In the second book of Django Wexler's epic fantasy trilogy about two siblings divided by magic and revolution, Gyre must travel across the Splinter Kingdoms to rally the rebels to his side, while his sister Maya uncovers the secrets of a powerful artifact that could change everything. Gyre finally sees a way to overthrow the all-powerful Twilight Order. But he'll have to gain the alliance of both the ghouls and the human rebels to the south in order to even stand have a chance. And uniting them won't be so simple. His sister Maya is still a soldier of the Order. But after clashing with her brother, she isn't so certain where her loyalties lie. Chasing the origins of a mysterious artifact to a long-lost library, she just might find the answers she's looking for. Burning Blade & Silver Eye Ashes of the Sun Blood of the Chosen "Fantasy at its finest." —Nicholas Eames, on Ashes of the Sun
Django Wexler's Hard Reboot features giant mech arena battles and intergalactic diplomacy. When did academia get to be so complicated? Kas is a junior researcher on a fact-finding mission to old Earth. But when a con-artist tricks her into wagering a large sum of money belonging to her university on the outcome of a manned robot arena battle she becomes drawn into the seedy underworld of old Earth politics and state-sponsored battle-droid prizefights. Is it time to get back to the books, yet? At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Django Wexler's City of Stone and Silence is the second book in the cinematic fantasy Wells of Sorcery Trilogy featuring a fierce young woman skilled in the art of combat magic on an epic mission to steal a ghost ship. After surviving the Vile Rot, Isoka, Meroe, and the rest of Soliton’s crew finally arrive at Soliton's mysterious destination, the Harbor—a city of great stone ziggurats, enshrouded in a ghostly veil of Eddica magic. And they're not alone. Royalty, monks, and madmen live in a precarious balance, and by night take shelter from monstrous living corpses. None know how to leave the Harbor, but if Isoka can't find a way to capture Soliton and return it to the Emperor's spymaster before a year is up, her sister's Tori's life will be forfeit. But there's more to Tori's life back in Kahnzoka than the comfortable luxury Isoka intended for her. By night, she visits the lower wards, risking danger to help run a sanctuary for mage-bloods fleeing the Emperor's iron fist. When she discovers that Isoka is missing, her search takes her deep in the mires of intrigue and revolution. And she has her own secret—the power of Kindre, the Well of Mind, which can bend others to its will. Though she's spent her life denying this brutal magic, Tori will use whatever means she has to with Isoka's fate on the line...
Siege of Rage and Ruin is the explosive final adventure in Django Wexler's The Wells of Sorcery trilogy, an action-packed epic fantasy saga. Isoka has done the impossible—she’s captured the ghost ship Soliton. With her crew of mage-bloods, including the love of her life Princess Meroe, Isoka returns to the empire that sent her on her deadly mission. She’s ready to hand over the ghost ship as ransom for her sister Tori’s life, but arrives to find her home city under siege. And Tori at the helm of a rebellion. Neither Isoka’s mastery of combat magic, nor Tori’s proficiency with mind control, could have prepared them for the feelings their reunion surfaces. But they’re soon drawn back into the rebels’ fight to free the city that almost killed them. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Download a FREE sneak peek of Ship of Smoke and Steel! Ship of Smoke and Steel is the launch of Django Wexler's cinematic, action-packed epic fantasy Wells of Sorcery trilogy. In the lower wards of Kahnzoka, the great port city of the Blessed Empire, eighteen-year-old ward boss Isoka comes to collect when there's money owing. When her ability to access the Well of Combat is discovered by the Empire—an ability she should have declared and placed at His Imperial Majesty's service—she's sent on an impossible mission: steal Soliton, a legendary ghost ship—a ship from which no one has ever returned. If she fails, her sister’s life is forfeit. “Truly epic, fierce, and exhilarating, Ship of Smoke and Steel will capture you and lock you away. With magical combat sequences fit for the big screen, the action is almost as breathtaking as the intrigue.” —Morgan Rhodes, New York Times bestselling author of the Falling Kingdoms series At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
From the author of the epic Shadow Campaigns saga comes a new action-adventure sci-fi series set in a dangerous world in which one must fly--or die . . . When his older sister, Quedra Sa-Yool, was brought down by her political enemies, ne'er-do-well and pilot extraordinaire Zham followed her into exile. Quedra, a military genius once known as the Diamond Knife, now commands the mercenary airship Last Stop and its motley crew, and Zham leads its tiny air wing--when he's not roistering in bars and dodging moneylenders, that is. The one thing keeping this ragged outfit together (besides Quedra's blistering stare) is everyone's desire to survive on the edge, even if that means smuggling, battling pirates, and flying too close to the solid floor of clouds known as the Layer, below which the merciless insectoid mantids hold sway. Indeed, few who dare to venture there ever return . . . But when the Last Stop is enlisted to search for a lost expedition that may have discovered a haven for humans beneath the Layer, it's the chance of a lifetime. What awaits Zham and team at the end of this dangerous mission might just change their lives--and their world--forever. Then again, it might mean the end of both. Last Stop is the first book of a thrilling new series from the critically acclaimed creator of Burningblade & Silvereye and the Forbidden Library--perfect for fans of Firefly.
