging guide to a wide range of legal issues affecting publishing today. Hugh Jones and Christopher Benson present readers with clear and accessible guidance to the complex legal areas specific to the ever evolving world of contemporary publishing, including copyright, moral rights, contracts and licensing, privacy, confidentiality, defamation, infringement and trademarks, with analysis of legal issues relating to sales, advertising, marketing, distribution and competition. This new fifth edition presents updated coverage of the key principles of copyright , as well as new copyright exceptions, licensing and open access. There is also further in-depth coverage of the legal issues around the sale of digital content. Key features of the fifth edition include: updated coverage of EU and UK copyright, including a new chapter on copyright exceptions following the significant changes in the 2014 Regulations Comprehensive coverage of publishing contracts with authors, as well as with other providers, including translators, contributors and contracts for subsidiary rights up to date coverage of the Defamation Act 2013, and other changes to EU and UK legislation exploration of the legal issues relating to digital publishing, including eBook and other electronic agreements, data protection and online issues in relation to privacy, and copyright infringement a range of summary checklists on key issues, ranging from copyright ownership to promotion and data protection useful appendices offering an A to Z glossary of legal terms and lists of useful address and further reading.
Digital games are one of the most significant media interfaces of contemporary life. Games today interweave with the social, economic, material, and political complexities of living in a digital age. But who makes games, who plays them, and what, how and where do we play? This book explores the ways in which games and game cultures can be understood. It investigates the sites, genres, platforms, interfaces and contexts for games and gameplay, offering a critical overview of the breadth of contemporary game studies. It is an essential companion for students looking to understand games and games cultures in our increasingly playful and ‘gamified’ digital society.
Computer-Generated Images (CGIs) are widely used and accepted in the world of entertainment but the use of the very same visualization techniques in academic research in the Arts and Humanities remains controversial. The techniques and conceptual perspectives on heritage visualization are a subject of an ongoing interdisciplinary debate. By demonstrating scholarly excellence and best technical practice in this area, this volume is concerned with the challenge of providing intellectual transparency and accountability in visualization-based historical research. Addressing a range of cognitive and technological challenges, the authors make a strong case for a wider recognition of three-dimensional visualization as a constructive, intellectual process and valid methodology for historical research and its communication. Intellectual transparency of visualization-based research, the pervading theme of this volume, is addressed from different perspectives reflecting the theory and practice of respective disciplines. The contributors - archaeologists, cultural historians, computer scientists and ICT practitioners - emphasize the importance of reliable tools, in particular documenting the process of interpretation of historical material and hypotheses that arise in the course of research. The discussion of this issue refers to all aspects of the intellectual content of visualization and is centred around the concept of 'paradata'. Paradata document interpretative processes so that a degree of reliability of visualization outcomes can be understood. The disadvantages of not providing this kind of intellectual transparency in the communication of historical content may result in visual products that only convey a small percentage of the knowledge that they embody, thus making research findings not susceptible to peer review and rendering them closed to further discussion. It is argued, therefore, that paradata should be recorded alongside more tangible outcomes of research, preferably as an integral part of virtual models, and sustained beyond the life-span of the technology that underpins visualization.
A look back at the first 100 years of Langley Air Force Base, once Langley Field, and its impact on Hampton, Virginia. The articles orginally appeared in the Daily Press of Newport News, Virginia.
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