Welcome, Emissary. As Benjamin Sisko picked his way over the wreckage that was his new command, a thousand questions, countless problems, dire reports, and the soon-to-be-familiar harangue of the Bajoran Liaison Officer clamored for his attention. From the shadows, a monk stepped out and greeted him. With all that had happened, it is no small wonder that Sisko took that greeting and relegated it to the back of his mind. Six years have passed. Despite the recent retaking of Deep Space 9™, it seems that the Federation is losing the Dominion war. As commander of a front-line post, Sisko focuses on the war effort, paying little attention to the latest rumor. "The fabled lost Orbs of the Prophets have been recovered. Legend holds that these orbs are the key to unlocking a second wormhole -- a second Celestial Temple." In war, sometimes the little things you don't notice are your undoing. Now Benjamin Sisko, a man of science and a Starfleet officer -- and also the Emissary -- is swept up in the ultimate war of good versus evil. Every decision he makes draws him, his family, and his crew into the abyss. Faced with the possibility that he alone must decide the fate of life in the galaxy, Captain Sisko must unlock the truth behind the fabled Orbs of the Prophets or the future, the past, and even the present will wink out of existence!
If you think you know how it all began, think again... Young Jim Kirk wants nothing to do with Starfleet, and never wants to leave Earth. In the summer of 2249, he's a headstrong seventeen-year-old barely scraping by in San Francisco, haunted by horrific memories from his past. In the same city, a nineteen-year-old alien named Spock is determined to rise above the emotional turmoil of his mixed-species heritage. He's determined to show his parents he has what it takes to be Vulcan -- even if it means exposing a mysterious conspiracy at the heart of the Vulcan Embassy, stretching to the farthest reaches of the Federation's borders. There, a chilling new threat has arisen to test the Federation's deepest held belief that war is a thing of the past and that a secure future can be forged through peaceful means alone. But it is in San Francisco, home to Starfleet Academy, where that threat will be met by two troubled teenage boys driven to solve the mystery that links them both. In time, the universe will come to know these young rebels as Captain James T. Kirk and Mr. Spock...two of the Federation's greatest heroes. Yet before they were heroes, they were simply conflicted teenagers, filled with raw ambition and talent, not yet seasoned by wisdom and experience, searching for their own unique directions in life -- a destiny they'll discover on one fateful night in San Francisco, when two lives collide, and two legends are born. Star Trek: Academy -- Collision Course sets the stage for an exciting new era of Star Trek adventure, and for the first time reveals Kirk and Spock as they were, and how they began their journey to become the Kirk and Spock we know today.
A nine-thousand-year-old conspiracy. Three families. One secret. The epic race to uncover history's greatest mystery has begun. Beneath the sparkling blue water of a remote Pacific atoll, a merciless killer stalks an underwater archaeological dig. His goal: to bring his employer---billionaire industrialist Holden Ironwood---an impossible artifact that proves a lost civilization's knowledge of astronomy was thousands of years ahead of its time. At the same time, in the Armed Forces DNA Identification Lab in Maryland, haunted young researcher David Weir risks his freedom to identify a handful of people with nothing in common except their nonhuman genes---genes that he shares. While in the Arctic tundra, a deadly airborne assault on a pipeline crew propels young paleogeologist Jessica MacClary into the innermost circles of her staggeringly wealthy and powerful family as she learns the astonishing secret her ancestors have defended since the beginnings of recorded history. Now these three strangers on their separate quests to unlock their pasts are unexpectedly driven into violent collision, only to discover that together they hold the key to answering the ultimate question of humanity's origins---provided the U.S. Air Force doesn't stop them first. . . . Acclaimed New York Times bestselling novelists Judith & Garfield Reeves-Stevens once again bring their unique blend of relentless suspense and cutting-edge science to a page-turning story of adventure that spans the globe and millennia of human history, racing from long-buried ruins in Cornwall and the casinos of Atlantic City to the forgotten caves that protect a shocking revelation that will tear the veil off the true history of humankind. With a mystery more profound than Dan Brown's The Da Vinci Code, and scientific speculation more provocative than Michael Crichton's Next,Search is an adrenaline-fueled, action-packed thriller that goes beyond wild theories of ancient astronauts and sunken empires to suggest a startling new vision of the birth of human civilization.
