This book explains why narrating the recent past is always challenging, and shows how it was particularly fraught in the nineteenth century. The legacy of Romantic historicism, the professionalization of the historical discipline, and even the growth of social history, all heightened the stakes. This book brings together Victorian histories and novels to show how these parallel genres responded to the challenges of contemporary history writing in divergent ways. Many historians shrank from engaging with controversial recent events. This study showcases the work of those rare historians who defied convention, including the polymath Harriet Martineau, English nationalist J. R. Green, and liberal enthusiast Spencer Walpole. A striking number of popular Victorian novels are retrospective. This book argues that Charlotte Brontë, Elizabeth Gaskell and George Eliot’s “novels of the recent past” are long overdue recognition as genuinely historical novels. By focusing on provincial communities, these novelists reveal undercurrents invisible to national narratives, and intervene in debates about women’s contribution to history.
This book shows how in nineteenth-century Britain, confronted with the newly industrialized and urbanized modern world, writers, artists, journalists and impresarios tried to gain an overview of contemporary history. They drew on two successive but competing conceptual models of overview: the panorama and the compilation. Both models claimed to offer a holistic picture of the present moment, but took very different approaches. This book shows that panoramas (360° views previously associated with the Romantic period) and compilations (big data projects previously associated with the Victorian fin de siècle) are intertwined, relevant across the entire century, and often remediated, making them crucial lenses through which to view a broad range of genre and forms. It brings together interdisciplinary research materials belonging to different period silos to create new understandings of how nineteenth-century audiences dealt with information overload. It argues for a new politics of distance: one that recognizes the value of immersing oneself in a situation, event or phenomenon, but which also does not chastise us for trying to see the big picture. This book is essential reading for students and scholars of nineteenth-century literature, history, visual culture and information studies.
This book explains why narrating the recent past is always challenging, and shows how it was particularly fraught in the nineteenth century. The legacy of Romantic historicism, the professionalization of the historical discipline, and even the growth of social history, all heightened the stakes. This book brings together Victorian histories and novels to show how these parallel genres responded to the challenges of contemporary history writing in divergent ways. Many historians shrank from engaging with controversial recent events. This study showcases the work of those rare historians who defied convention, including the polymath Harriet Martineau, English nationalist J. R. Green, and liberal enthusiast Spencer Walpole. A striking number of popular Victorian novels are retrospective. This book argues that Charlotte Brontë, Elizabeth Gaskell and George Eliot’s “novels of the recent past” are long overdue recognition as genuinely historical novels. By focusing on provincial communities, these novelists reveal undercurrents invisible to national narratives, and intervene in debates about women’s contribution to history.
The use of museum collections as a path to learning for university students is fast becoming a new pedagogy for higher education. Despite a strong tradition of using lectures as a way of delivering the curriculum, the positive benefits of ’active’ and ’experiential learning’ are being recognised in universities at both a strategic level and in daily teaching practice. As museum artefacts, specimens and art works are used to evoke, provoke, and challenge students’ engagement with their subject, so transformational learning can take place. This unique book presents the first comprehensive exploration of ’object-based learning’ as a pedagogy for higher education in a broad context. An international group of authors offer a spectrum of approaches at work in higher education today. They explore contemporary principles and practice of object-based learning in higher education, demonstrating the value of using collections in this context and considering the relationship between academic discipline and object-based learning as a teaching strategy.
Junior's misery begins after he tells the boys in his new scout troop a lie about his camping skills. But what starts out as a normal scout trip turns into a hair-raising adventure as the group faces wild animals, and perhaps even worse, girls who like to play pranks. And Junior's adventure is only half the story. As the boys hike, Wild Bill, their scout leader, tells the tale of a storytelling girl named Fannie Fibber and the strange disappearances going on in her town. Junior's own troubles fade into the background as he learns that not only is Fannie forced to wear the frightening Necklace of Honor, but she must also risk a meeting with Swarthog, the goblin king, to rescue the stolen Light of Truth in order to save her fellow townspeople from the Curse of the Putrid Pit. Come with Fannie Fibber as she learns to be brave and honest at all costs, and follow Junior through his own struggle to be accepted, as the story of Fannie Fibber teaches him how to walk in the light. Fannie didn't want to be the goblin king's next barbecue. But things didn't look so good. Her hands and feet were tied with leather straps, and she was perched on top of the slab of rock he used for a throne as the whole goblin nation danced around her and cried: "Toast the human crisp and black, 'til she gives the truth light back!" Their screams echoed in the cathedral-like cavern, the likes of which Fannie had never seen before. Hundreds of goblins with torches and sweaty bodies twisted and jerked around her. Scared, she had to think fast...