Ship of Smoke and Steel is the launch of Django Wexler's cinematic, action-packed epic fantasy Wells of Sorcery trilogy. A FIERCE WARRIOR. HER DEADLY MAGIC. AN EPIC MISSION TO STEAL A GHOST SHIP. In the lower wards of Kahnzoka, the great port city of the Blessed Empire, eighteen-year-old ward boss Isoka enforces the will of her criminal masters with the power of Melos, the Well of Combat. The money she collects goes to keep her little sister living in comfort, far from the bloody streets they grew up on. When Isoka's magic is discovered by the government, she's arrested and brought to the Emperor's spymaster, who sends her on an impossible mission: steal Soliton, a legendary ghost ship—a ship from which no one has ever returned. If she fails, her sister’s life is forfeit. On board Soliton, nothing is as simple as it seems. Isoka tries to get close to the ship's mysterious captain, but to do it she must become part of the brutal crew and join their endless battles against twisted creatures. She doesn't expect to have to contend with feelings for a charismatic fighter who shares her combat magic, or for a fearless princess who wields an even darker power. “Truly epic, fierce, and exhilarating, Ship of Smoke and Steel will capture you and lock you away. With magical combat sequences fit for the big screen, the action is almost as breathtaking as the intrigue.” —Morgan Rhodes, New York Times bestselling author of the Falling Kingdoms series At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Military might and arcane power clash in Django Wexler’s thrilling new Shadow Campaigns novel. The Beast, the ancient demon imprisoned beneath the fortress-city of Elysium for a thousand years, has been loosed on the world. It absorbs mind after mind, spreading like a plague through the north. The fell army it has raised threatens the heart of Vordan, and it is under the command of the Beast’s greatest prize: legendary general Janus bet Vhalnich. As Queen Raesinia Orboan and soldiers Marcus D’Ivoire and Winter Ihernglass grapple with the aftermath of a hard-fought military campaign, they soon discover a betrayal they never could have foreseen. The news arrives like a thunderbolt: Janus has declared himself the rightful Emperor of Vordan. Chaos grips the city as officers and regiments are forced to declare for queen or emperor. Raesinia must struggle to keep her country under control and risks becoming everything she fought against. Marcus must take the field against his old commander, a man who has seemed an unbeatable strategist. And as Winter recovers from her injuries and mourns her losses, she knows the demon she carries inside her might be the only thing standing between the Beast and the destruction of everything in its path....
In the third Shadow Campaigns novel, Django Wexler continues his “epic fantasy of military might and magical conflict,” (Library Journal) following The Shadow Throne and The Thousand Names. After the king’s death, war has come to Vordan. The Deputies-General, led by a traitor-seeking zealot, has taken control. Queen Raesinia Orboan is nearly powerless as the government tightens its grip and assassins threaten her life. Unwilling to see the country come under another tyranny, she sets out to turn the tide of history. As the Sworn Church brings the powers of the continent to war against Vordan, General Janus bet Vhalnich offers a path to victory. Winter Ihernglass, newly promoted to command a regiment, has reunited with her lover and her friends only to face the prospect of leading them into bloody battle. And the enemy is not just armed with muskets and cannon. Dark priests of an ancient order, wielding forbidden magic, have infiltrated Vordan to stop Janus by whatever means necessary...
Download a FREE sneak peek of Ship of Smoke and Steel! Ship of Smoke and Steel is the launch of Django Wexler's cinematic, action-packed epic fantasy Wells of Sorcery trilogy. In the lower wards of Kahnzoka, the great port city of the Blessed Empire, eighteen-year-old ward boss Isoka comes to collect when there's money owing. When her ability to access the Well of Combat is discovered by the Empire—an ability she should have declared and placed at His Imperial Majesty's service—she's sent on an impossible mission: steal Soliton, a legendary ghost ship—a ship from which no one has ever returned. If she fails, her sister’s life is forfeit. “Truly epic, fierce, and exhilarating, Ship of Smoke and Steel will capture you and lock you away. With magical combat sequences fit for the big screen, the action is almost as breathtaking as the intrigue.” —Morgan Rhodes, New York Times bestselling author of the Falling Kingdoms series At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Discover the monstrous realm of Ikoria in this thrilling story, inspired by Magic: The Gathering's card set Ikoria: Lair of Behemoths! Lukka is a proud captain of the Coppercoats, the elite military force that defends Drannith from the savage monsters lurking outside its city walls. For the Coppercoats, the only good monster is a dead monster. Lukka's world is forever altered when he unexpectedly forms a mystical connection with a ferocious, winged cat. But such bonds are high crimes in Drannith, punishable by death. Running for his life, Lukka flees the very home he was sworn to protect. Now an outcast monster "bonder," Lukka must survive the wilds of Ikoria while being ruthlessly hunted by his former brothers-in-arms, including the sadistic General Kudro. With help from planeswalker Vivien Reid, can Lukka learn to tame his newfound powers before he wields vengeance--and an army of nightmarish monsters--against his beloved Drannith?
