Studying Virtual Math Teams centers on detailed empirical studies of how students in small online groups make sense of math issues and how they solve problems by making meaning together. These studies are woven together with materials that describe the online environment and pedagogical orientation, as well as reflections on the theoretical implications of the findings in the studies. The nature of group cognition and shared meaning making in collaborative learning is a foundational research issue in CSCL. More generally, the theme of sense making is a central topic in information science. While many authors allude to these topics, few have provided this kind of detailed analysis of the mechanisms of intersubjective meaning making. This book presents a coherent research agenda that has been pursued by the author and his research group. The book opens with descriptions of the project and its methodology, as well as situating this research in the past and present context of the CSCL research field. The core research team then presents five concrete analyses of group interactions in different phases of the Virtual Math Teams research project. These chapters are followed by several studies by international collaborators, discussing the group discourse, the software affordances and alternative representations of the interaction, all using data from the VMT project. The concluding chapters address implications for the theory of group cognition and for the methodology of the learning sciences. In addition to substantial introductory and concluding chapters, this important new book includes analyses based upon the author's previous research, thereby providing smooth continuity and an engaging flow that follows the progression of the research. The VMT project has dual goals: (a) to provide a source of experience and data for practical and theoretical explorations of group knowledge building and (b) to develop an effective online environment and educational service for collaborative learning of mathematics. Studying Virtual Math Teams reflects these twin orientations, reviewing the intertwined aims and development of a rigorous science of small-group cognition and a Web 2.0 educational math service. It documents the kinds of interactional methods that small groups use to explore math issues and provides a glimpse into the potential of online interaction to promote productive math discourse.
These essays are some of the most important papers co-written with my colleagues that supplement the discussion of CSCL research in the published books. These chapters take the discussion in specific directions. They begin with my general reflections on the importance of CSCL as a research field, situating my work on the VMT Project and my theory of group cognition within the field of CSCL. They describe the VMT research project, including its research approach, technology, pedagogy and analysis methods. Mostly, they discuss in some detail the findings that have emerged from the VMT Project about the nature of online interaction in that type of CSCL setting. The volume concludes with reports of work in the project and future directions that were underway.
These are case studies of student teams using VMT to work on problems in the mathematical domain of combinatorics. The version of VMT used here included a generic whiteboard for sketching graphical representations. Data from these sessions was analyzed by a number of researchers in addition to the VMT project members.The essays in this volume were co-authored with close colleagues.
My career has usually been funded by grants. Here are some of the proposals I wrote at the University of Colorado and at Drexel University. Successful grant proposals are tricky to write. The ones reproduced here might provide helpful examples. They may also provide explicit statements of some of the goals of my research over the years.
Here is a diverse collection of writings, starting with my undergraduate thesis on Nietzsche. As an undergraduate, I realized that I did not know how to write and I began by experimenting with assembling quotes from the materials I was discussing. After studying German philosophy from Hegel and Marx to Heidegger and Adorno, my writing became excessively complex, trying to capture German syntax in English sentences. Then, during my community organizing days, I learned to write more clearly. This volume reflects those stylistic changes as well as playing with some ideas that are later woven into more academic presentations. This volume includes a wide-ranging diversity of writings on philosophy, aesthetics, politics, technology and history.
This volume includes analyses of student teams using the VMT environment with multi-user GeoGebra. These studies are related to the presentations in "Translating Euclid" and "Constructing Dynamic Triangles Together." These essays document the most recent stage of the Virtual Math Teams Project.
The volume includes essays that address the philosophical issues raised in computer support of collaborative learning and by the concept of group cognition. In particular, philosophy of group cognition should tackle the following questions: * What is the nature of group cognition? * What are the conditions of possibility for the existence of group cognition? The essays explore intersubjectivity, joint attention, common ground, collaborative learning and related concepts through analysis of empirical examples and review of the most important philosophic sources.
The interdisciplinary field of Computer-Supported Collaborative Learning (CSCL) explores ways of making learning more engaging, stimulating, and effective by promoting collaboration among learners through the use of computer networking, simulations, and computational support. This volume reproduces the editorial introductions to the International Journal of Computer-Supported Collaborative Learning (ijCSCL) since its beginning in 2006. The introductions situate the articles in each quarterly issue within current CSCL research activity and highlight the unique perspectives and important contributions of the included papers. The introductions also present reflections on topics of CSCL theory and methodology, providing concise contributions of their own. Written in different styles, the introductions as an ensemble provide a lively, stimulating introduction to the CSCL research field as it has grown over the years.
The idea of personalizable software is fashionable today. I explored it in a number of software prototypes a decade or two earlier. The perspectives mechanism in Hermes, my dissertation software system, was an initial major initiative in this direction. WebNet was a follow-up system to integrate the perspective mechanism into discussion-forum collaboration software. Subsequent systems explored personalization mechanisms in systems for work and for learning, including TCA for teachers developing and sharing curriculum and systems for automated critics in design systems or reviewers of journal articles. In each case, the mechanisms were intended to support users to view and discuss materials from their personal perspectives and to share those views with others to encourage building group perspectives. The volume is organized in terms of essays on (a) structured hypermedia, (b) personalizable software, (c) software perspectives and (d) applications to health care, education and publishing.