This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work was reproduced from the original artifact, and remains as true to the original work as possible. Therefore, you will see the original copyright references, library stamps (as most of these works have been housed in our most important libraries around the world), and other notations in the work. This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work. As a reproduction of a historical artifact, this work may contain missing or blurred pages, poor pictures, errant marks, etc. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.
Slow peak District Guide - holiday advice and tourist information on everything from the national park, walks, cycling and the Pennine Way to foraging, farmers' markets, restaurants and food. Bus routes and hidden places are included, plus maps to the area. Bakewell, Matlock and Chatsworth House are all covered.;
A new edition of the #1 text in the human computer Interaction field! Hugely popular with students and professionals alike, the Fifth Edition of Interaction Design is an ideal resource for learning the interdisciplinary skills needed for interaction design, human-computer interaction, information design, web design, and ubiquitous computing. New to the fifth edition: a chapter on data at scale, which covers developments in the emerging fields of 'human data interaction' and data analytics. The chapter demonstrates the many ways organizations manipulate, analyze, and act upon the masses of data being collected with regards to human digital and physical behaviors, the environment, and society at large. Revised and updated throughout, this edition offers a cross-disciplinary, practical, and process-oriented, state-of-the-art introduction to the field, showing not just what principles ought to apply to interaction design, but crucially how they can be applied. Explains how to use design and evaluation techniques for developing successful interactive technologies Demonstrates, through many examples, the cognitive, social and affective issues that underpin the design of these technologies Provides thought-provoking design dilemmas and interviews with expert designers and researchers Uses a strong pedagogical format to foster understanding and enjoyment An accompanying website contains extensive additional teaching and learning material including slides for each chapter, comments on chapter activities, and a number of in-depth case studies written by researchers and designers.
This book offers an original analysis of the problem of the authority of the state in democracies. Unlike many discussions of democracy that treat authority as a problem primarily of domestic politics or normative values, this book puts the international economy at the centre of the analysis. This volume shows how changes in the international economy from the inter-war years to the end of the twentieth century impacted upon the success and failures of democracy. It makes the argument by considering a range of different cases, and it traces the success and failure of democracies over the past century. It includes detailed studies of democracies in both developed and developing countries, and offers a comparative analysis of their fate. It will appeal to all those interested in democracy, the future of the state and the impact of the international economy on domestic politics.
A delightful, engaging, and comprehensive overview of interaction design Effective and engaging design is a critical component of any digital product, from virtual reality software to chatbots, smartphone apps, and more. In the newly updated sixth edition of Interaction Design: Beyond Human-Computer Interaction, a team of accomplished technology, design, and computing professors delivers an intuitive and instructive discussion of the principles underlying the design of effective interactive technologies. The authors discuss how to design and apply digital technologies in the real world, illustrated with numerous examples. The book explores the interdisciplinary foundations of interaction design, including skills from product design, computer science, human and social psychology, and others. The book builds on the highly successful fifth edition and draws on extensive new research and interviews with accomplished professionals and researchers in the field that reflect a rapidly-changing landscape. It is supported by a website hosting digital resources that add to and complement the material contained within. Readers will also find: Explorations of the social and emotional components of interacting with apps, digital devices and computers Descriptions about how to design, prototype, evaluate and construct technologies that support human-computer interaction Discussions of the cognitive aspects of interaction design, as well as design and evaluation, including usability testing and expert reviews. An essential text for undergraduate and graduate students of human-computer interaction, interaction design, software engineering, web design, and information studies, Interaction Design will also prove to be indispensable for interaction design and user experience professionals.
A classic story, this young adult adventure book takes readers to the Hawaiian Islands. The Secret Cave of Kamanawa is a story about a secret burial cave of an old Hawaiian ali’i or chief. It provides the adventure which both the main characther, "Boy" and the reader experience. The Hawaiian chief is an ancestor of the Cat-Woman, and she is rightfully proud as she tells of how he gained in marriage the hand of a lovely Molokai princess. And when she tells Boy of the ritual of burying chiefs in secluded caves, she is not aware that anyone would attempt to find them, much less the youngster who is eagerly clinging to her every word. The search for the cave takes you over the mountainous terrain of Hawaii, much as you would find it if you were to go there now. This is a story which might take place even today in Hawaii; who knows, perhaps you can do exactly what Boy did in searching for The Secret Cave of Kamanawa.
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