Several restaurant workers are murdered by a robber, whose brother is killed by police during the chaotic event. As everyone struggles to heal after the incident, the gunman is determined to kill everyone involved in his brother's death.
This title is part of UC Press's Voices Revived program, which commemorates University of California Press’s mission to seek out and cultivate the brightest minds and give them voice, reach, and impact. Drawing on a backlist dating to 1893, Voices Revived makes high-quality, peer-reviewed scholarship accessible once again using print-on-demand technology. This title was originally published in 1951.
The Noblest Vol. II is a collection of some of the work of a small group of people from different walks of life who came together in a writing workshop given at the Noble Maritime Collection. Together, we shared our writings, we listened to each other, and we grew into a family of friends. As you read their thoughts, their ideas, their stories, you will come to glimpse them as I have been privileged to do. Their poems, stories, and memoirs speak for themselves. They have opened their hearts and souls in their writings. Tread softly as you read our works and enter into our lives. We hope our writing speaks to you and that you find a friend or two in these pages and that the words conjure memories, stimulate imagination, take you to special places, and give you pause to think.
This history of skyscrapers examines how these tall buildings affected the cityscape and the people who worked in, lived in, and visited them. Much of the focus is rightly on the architects who had the vision to design and build America's skyscrapers, but attention is also given to the steelworkers who built them, the financiers who put up the money, and the daredevils who attempt to "conquer" them in some inexplicable pursuit of fame. The impact of the skyscraper on popular culture, particularly film and literature, is also explored.
The Last Laugh By: George Andrew Miller Jr. In 1938, Edgar Madison is suffering a financial crisis. He hires the McEachin brothers to stage a fake robbery of the mill’s shaky captive bank. After the robbery, he has the McEachins killed. Buddy Pate, four-year-old son of Tommy, is a secret, uncomprehending witness as Madison’s Security Patrol slaughter and bury the McEachins. By 1971, Buddy is a thirty-seven-year-old derelict. While sleeping under a bridge in Texas, he is attacked by a pack of starving dogs and barely escapes. Shaken, he takes steps to better himself. The Last Laugh by George Andrew Miller, Jr. is a riveting thrill ride that will leave you breathless and hungry for more.
With his ship crippled and his crew dead, Jarl Hawkins fights for survival in space as his dying spaceship, the Cassiopeia, drifts out of control. But there is nothing he can do, and his own death is certain. Oddly enough, rescue comes in the form of an old wizard named Kvasir, who offers Jarl his chance at a new life on Vanir, a planet unlike anything Jarl has ever encountered. There, the King fights his rivals for control of his kingdom, wild nomads roam the northern Ghost Plains, wizards and witches use magic, and an all-powerful church viciously suppresses independent thought through prison, torture, and fire. Once on Vanir, Jarl befriends the Kettlewand Rangers and is drawn into a war that he doesn't truly understand. Separated from Kvasir, he patrols with the Rangers, witnesses the murder of a Ghost Raider, and travels to Tyr, the capital city, to locate Kvasir or another wizard. But he instead finds himself on the wrong side of the Church, and his modern weapons are taken from him and he is imprisoned for being a sorcerer. Once inside the prison, however, he finds a friend and protector, a samurai-like warrior. After a pardon from the king himself, Jarl and his new friend returns to Tyr and makes a startling-and dangerous-discovery: a translated Vanir bible. Determined to break the church's hold on the citizens, Jarl begins to print the bible, infuriating the church leaders. His time on Vanir becomes even more dangerous, and it is only with the King's protection that he and his printing company can survive. But Kvasir is still missing, and without the help of the old wizard, Jarl is powerless to make his way back into space.
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