The Edge - the farthest solar system of the civilized galaxy. Its one inhabitable planet, Tallyra, is unconventional, ungovernable an teeming with crooks - and it's where young Jaxie Cade heads when he breaks jail with stolen information that could lead him to the fabled Phantom Planet, the dream of every Edge-worlder... But trouble is right behind Cade: trouble from the alien Occians, from whom Cade stole the information; and from Raishe - a bounty-hunter and combat-ace determined to drag Cade back to prison. And that's before the Commonwealth Intelligence Agency turns up - or the evil, mysterious criminal, Acs, takes a hand...
A raw hatred of ColSec burned in Cord. Hatred for the huge, world-dominating organization which had callously bundled Cord and a group of drop-out kids into a defective spacecraft and launched them out to live or die on a wild planet. Luckily, cord and one of his new companions were able to crash-land their shuttle. But then the fight for survival was on - and some of the dangers they were to face had travelled there with them...
Finn Ferral travels through the wilderness with his contingent of rebels, ever aware of the Slavers' spywings. But his capture takes him by surprise. He is taken to the Alien Citadel, where his huntsman powers are worthless and where no human stands a chance of survival.
In this thrilling conclusion to the ColSec Trilogy, five young outcasts return from exile to free Earth from an authoritarian government. In the savage streets, they rally the Earth's people to fight for freedom.
The Wasteland people, fighting to save the Earth, are being driven into the fearsome radioactive Firesands by the relentless advance of the Slavers. As Finn, Baer and the other warriors gather for a last great struggle the arrival of an alien spaceship reveals a new threat, even more deadly than the robot-like aliens. Finn is captures and enslaved within the mighty walls of the alien Citadel, the Slavers' mountain fortress. Relying on nothing more than his uncanny wilderness instincts, he eventually escapes only to learn the devastating truth about the Slavers and their final plans for Earth and its people.
After a violent confrontation with Fray and Kannis, two of the Cartel's more senior mages, Nick and Julia, lie wounded, assumed dead, while Paddy, April and Sam have been captured by demon forces. But Nick and Julia aren't dead. With the help of the learned Alderon and the creepy Bertrand Nowell they race against time to find their friends before the Cartel destroy their minds and keep them enslaved, doing their evil bidding, forever. Armed only with his trusty knife and his incredible quick-wittedness, this is Nick's toughest challenge yet - to enter the heart of the Cartel's domain and destroy it or . . . die trying . . .
Soon after being exiled to the planet Klydor, five young people begin to suspect that their struggle for survival is somehow linked to the rebel uprising against the Earth's harshly authoritarian government.
It all seemed so simple: take a small, sealed container to the planet Fraxilly, and hand it over to the planet's ruling God-King. Hardly a problem for someone with the reputation of Del Curb interstellar courier and self-styled hero.
Jaxie Cade continues his hunt for the fabled Phantom Planet, in the high-tech world of Lannamur and its moons. Accompanied by combat-ace, Raishe, Cade is just one jump ahead of his pursuers, the wrinkly alien Occians.
The Colloghi Conspiracy continues the adventures of Del Curb, begun in Fraxilly Fracas. This time the self-styled hero is troubled by a frozen astronaut, a media star called Highlight Heart-throb, and the treacherous nature of the planet Colloghi.
In a barbaric, demon-infested world, no one stands against the all-powerful magic of the Unnamed Enemy, who is called Master of Fiends. No on except young Jarrel and his three friends - Scythe, Archer and Mandra - each with their own special powers. And they have taken on the impossible task of rescuing their friend, the wizard Cryl, who is held captive beyond the Barrier Peaks. Trying to pass beneath the Peaks, they must battle the weird beings of that underworld and their monstrous ruler, the Keeper of the Chasms. And beyond those terrors lies something even worse - the ghastly realm of the Enemy, and his demon horde from the Farther Darkness...
Douglas Hill is professor of music and horn at the University of Wisconsin at Madison as well as a past President of the International Horn Society, and a respected teacher and clinician. The 27 chapters of Collected Thoughts cover topics ranging from getting started to preparing for college and professional auditions, and include other subjects such as composing and improvising. There are seven chapters on repertoire that include reviews of music and texts that are the most comprehensive of any horn (or other instrumental) text to date. The process of learning and teaching is extremely insightful for everyone, from the serious student to the most experienced instructor. This book is a must for anyone interested in the horn. It is invaluable!!
Having succeeded in defeating the deadly Mr Redman, Nick and April are left alone with the knowledge that their only friends, Paddy and Julia, may be dead as a result. But as time passes April, whose psychic powers are increasing, begins to sense that they are still alive. So begins a journey in search of their friends. A journey for which even stronger magic is required. And a journey which takes them into a terrifying nether world where soulless beings walk a never ending path of mist and sorrow. And if they find their friends . . . what then? Even with the help of creepy skeletal Bertrand do they have the slightest hope of escaping the path and returning home? Or are they too doomed to be swallowed by the mists and lost to the mortal world forever . . ?
