Magic moves in next door in this hilarious and heartfelt middle grade fantasy about a resourceful girl battling a temperamental thunder wizard. Donna's always liked her life by the river--that is, until her beloved aunt Annabelle died in a tragic kayaking accident. Now money's tight, her mom works all the time, and her best friend, Rachel, would rather hang out with her basketball teammates than with Donna. When a strange old woman moves in next door and hires Donna to clean part-time, she figures this is the perfect chance to get over her friendship troubles and help her family out--especially since the woman pays in gold. Turns out, Donna's new neighbor is an ancient, ornery thunder mage, and it doesn't take much to make her angry. Before Donna knows it, Rachel is in danger and Donna's family is about to lose their home. To save the day, Donna will need the help of a quirky new friend and the basketball team . . . plus the mysterious, powerful creature lurking in the river.
Conor O'Neill faces his cowardice and visits the underworld to bargain with the Lady who can prevent the imminent death of a family member. But first Ashling, the banshee who brought Conor the news, wants to visit his middle school.
A boy and a goatman defy the establishment in a whimsical fantasy about belonging, the dangers of forgetting history, the Usefulness of art, and the importance of wind control.
A boy and a goatman defy the establishment in a whimsical fantasy about belonging, the dangers of forgetting history, the Usefulness of art, and the importance of wind control.
Magic moves in next door in this hilarious and heartfelt middle grade fantasy about a resourceful girl battling a temperamental thunder wizard. Donna's always liked her life by the river--that is, until her beloved aunt Annabelle died in a tragic kayaking accident. Now money's tight, her mom works all the time, and her best friend, Rachel, would rather hang out with her basketball teammates than with Donna. When a strange old woman moves in next door and hires Donna to clean part-time, she figures this is the perfect chance to get over her friendship troubles and help her family out--especially since the woman pays in gold. Turns out, Donna's new neighbor is an ancient, ornery thunder mage, and it doesn't take much to make her angry. Before Donna knows it, Rachel is in danger and Donna's family is about to lose their home. To save the day, Donna will need the help of a quirky new friend and the basketball team . . . plus the mysterious, powerful creature lurking in the river.
Conor O'Neill faces his cowardice and visits the underworld to bargain with the Lady who can prevent the imminent death of a family member. But first Ashling, the banshee who brought Conor the news, wants to visit his middle school.
An irreverent take on fairies for fans of Savvy and Ella Enchanted! Mellie has been trying, unsuccessfully, to live down the day she told her kindergarten class she had a fairy living in her bedroom. Years later, she is still teased. So when her parents inherit her grandfather's inn and their family moves to a new town, Mellie believes she'll leave all that fairy nonsense behind - only to discover that her family members have been fairy guardians for generations and the inn is overrun with small persons with wings (they hate to be called fairies). Before she knows it, the family and fairies are all facing an evil temptress in disguise who wants the fairy magic all for her own. Can Mellie set things right and save the day?
John Armstrong was destined to be a humble farmer on the Pennsylvania frontier until the American Revolution changed his life. Rising from private soldier to an officer in the Continental Army, he later served in the First American Regiment, foreruner of the U.S. Army, that was tasked to facilitate the settlement of the Northwest Territory. He endured the fledgling army’s growing pains, was selected for a covert operation in Spanish territory to explore the Missouri River, and fought Native Americans in two disastrous military campaigns. The army subsequently evolved into a successful fighting force despite its second-in-command’s quest to destroy the career of its commander, Maj. Gen. Anthony Wayne. Armstrong became an unwitting pawn in a treacherous game crafted by Brig. Gen. James Wilkinson, of whom Theodore Roosevelt once wrote, “He had no conscience and no scruples . . . In all our history there is no more despicable character.” Rebuilding his life in Ohio and Indiana, Armstrong became a noted government official, militia officer, land speculator, and pioneer.
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