Studying Virtual Math Teams centers on detailed empirical studies of how students in small online groups make sense of math issues and how they solve problems by making meaning together. These studies are woven together with materials that describe the online environment and pedagogical orientation, as well as reflections on the theoretical implications of the findings in the studies. The nature of group cognition and shared meaning making in collaborative learning is a foundational research issue in CSCL. More generally, the theme of sense making is a central topic in information science. While many authors allude to these topics, few have provided this kind of detailed analysis of the mechanisms of intersubjective meaning making. This book presents a coherent research agenda that has been pursued by the author and his research group. The book opens with descriptions of the project and its methodology, as well as situating this research in the past and present context of the CSCL research field. The core research team then presents five concrete analyses of group interactions in different phases of the Virtual Math Teams research project. These chapters are followed by several studies by international collaborators, discussing the group discourse, the software affordances and alternative representations of the interaction, all using data from the VMT project. The concluding chapters address implications for the theory of group cognition and for the methodology of the learning sciences. In addition to substantial introductory and concluding chapters, this important new book includes analyses based upon the author's previous research, thereby providing smooth continuity and an engaging flow that follows the progression of the research. The VMT project has dual goals: (a) to provide a source of experience and data for practical and theoretical explorations of group knowledge building and (b) to develop an effective online environment and educational service for collaborative learning of mathematics. Studying Virtual Math Teams reflects these twin orientations, reviewing the intertwined aims and development of a rigorous science of small-group cognition and a Web 2.0 educational math service. It documents the kinds of interactional methods that small groups use to explore math issues and provides a glimpse into the potential of online interaction to promote productive math discourse.
Here is a diverse collection of writings, starting with my undergraduate thesis on Nietzsche. As an undergraduate, I realized that I did not know how to write and I began by experimenting with assembling quotes from the materials I was discussing. After studying German philosophy from Hegel and Marx to Heidegger and Adorno, my writing became excessively complex, trying to capture German syntax in English sentences. Then, during my community organizing days, I learned to write more clearly. This volume reflects those stylistic changes as well as playing with some ideas that are later woven into more academic presentations. This volume includes a wide-ranging diversity of writings on philosophy, aesthetics, politics, technology and history.
These essays are some of the most important papers co-written with my colleagues that supplement the discussion of CSCL research in the published books. These chapters take the discussion in specific directions. They begin with my general reflections on the importance of CSCL as a research field, situating my work on the VMT Project and my theory of group cognition within the field of CSCL. They describe the VMT research project, including its research approach, technology, pedagogy and analysis methods. Mostly, they discuss in some detail the findings that have emerged from the VMT Project about the nature of online interaction in that type of CSCL setting. The volume concludes with reports of work in the project and future directions that were underway.
These are case studies of student teams using VMT to work on problems in the mathematical domain of combinatorics. The version of VMT used here included a generic whiteboard for sketching graphical representations. Data from these sessions was analyzed by a number of researchers in addition to the VMT project members.The essays in this volume were co-authored with close colleagues.
This doctoral dissertation in philosophy at Northwestern University considers the two most important philosophers of the modern age. I conducted my research during three years in Germany: at Heidelberg, where Heidegger's work was continued, and at Frankfurt, where critical theory extended Marx' thinking. In recent years, I have applied conceptual and methodological perspectives from Marx and Heidegger to the theory of CSCL. In particular, Marx countered the ideology of individualism by analyzing social structures and interpersonal interactions at different units of analysis than the individual person. Heidegger also questioned the traditional ontology of natural objects with innate attributes by proposing dynamic interactive processes of beings in their ecological context. Today, the philosophies of Marx and Heidegger are still extremely relevant-provided one adapts them to the current socio-historical context and adjusts each to the implicit criticisms of the other.