In his magical stronghold at the heart of a petrified forest Lebarran Magister gathers the surviving loyal members of the Order of the Apotheosis and plans for his coming triumph over the free peoples. And in the Void, waiting hungrily for Lebarran's call, is the monstrous Unformed; malign, implacable. Unaware that the far-reaching eye of the evil sorcerer is resting on him, Red Cordell joins those allied to Prince Phaedran to face the shadow of Lebarran's ambition. Red's friend, the dwarf-giant Krost, travels to his homeland to enlist the strength of the giants; Aurilia gathers the Sisterhood of enchantresses; Vallawn marshals his fellow wizards; the militia are called to arms. Only the enigmatic healer, Hallifort, refuses to lend his powers. And so the army marches: towards a hopeless war; towards bloodshed and heartbreak; towards the growing evil that threatens the whole Continent from its fastness in the Leafless Forest...
Nick Walker can pass for eighteen, which comes in useful while living on the streets. But Nick isn't eighteen. He's fourteen. He's been fourteen for years . . . A chance encounter with Manta, an exceedingly powerful witch, sees Nick cursed with changelessness. Not only will he never age, but, more usefully to Manta, broken bones and sliced flesh, while excruciatingly painful, will mend themselves in a short space of time - making Nick the perfect weapon against the demonic assassins sent by the evil Cartel. Constantly hunted, Nick is forced to run - evading his enemy when he can and facing gruesome and bloody battles when he can't. But, help comes from a surprising source - April, a young girl Nick rescues from some occult enthusiasts intent on sacrificing her, has powers beyond her control or understanding. Together, might they be a match for the sinister forces that stalk them?
An alien planet - and an evil trade . . . EXTRA - an organization devoted to trade and exploration missions to alien planets. Thirteen-year-old Jonmac is part of the group who set up a base on the distant planet of Bregele II, home to... THE STIKS - tall, spindly humanoids whose peaceful natures and primitive ways make them easy prey for... THE DUSTERS - a group of vicious, ruthless criminals who offer the Stiks a dangerously addictive drug in return for their valuables. As tension and fear spiral into an explosive and violent confrontation, Jonmac is plunged into a sudden, horrifying danger - and a terrible isolation. His only chance of survival is to win the trust of the Stiks...
The perfect gift for Valentine's day - practical, simple and sensuous recipes to unleash the lover in all of us. Mark Douglas Hill has spent a lifetime in pursuit of foods that encourage friskiness and enhance the frisking. In search of the ultimate aphrodisiac dishes, over the years he has researched and refined, trialed and tested ingredients and recipes from all over the world. This compendium of culinary come-ons is the legacy of his unceasing quest. The Aphrodisiac Encyclopaedia is a veritable cornucopia of titillating titbits - from liquorice to lobster, figs to foie gras, and mango to mint. Along with mouth-wateringly tempting recipes, each entry is packed with diverse and diverting fact - historical, literary, biological and psychological - and the aphrodisiac and amorous qualities of each ingredient examined and appraised. This Valentine's, cook up a steamy dinner for the man or woman in your life with The Aphrodisiac Encycopaedia.
There is two-sides to every coin... With the hotbed subject of White Fragility, we want to explore both sides to the issue of white / black race relations. Inside of these pages, you will find both healing and challenge towards discovering what your subconscious mind wants to reveal to and about you. If you, or someone you know, has questions and misunderstanding regarding race relations - and how you properly confront them.... This book is for you!!
Keill Randor, at the plateau of years between childhood and manhood, faces the Ordeal. As a symbol of the hardships and struggles to come in the years ahead, the Ordeal requires him to travel, unarmed and unequipped, through som eof the roughest terrain on the harsh planet of Moros. He has to pass this test to enter advanced training with the Young Legionaries. Keill has been told that, during the two-day Ordeal, he will face the most deadly danger known to Legionaries - but what form it will take he cannot guess. Throughout the trek, Keill encounters vicious, merciless creatures of that wild region, But he learns - through the Ordeal and his subsequent training as a Young Legionary - that deadly dangers can come from within himself as from without.