In Wraith, New York Times bestselling Reeves-Stevens team offer a no-holds-barred adrenaline rush perfect for fans of high-speed thrillers. In 1995, the CIA made a breakthrough that they hid from the world because it would change everything in modern science—but some secrets can't stay hidden. A rogue force has learned how to make disembodied minds capable of lethal action. Ghosts have been weaponized, and now a Russian general has infiltrated the U.S. with a squad of "berzerkers"—an army that can't be killed because they're already dead. Only one person knew the general's plans, but she died in a car crash. The only person who can communicate with her is the cop who was at her side when she died—and now he must race to stop a force that could end life as we know it.
The True Reckoning is only seconds away, and only the crew of Deep Space Nine can prevent it from happening. But the Pah-wraiths and their followers, Gul Dukat and the merciless Grigori, will do anything to stop them. Does the answer lie within the realm of the Prophets, opponents of the Pah-wraiths from time immemorial? Or is the real answer hidden in the fact that nearly seven years ago, a Ferengi barkeeper was not killed by the Cardassians?
He was Galen Sword by day. . . but who was he by night? Galen Sword was known as a rich New York City playboy. The public didn't know that his Porsche contained state-of-the-art equipment designed to track down an extraordinary creature, or that Galen was actually on a dangerous quest to find another world. . .his world. Shadowy memories of being sent away from his beloved parents had given Galen an obsession: to get back to a parallel universe where he had been heir to a powerful dynasty -- but had been born unaccountably and unacceptably human. To find his way home now, he had to capture a beast that crossed over from that world into the city's dark streets looking for prey: a werewolf. . . alive, deadly, and very real. But trying to stop Galen was a race of brutal, magical beings, armed with the power that was terrifying and perhaps unbeatable.
A scientist with the Jet Propulsion Laboratory offers an inside look at the future of manned missions to Mars, tracing the history of Mars exploration and shedding new light on the future directions of expeditions to the Red Planet.
The Pentagon falls into the hands of deadly terrorists in this white-knuckle thriller by the acclaimed writing team behind the "Los Angeles Times" bestseller "Icefire.
Now in paperback, William Shatner's dramatic follow-up to his "New York Times" bestseller, "The Return". Captain Kirk has embarked on a desperate quest to find the source of a mysterious virus that may decimate the Federation.
At the climactic close of the TV series of Star Trek Deep Space Nine the forces of the Federation and their allies finally overcame the Dominion invaders and averted the threat of totalitarian rule. And yet ... the future of the Alpha Quadrant is by no means as safe as it seems. Deep within the bowels of Deep Space Nine is a secret that has been kept for seven years. When it is uncovered the very heart of the Federation will be ripped apart, succeeding where the shapeshifting Founders failed. The destruction of the Federation is at stake. Only the crew of Deep Space Nine can stop it - but will they be in time?
The heroes of the "Los Angeles Times" bestselling "Icefire" return in a new novel of conspiracy and suspense. Aboard the International Space Station, astronaut Cory Ray stumbles upon proof of what really happened to a Russian cosmonaut killed more than 40 years before. Original.
When a lethal virus threatens the entire Federation with starvation and dissolution, the long-believed-dead James T. Kirk embarks on a mission to discover the virus's source, while Spock investigates the truth behind his father's death.