Math games and workbooks with topics for online small groups of teachers or students to collaboratively learn dynamic geometry. The approach is based on "Translating Euclid." The many GeoGebra files used in VMT courses are pictured in the workbook. Several versions of the workbooks are available, including the version used in WinterFest 2013 and analyzed in "Translating Euclid" and "Constructing Dynamic Triangles Together." Also includes the content of a game version that is available as a GeoGebraBook.
PhD dissertation in computer science about software environments to support collaborative design, facilitating multiple perspectives and design rationale capture.
This introduction to CSCL by Gerry Stahl, Tim Koschmann and Dan Suthers is perhaps the most quoted paper in the CSCL field. Here are both the 2020 third version and the original version from the Cambridge Handbook of the Learning Sciences (first edition). Accompanying it are translations into Spanish, Portuguese, Chinese (traditional and simplified), Romanian and German.
This doctoral dissertation in philosophy at Northwestern University considers the two most important philosophers of the modern age. I conducted my research during three years in Germany: at Heidelberg, where Heidegger's work was continued, and at Frankfurt, where critical theory extended Marx' thinking. In recent years, I have applied conceptual and methodological perspectives from Marx and Heidegger to the theory of CSCL. In particular, Marx countered the ideology of individualism by analyzing social structures and interpersonal interactions at different units of analysis than the individual person. Heidegger also questioned the traditional ontology of natural objects with innate attributes by proposing dynamic interactive processes of beings in their ecological context. Today, the philosophies of Marx and Heidegger are still extremely relevant-provided one adapts them to the current socio-historical context and adjusts each to the implicit criticisms of the other.
This volume contains information on Gerry StahlÕs sculpture and other artistic creations. There are reflections on his approach to sculpture, both aesthetic and technical. The volume concludes with a catalog of all the sculptures in chronological order.
These are case studies of student teams using VMT to work on problems in the mathematical domain of combinatorics. The version of VMT used here included a generic whiteboard for sketching graphical representations. Data from these sessions was analyzed by a number of researchers in addition to the VMT project members.The essays in this volume were co-authored with close colleagues.
These essays are some of the most important papers co-written with my colleagues that supplement the discussion of CSCL research in the published books. These chapters take the discussion in specific directions. They begin with my general reflections on the importance of CSCL as a research field, situating my work on the VMT Project and my theory of group cognition within the field of CSCL. They describe the VMT research project, including its research approach, technology, pedagogy and analysis methods. Mostly, they discuss in some detail the findings that have emerged from the VMT Project about the nature of online interaction in that type of CSCL setting. The volume concludes with reports of work in the project and future directions that were underway.
The idea of personalizable software is fashionable today. I explored it in a number of software prototypes a decade or two earlier. The perspectives mechanism in Hermes, my dissertation software system, was an initial major initiative in this direction. WebNet was a follow-up system to integrate the perspective mechanism into discussion-forum collaboration software. Subsequent systems explored personalization mechanisms in systems for work and for learning, including TCA for teachers developing and sharing curriculum and systems for automated critics in design systems or reviewers of journal articles. In each case, the mechanisms were intended to support users to view and discuss materials from their personal perspectives and to share those views with others to encourage building group perspectives. The volume is organized in terms of essays on (a) structured hypermedia, (b) personalizable software, (c) software perspectives and (d) applications to health care, education and publishing.
This doctoral dissertation in philosophy at Northwestern University considers the two most important philosophers of the modern age. I conducted my research during three years in Germany: at Heidelberg, where Heidegger's work was continued, and at Frankfurt, where critical theory extended Marx' thinking. In recent years, I have applied conceptual and methodological perspectives from Marx and Heidegger to the theory of CSCL. In particular, Marx countered the ideology of individualism by analyzing social structures and interpersonal interactions at different units of analysis than the individual person. Heidegger also questioned the traditional ontology of natural objects with innate attributes by proposing dynamic interactive processes of beings in their ecological context. Today, the philosophies of Marx and Heidegger are still extremely relevant-provided one adapts them to the current socio-historical context and adjusts each to the implicit criticisms of the other.
Here is a diverse collection of writings, starting with my undergraduate thesis on Nietzsche. As an undergraduate, I realized that I did not know how to write and I began by experimenting with assembling quotes from the materials I was discussing. After studying German philosophy from Hegel and Marx to Heidegger and Adorno, my writing became excessively complex, trying to capture German syntax in English sentences. Then, during my community organizing days, I learned to write more clearly. This volume reflects those stylistic changes as well as playing with some ideas that are later woven into more academic presentations. This volume includes a wide-ranging diversity of writings on philosophy, aesthetics, politics, technology and history.