Athanasius was one of the first writers to argue for the Holy Spirit's divinity, and the majority of his seven dozen works include at least one reference to the Holy Spirit. Yet, Athanasius is mainly remembered for his Christological writings and role in the so-called "Arian" controversy. Only a limited number of studies have looked at his pneumatology, and these studies have usually focused on Athanasius’s Letters to Serapion on the Holy Spirit (ca. 359–361), leaving a gap in our understanding of Athanasius’s prior pneumatology. By exploring the period from Athanasius’s election as bishop (328) to the completion of the third Oration against the Arians (ca. 345), this book seeks to help fill this gap. The first part argues that by the mid-330s, Athanasius had begun to establish core pneumatological perspectives that he would maintain for the rest of his career. Part two examines Athanasius’s three Orations, giving particular attention to Orations 1–2. Without the pneumatological perspectives that he established in the 330s and 340s, Athanasius would not have been prepared for his Letters to Serapion, where he took the next steps of confessing the Holy Spirit’s divine nature and role in creating the world.
With the growing interest in hand horn (natural horn) and jazz horn, Extended Techniques for the Horn by Douglas Hill is an important text in horn repertory. Virtually all the sound possibilities of the horn are included in this one book, with clearly and concisely organized descriptions, notation and comments to both performers and composers of horn music.
Extract from Baptist Revival Fellowship We explore the Baptist Revival Fellowship’s history from its foundation in 1938. It began as a movement to promote spiritual renewal in the Baptist Union. However, it withdrew from its affiliation in 1972. It draws on denominational records, press reports, some writings of its leaders and also the fellowship archive. The movement had three phases of development, and a chapter is devoted to each of these. During its early development between 1938 and 1960, the BRF mainly emphasized personal spiritual renewal and prayer for revival. However, in the late fifties it moved into more fundamentalist territory. Between 1960 and 1966 came the charismatic renewal and the prominence of Reformed theology. This led to renewed impetus and serious engagement with contemporary Baptist debates. The final phase was between 1966 and 1971 when the BRF adopted a policy of secession from the BU. D. Martyn Lloyd-Jones had significant influence from the late fifties onwards. The BRF left the BU in reaction to a Christological controversy between 1971 and 1972.
Keill Randor, the Last Legionary, and his alien companion, Glr, set course for the uninhabited planet of Rilyn in the Jitrell Federation to investigate the sinister activities of the Overseers' deadly enemy, the Warlord, and his agents the Deathwing. Amongst these strange and deadly life-forms on Rilyn, Keill encounters the grotesque, golden figure of the Altern, "The One", leader of the Deathwing. In a thrilling climax, Keill must not only pit his wits against the concerted forces of the Deathwing band of warrior clones but also defend himself and Glr from the savage futy of the elements as the murderous Starwind begins to blow.
Cultural Architecture: A Path to Creating Vitalized Congregations, by Douglas A. Hill, shifts the conversation about congregational vitality squarely onto cultural development. Hill makes the case that Jesus's concern was for generating a human culture that produces life for all and that the church is to serve as the foundation for such a culture. Hill utilizes insights from the fields of Bible/theology, ecclesiology, organizational intelligence, anthropology, and psychology. His integration of theory and examples for practical application guide congregational leaders in becoming culturally aware as they engage in strategic congregational development. Hill casts a vision that he calls "anchor church" in which vitalized congregations apply his system of cultural architecture while accompanying struggling congregations on a path toward redevelopment. He also provides vision for how denominations and judicatories can support congregations in their quest for vitality. Cultural Architecture: A Path to Creating Vitalized Congregations serves to assist pastors and leaders as they guide their congregations through the painstaking and intensive process of redevelopment. It provides hands-on tools to guide congregational leaders in creating vision, core values, and strategic plans. It is a valuable resource to professors of practical theology and internship supervisors as they instruct students in organizational development. Judicatory leaders can utilize this book for training their pastors and leaders in cultural awareness as it relates to congregational development. Although Hill's approach is grounded in his experiences within the Evangelical Lutheran Church in America, his systems for cultural architecture can be applied to congregations of any denomination.
Life.Love. Belief.Or their lack?A collection of verse that explores themes relevant to all of us, that considers ideas that sometimes might be better left unthought, that touches us in places where we would like to go, if only we dared, that ventures into areas that we can all recognize. And, sometimes, just says what we are thinking.
Here is an up close and detailed new guide to the mysterious world of witches and wizards who they are and what they do. Stunning full-color photographs of magical tools, costumes, and magic-makers in action provide an unparalleled look into the rich legacy of complex practices that have existedin the world, and which, in some regions, are still very much alive today. Seea catalog of magical amulets and talismans, magic dolls from different cultures, and tools for divining and predicting the future. Learn some simple spells, how magic was practiced in ancient civilizations, and what cruel methods were used to punish witches in medieval times. Discover witches and wizards in mythology and the movies, magic-makers from other cultures around the world, the "craft"of present-day witches, and much, much more. Discover the world of magic andthe history, mysteries, and beliefs of magic-makers around the world
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