This book describes the history of video games and shows their evolution to the present. We survey a variety of common vintage Atari and Coleco games that can be used as part of a computer recreation plan for the disabled, senior citizens, and anyone else who wants to have fun. We also discuss some developments resulting from some computer games that were operated with electrodes for people with persistent vegetative state, spinal chord injured, and comatose. There are also some fascinating computer simulations used with doctors to help people recover from fear of driving, fear of height, and to distract them from pain experienced from severe burns. We also survey recreational/communication games in the Middle East.
The book discusses some basics about computer security and some of the strategies that personal computer users take to try to keep their machine safe. It also discusses the dangers that many people and governments face from people misusing computer resources and some of the strategies that the United States Federal Government is taking to help keep its citizens safe. The book also robotics used from a distance to help disabled people recreate and work across countries.
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