Thrown twenty-five years into the future the crew of Deep Space Nine discovers the cult of the Pah-wraiths is in possession of a Red Orb, and a red wormhole has opened. Does it herald The Reckoning - the next step in the evolution of the Alpha Quadrant? Or will it bring about the destruction of the entire galaxy, as the tattered remnants of the Federation believes? The crew of Deep Space Nine must each carry out their separate missions to ensure the survival of the Federation. But scattered across the Quadrant, they cannot know that Gul Dukat, Emissary of the Pah-wraiths, has raised an army of mindless warriors, the Grigari, who thrive on the carnage they create and will stop at nothing to bring the Reckoning about.
He was Galen Sword by day. . . but who was he by night? Galen Sword was known as a rich New York City playboy. The public didn't know that his Porsche contained state-of-the-art equipment designed to track down an extraordinary creature, or that Galen was actually on a dangerous quest to find another world. . .his world. Shadowy memories of being sent away from his beloved parents had given Galen an obsession: to get back to a parallel universe where he had been heir to a powerful dynasty -- but had been born unaccountably and unacceptably human. To find his way home now, he had to capture a beast that crossed over from that world into the city's dark streets looking for prey: a werewolf. . . alive, deadly, and very real. But trying to stop Galen was a race of brutal, magical beings, armed with the power that was terrifying and perhaps unbeatable.
Navy SEAL Mitch Webber and oceanographer Cory Rey spring into action to stop a group of Chinese officers planing to devastate the rest of the world by using nuclear weapons to create giant tidal waves, in this explosive thriller written in the Tom Clancy mode.
Past and future merge as the captains of the U.S.S. Enterprise NCC-1701 and NCC-1701-D, Kirk and Picard, embark on separate resuce missions and end up with the fate of each other's starships on their hands.
Featuring an Introduction by "Star Trek" production designer Herman Zimmerman, "The Art of Star Trek" presents a gallery of sketches, drawings, paintings, miniatures, props, graphics, and backstage photographs, most never before published, exploring every incarnation of the series.
As the sun sets on a lonely Connecticut farmhouse, the shadows come, gliding through windows, sliding up walls, enveloping Sarah Gilmour as she searches frantically for her missing child. Then the shadows, with their dark, inhuman eyes, are everywhere--coming for her.
When clans Tepesh and Arkady unite to destroy Galen, he must forge a dangerous alliance between the vampire, Orion, and a mysterious dark hunter with a startling secret. With them, Galen at last takes his struggle through the layer to learn the truth about his return, and of an ancient monstrous enemy about to conquer both his worlds.
The Borg and the Romulan Empire form a deadly alliance in which their key weapon becomes the miraculously resurrected Captain James T. Kirk, and the crew of the Enterprise is called together in the ultimate battle
There is another world. It is the birthplace of all our nightmares. Vampires, werewolves, demons, deadly creatures that have no name or form ... they are all real. Galen Sword, born within that world was destined to be an adept warrior, heir to the Victor of the Greater Clan Pendragon. Yet as a child, his birthright and his memories were stolen from him, and he was exiled to a world without substance, without magic, without hope: Our world. But twenty years later, mysterious chain of events restores Galen's memory of who he is, and hints at what he might become. Now Galen will stop at nothing to find the truth-and his home. But with no powers of his own, his only tools are those of science. Galen and his team are caught up in the deadly politics of the First World as the Greater Clan Seyshen provokes a war between vampires and shapeshifters that's ready to explode into the streets of New York.
The long-awaited first, original novel based on the critically acclaimed television show. Part SF and part hard-hitting police drama, Alien Nation introduces the Tenctonese, an alien race of former slaves who land in the California desert and, by the year 1995, comprise the world's newest and strangest group of immigrants: the "Newcomers".
Captain Kirk uncovers more than just a murder plot when he tries to discover the identity of the assassin stalking one of the Federation's greatest scientists.
Featuring 750 never-before-seen illustrations and full-color photographs, this visually stunning book focuses on the creation of the hit series "Star Trek: The Next Generation". Its true, unique focus, however, is on the people who wrote the series, created the art, played the roles, and fashioned the special effects.
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