Math games and workbooks with topics for online small groups of teachers or students to collaboratively learn dynamic geometry. The approach is based on "Translating Euclid." The many GeoGebra files used in VMT courses are pictured in the workbook. Several versions of the workbooks are available, including the version used in WinterFest 2013 and analyzed in "Translating Euclid" and "Constructing Dynamic Triangles Together." Also includes the content of a game version that is available as a GeoGebraBook.
When Protagoras remarks “if you like, let us assume that justice is holy and holiness just”, Socrates replies “No, I do not want this ‘if you like’ or ‘if you agree’ sort of thing to be put to the proof (-); our statement will be most properly tested if we take away the ‘if’” (Plato Protagoras 331c3-d1). This passage may be considered one of the oldest passages reflecting on the pragmatic functions of ‘if’, and the importance of ‘if’ in human reasoning. This book develops a linguistic framework to analyse conditionals, for which the apparatus of Functional Grammar provides a basis. Within this framework a detailed analysis is given of conditionals in Ancient Greek, in which syntactic, semantic as well as pragmatic factors are used to explain the multifarious uses of the important but elusive conjunction ei.
This book is designed for law school courses covering intestate succession and wills. The cases, problems, and questions are drawn extensively from Texas materials and attempt to provide the student with a comprehensive understanding of how property transmission at death is handled in Texas.
Written by one of the most revered surfers of his generation, Gerry Lopez's Surf Is Where You Find It is a collection of stories about a lifetime of surfing. But more than that, it is a collection of stories about the lessons learned from surfing. It presents 38 stories about those who have been influential in the sport — surfing anytime, anywhere, and in any way. Lopez, an innovator in stand-up-paddle (one of the fastest growing water sports in the world), now shares his stories about pioneering that sport. Conveyed in Gerry's unique voice, augmented with photos from his personal collection, this book is a classic for surf enthusiasts everywhere.
The volume includes essays that address the philosophical issues raised in computer support of collaborative learning and by the concept of group cognition. In particular, philosophy of group cognition should tackle the following questions: * What is the nature of group cognition? * What are the conditions of possibility for the existence of group cognition? The essays explore intersubjectivity, joint attention, common ground, collaborative learning and related concepts through analysis of empirical examples and review of the most important philosophic sources.
Translating Euclid reports on an effort to transform geometry for students from a stylus-and-clay-tablet corpus of historical theorems to a stimulating computer-supported collaborative-learning inquiry experience. The origin of geometry was a turning point in the pre-history of informatics, literacy, and rational thought. Yet, this triumph of human intellect became ossified through historic layers of systematization, beginning with Euclid’s organization of the Elements of geometry. Often taught by memorization of procedures, theorems, and proofs, geometry in schooling rarely conveys its underlying intellectual excitement. The recent development of dynamic-geometry software offers an opportunity to translate the study of geometry into a contemporary vernacular. However, this involves transformations along multiple dimensions of the conceptual and practical context of learning. Translating Euclid steps through the multiple challenges involved in redesigning geometry education to take advantage of computer support. Networked computers portend an interactive approach to exploring dynamic geometry as well as broadened prospects for collaboration. The proposed conception of geometry emphasizes the central role of the construction of dependencies as a design activity, integrating human creation and mathematical discovery to form a human-centered approach to mathematics. This book chronicles an iterative effort to adapt technology, theory, pedagogy and practice to support this vision of collaborative dynamic geometry and to evolve the approach through on-going cycles of trial with students and refinement of resources. It thereby provides a case study of a design-based research effort in computer-supported collaborative learning from a human-centered informatics perspective.
The latest edition of the smartest, most authoritative and bestselling sports almanac in America. Whether they're looking for new world records, updating their trivia knowledge, or curious about the most intriguing sports stories of the past year, sports enthusiasts of all kinds will welcome the latest edition of this incredibly popular almanac, which netted more than 100,000 in sales last year alone. ESPN fans will find many of the network's features here as well as: --In-depth statistics from ESPN's award-winning "Inside the Numbers" team. --"SportsCenter's" Top Ten highlights of each sport. --Exclusive essays and analysis from your favorite ESPN personalities, including Chris Berman, Dan Patrick, Kenny Mayne, and more. --Rule and uniform changes. --Hundreds of photographs. --Thousands of graphics and tables. --Fast access to all the facts: world records, champions, year by year, sport by sport. --Full recap of the World Series, Women's World Cup, and Ryder Cup. The ultimate resource for sports professionals and fans everywhere, the ESPN Information Please(R) Sports Almanac is clearly the winner in its field.
This will help us customize your experience to showcase the most relevant content to your age group
Please select from below
Login
Not registered?
Sign up
Already registered?
Success – Your message will goes here
We'd love to hear from you!
Thank you for visiting our website. Would you like to provide feedback on how we could improve your experience?
This site does not use any third party cookies with one exception — it uses cookies from Google to deliver its services and to analyze traffic.Learn More.