The idea of personalizable software is fashionable today. I explored it in a number of software prototypes a decade or two earlier. The perspectives mechanism in Hermes, my dissertation software system, was an initial major initiative in this direction. WebNet was a follow-up system to integrate the perspective mechanism into discussion-forum collaboration software. Subsequent systems explored personalization mechanisms in systems for work and for learning, including TCA for teachers developing and sharing curriculum and systems for automated critics in design systems or reviewers of journal articles. In each case, the mechanisms were intended to support users to view and discuss materials from their personal perspectives and to share those views with others to encourage building group perspectives. The volume is organized in terms of essays on (a) structured hypermedia, (b) personalizable software, (c) software perspectives and (d) applications to health care, education and publishing.
Math games and workbooks with topics for online small groups of teachers or students to collaboratively learn dynamic geometry. The approach is based on "Translating Euclid." The many GeoGebra files used in VMT courses are pictured in the workbook. Several versions of the workbooks are available, including the version used in WinterFest 2013 and analyzed in "Translating Euclid" and "Constructing Dynamic Triangles Together." Also includes the content of a game version that is available as a GeoGebraBook.
The volume includes essays that address the philosophical issues raised in computer support of collaborative learning and by the concept of group cognition. In particular, philosophy of group cognition should tackle the following questions: * What is the nature of group cognition? * What are the conditions of possibility for the existence of group cognition? The essays explore intersubjectivity, joint attention, common ground, collaborative learning and related concepts through analysis of empirical examples and review of the most important philosophic sources.
My career has usually been funded by grants. Here are some of the proposals I wrote at the University of Colorado and at Drexel University. Successful grant proposals are tricky to write. The ones reproduced here might provide helpful examples. They may also provide explicit statements of some of the goals of my research over the years.
The interdisciplinary field of Computer-Supported Collaborative Learning (CSCL) explores ways of making learning more engaging, stimulating, and effective by promoting collaboration among learners through the use of computer networking, simulations, and computational support. This volume reproduces the editorial introductions to the International Journal of Computer-Supported Collaborative Learning (ijCSCL) since its beginning in 2006. The introductions situate the articles in each quarterly issue within current CSCL research activity and highlight the unique perspectives and important contributions of the included papers. The introductions also present reflections on topics of CSCL theory and methodology, providing concise contributions of their own. Written in different styles, the introductions as an ensemble provide a lively, stimulating introduction to the CSCL research field as it has grown over the years.
This volume includes analyses of student teams using the VMT environment with multi-user GeoGebra. These studies are related to the presentations in "Translating Euclid" and "Constructing Dynamic Triangles Together." These essays document the most recent stage of the Virtual Math Teams Project.
Translating Euclid reports on an effort to transform geometry for students from a stylus-and-clay-tablet corpus of historical theorems to a stimulating computer-supported collaborative-learning inquiry experience. The origin of geometry was a turning point in the pre-history of informatics, literacy, and rational thought. Yet, this triumph of human intellect became ossified through historic layers of systematization, beginning with Euclid’s organization of the Elements of geometry. Often taught by memorization of procedures, theorems, and proofs, geometry in schooling rarely conveys its underlying intellectual excitement. The recent development of dynamic-geometry software offers an opportunity to translate the study of geometry into a contemporary vernacular. However, this involves transformations along multiple dimensions of the conceptual and practical context of learning. Translating Euclid steps through the multiple challenges involved in redesigning geometry education to take advantage of computer support. Networked computers portend an interactive approach to exploring dynamic geometry as well as broadened prospects for collaboration. The proposed conception of geometry emphasizes the central role of the construction of dependencies as a design activity, integrating human creation and mathematical discovery to form a human-centered approach to mathematics. This book chronicles an iterative effort to adapt technology, theory, pedagogy and practice to support this vision of collaborative dynamic geometry and to evolve the approach through on-going cycles of trial with students and refinement of resources. It thereby provides a case study of a design-based research effort in computer-supported collaborative learning from a human-centered informatics perspective.
This introduction to CSCL by Gerry Stahl, Tim Koschmann and Dan Suthers is perhaps the most quoted paper in the CSCL field. Here are both the 2020 third version and the original version from the Cambridge Handbook of the Learning Sciences (first edition). Accompanying it are translations into Spanish, Portuguese, Chinese (traditional and simplified), Romanian and German.
PhD dissertation in computer science about software environments to support collaborative design, facilitating multiple perspectives and design rationale capture.
