Collected here are 112 papers concerned with all manner of new directions in manufacturing systems given at the 41st CIRP Conference on Manufacturing Systems. The high-quality material presented in this volume includes reports of work from both scientific and engineering standpoints and several invited and keynote papers addressing the current cutting edge and likely future trends in manufacturing systems. The book’s subjects include: (1) new trends in manufacturing systems design: sustainable design, ubiquitous manufacturing, emergent synthesis, service engineering, value creation, cost engineering, human and social aspects of manufacturing, etc.; (2) new applications for manufacturing systems – medical, life-science, optics, NEMS, etc.; (3) intelligent use of advanced methods and new materials – new manufacturing process technologies, high-hardness materials, bio-medical materials, etc.; (4) integration and control for new machines – compound machine tools, rapid prototyping, printing process integration, etc.
This collection of papers, presented at the 11th International Conference on Precision Engineering, offers a broader global perspective on the challenges and opportunities ahead. The discussion encompasses leading-edge technologies and forecasts future trends. Coverage includes advanced manufacturing systems; ultra-precision- and micro-machining; nanotechnology for fabrication and measurement; rapid prototyping and production technology; new materials and advanced processes; computer-aided production engineering; manufacturing process control; production planning and scheduling, and much more.
At the beginning of the 21st century, manufacturing industry is faced with new challenges stemming from globalization and the need for environmental sustainability. The progress of micro-/nano technology means that precision engineering is now considered to be one of the core disciplines necessary for coping with the sometimes severe requirements of new product and system development. From basic research to practical applications, advanced process-technological methods for the design and synthesis of micro-/nano-systems are becoming more and more important. This collection of papers, presented at 11th International Conference on Precision Engineering, includes high-quality papers for industrial and scientific sources, discusses leading-edge technologies and forecasts future trends. Topics covered include but are not limited to: - advanced manufacturing systems; - ultra-precision- and micro-machining; - nanotechnology for fabrication and measurement; - rapid prototyping and production technology; - new materials and advanced processes; - computer-aided production engineering; - manufacturing process control; - planning and scheduling for production and - CAD/CAE/CAM. Taken together, this volume is an up-to-date source of knowledge, a basis of further work for researchers and scientists, and also a good reference for graduate students in studying ideas and techniques related to precision engineering.
Collected here are 112 papers concerned with new directions in manufacturing systems, given at the 41st CIRP Conference on Manufacturing Systems. The high-quality material includes reports of work from both scientific and engineering standpoints.
This book provides comprehensive scientific information and knowledge survival tips on how to survive a tsunami. It is especially useful to those living (or about to live) in tsunami-prone areas, and to travelers who may visit such areas. The book is composed of two parts: the first consisting of three chapters on how to survive a tsunami by (i) describing precious lessons obtained from actual tsunami disasters, (ii) imparting fundamental knowledge of tsunami science for survival, and (iii) listing measures for tsunami disaster mitigation. The second part provides more detailed scientific knowledge on tsunamis and consists two chapters: one describes tsunami occurrence mechanism and near-shore behavior; the other mentions numerical simulation and tsunami forecasting. This book has been awarded the 2009 Book of the Year Award by the Japan Society of Civil Engineers.
The book is organized into two parts: the first part covers (i) the precious lessons obtained from recent actual tsunami disasters including the 2004 Indian Ocean Tsunami and 2011 Great East Japan Earthquake Disaster, (ii) fundamental knowledge of tsunami for our survival, and (iii) concludes the lessons learnt and listing measures for tsunami disaster mitigation for saving human lives. The second part presents tsunami from academic perspective in two chapters: one describes tsunami occurrence mechanism and near-shore behavior; the other mentions numerical simulation and forecasting of tsunami.
This is the first book that comprehensively describes the history of the game software industry in Japan. A major objective here is to identify the key determinants of the emergence of the business, the maturing of the market, and the changes brought about by innovations, based on the history of the Japanese industry. To date, similar books have focused only on particular topics of the game software industry, such as the success of Nintendo and Sony and the uniqueness of the Japanese industry. There are no books that interpret the development process of this industry from the point of view of innovation. To fully understand the business and derive insightful lessons from it, however, requires a careful and thorough examination of its development process. Currently, many companies aim to improve efficiency by using information and communications technology (ICT), but it is difficult to maintain a balance between the pursuit of efficiency and the encouragement of creativity. In the case of Japan’s game software industry, firms have pursued higher efficiency in product development to build competitive advantage, resulting in a low rate of radical innovation and causing the slow growth of the industry. In certain situations, the development activities that target the creation of new products may, in themselves, hinder the creation of truly new products. This book conceptualizes this phenomenon as a “development productivity dilemma” and clarifies the mechanisms behind it. The dilemma, like the productivity dilemma in the manufacturing industry, evokes a certain innovation pattern and prevents potential growth. Understanding the lessons from the game software business presented in this book, managers, researchers, and policymakers can gain insight into the mechanisms leading to industrial maturity and clues to avoid the development productivity dilemma.
Thank you for visiting our website. Would you like to provide feedback on how we could improve your experience?
This site does not use any third party cookies with one exception — it uses cookies from Google to deliver its services and to analyze traffic.Learn More.