These essays are some of the most important papers co-written with my colleagues that supplement the discussion of CSCL research in the published books. These chapters take the discussion in specific directions. They begin with my general reflections on the importance of CSCL as a research field, situating my work on the VMT Project and my theory of group cognition within the field of CSCL. They describe the VMT research project, including its research approach, technology, pedagogy and analysis methods. Mostly, they discuss in some detail the findings that have emerged from the VMT Project about the nature of online interaction in that type of CSCL setting. The volume concludes with reports of work in the project and future directions that were underway.
These are case studies of student teams using VMT to work on problems in the mathematical domain of combinatorics. The version of VMT used here included a generic whiteboard for sketching graphical representations. Data from these sessions was analyzed by a number of researchers in addition to the VMT project members.The essays in this volume were co-authored with close colleagues.
My career has usually been funded by grants. Here are some of the proposals I wrote at the University of Colorado and at Drexel University. Successful grant proposals are tricky to write. The ones reproduced here might provide helpful examples. They may also provide explicit statements of some of the goals of my research over the years.
Here is a diverse collection of writings, starting with my undergraduate thesis on Nietzsche. As an undergraduate, I realized that I did not know how to write and I began by experimenting with assembling quotes from the materials I was discussing. After studying German philosophy from Hegel and Marx to Heidegger and Adorno, my writing became excessively complex, trying to capture German syntax in English sentences. Then, during my community organizing days, I learned to write more clearly. This volume reflects those stylistic changes as well as playing with some ideas that are later woven into more academic presentations. This volume includes a wide-ranging diversity of writings on philosophy, aesthetics, politics, technology and history.
This volume includes analyses of student teams using the VMT environment with multi-user GeoGebra. These studies are related to the presentations in "Translating Euclid" and "Constructing Dynamic Triangles Together." These essays document the most recent stage of the Virtual Math Teams Project.
The volume includes essays that address the philosophical issues raised in computer support of collaborative learning and by the concept of group cognition. In particular, philosophy of group cognition should tackle the following questions: * What is the nature of group cognition? * What are the conditions of possibility for the existence of group cognition? The essays explore intersubjectivity, joint attention, common ground, collaborative learning and related concepts through analysis of empirical examples and review of the most important philosophic sources.
The interdisciplinary field of Computer-Supported Collaborative Learning (CSCL) explores ways of making learning more engaging, stimulating, and effective by promoting collaboration among learners through the use of computer networking, simulations, and computational support. This volume reproduces the editorial introductions to the International Journal of Computer-Supported Collaborative Learning (ijCSCL) since its beginning in 2006. The introductions situate the articles in each quarterly issue within current CSCL research activity and highlight the unique perspectives and important contributions of the included papers. The introductions also present reflections on topics of CSCL theory and methodology, providing concise contributions of their own. Written in different styles, the introductions as an ensemble provide a lively, stimulating introduction to the CSCL research field as it has grown over the years.
The idea of personalizable software is fashionable today. I explored it in a number of software prototypes a decade or two earlier. The perspectives mechanism in Hermes, my dissertation software system, was an initial major initiative in this direction. WebNet was a follow-up system to integrate the perspective mechanism into discussion-forum collaboration software. Subsequent systems explored personalization mechanisms in systems for work and for learning, including TCA for teachers developing and sharing curriculum and systems for automated critics in design systems or reviewers of journal articles. In each case, the mechanisms were intended to support users to view and discuss materials from their personal perspectives and to share those views with others to encourage building group perspectives. The volume is organized in terms of essays on (a) structured hypermedia, (b) personalizable software, (c) software perspectives and (d) applications to health care, education and publishing.
Math games and workbooks with topics for online small groups of teachers or students to collaboratively learn dynamic geometry. The approach is based on "Translating Euclid." The many GeoGebra files used in VMT courses are pictured in the workbook. Several versions of the workbooks are available, including the version used in WinterFest 2013 and analyzed in "Translating Euclid" and "Constructing Dynamic Triangles Together." Also includes the content of a game version that is available as a GeoGebraBook.
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