After Sylph Walker and her sister Lina die in a car accident, the girls are surprised to find themselves on the world of Omega, a place ruled by cruel, squabbling, and nearly all-powerful Archmagi. When Lina finds a sword of immense power, she and Sylph become part of a rebel group known as the Circle Breakers.
Set in an alternate nineteenth century, muskets and magic are weapons to be feared in the first “spectacular epic” (Fantasy Book Critic) in Django Wexler’s Shadow Campaigns series. Captain Marcus d’Ivoire, commander of one of the Vordanai empire’s colonial garrisons, was serving out his days in a sleepy, remote outpost—until a rebellion left him in charge of a demoralized force clinging to a small fortress at the edge of the desert. To flee from her past, Winter Ihernglass masqueraded as a man and enlisted as a ranker in the Vordanai Colonials, hoping only to avoid notice. But when chance sees her promoted to command, she must lead her men into battle against impossible odds. Their fate depends on Colonel Janus bet Vhalnich. Under his command, Marcus and Winter feel the tide turning and their allegiance being tested. For Janus’s ambitions extend beyond the battlefield and into the realm of the supernatural—a realm with the power to reshape the known world and change the lives of everyone in its path.
In the second book of Django Wexler's epic fantasy trilogy about two siblings divided by magic and revolution, Gyre must travel across the Splinter Kingdoms to rally the rebels to his side, while his sister Maya uncovers the secrets of a powerful artifact that could change everything. Gyre finally sees a way to overthrow the all-powerful Twilight Order. But he'll have to gain the alliance of both the ghouls and the human rebels to the south in order to even stand have a chance. And uniting them won't be so simple. His sister Maya is still a soldier of the Order. But after clashing with her brother, she isn't so certain where her loyalties lie. Chasing the origins of a mysterious artifact to a long-lost library, she just might find the answers she's looking for. Burning Blade & Silver Eye Ashes of the Sun Blood of the Chosen "Fantasy at its finest." —Nicholas Eames, on Ashes of the Sun
Groundhog Day meets Guardians of the Galaxy in Django Wexler’s laugh-out-loud fantasy tale about a young woman who, tired of defending humanity from the Dark Lord, decides to become the Dark Lord herself. "Takes the old saying 'If you can't beat 'em, join 'em,' to the next level. A sarcastic, action-packed, intrigue-filled (mis)adventure. One of the funniest books I've read in a long time."--Matt Dinniman, author of Dungeon Crawler Carl Davi has done this all before. She’s tried to be the hero and take down the all-powerful Dark Lord. A hundred times she’s rallied humanity and made the final charge. But the time loop always gets her in the end. Sometimes she’s killed quickly. Sometimes it takes a while. But she’s been defeated every time. This time? She’s done being the hero and done being stuck in this endless time loop. If the Dark Lord always wins, then maybe that’s who she needs to be. It’s Davi’s turn to play on the winning side. Burningblade & Silvereye Ashes of the Sun Blood of the Chosen Emperor of Ruin
As the “audacious and subversive”* Shadow Campaigns novels continue, the weather is growing warmer, but the frosty threat of Vordan’s enemies is only growing worse... As the roar of the guns subsides and the smoke of battle clears, the country of Vordan is offered a fragile peace… After their shattering defeats at the hands of brilliant General Janus bet Vhalnich, the opposing powers have called all sides to the negotiating table in hopes of securing an end to the war. Queen Raesinia of Vordan is anxious to see the return of peace, but Janus insists that any peace with the implacable Sworn Church of Elysium is doomed to fail. For their Priests of the Black, there can be no truce with heretics and demons they seek to destroy, and the war is to the death. Soldiers Marcus d’Ivoire and Winter Ihernglass find themselves caught between their general and their queen. Now, each must decide which leader truly commands their loyalty—and what price they might pay for final victory. And in the depths of Elysium, a malign force is rising—and defeating it might mean making sacrifices beyond anything they have ever imagined.
Two siblings divided by magic and revolution must finally join forces and rally the people to take down the Twilight Order once and for all in the final book of this brilliantly imagined epic fantasy trilogy. The last surviving Chosen, Ashok has finally risen up and taken control of The Twilight Order. He promises equality and prosperity, but Gyre and Maya know the truth. Only death follows in Ashok's wake. To take him down, Gyre will have to unite old allies—from all across The Splinter Kingdoms and the depths of Deepfire. And Maya will have to seek out a legendary weapon hidden in the mountains that could turn the tide in their battle for freedom. Burning Blade Silver Eye Ashes of the Sun Blood of the Chosen Emperor of Ruin
The Forbidden Library kicks off a brand new classic fantasy series perfect for fans of Coraline, Inkheart, and The Books of Elsewhere! Alice always thought fairy tales had happy endings. That—along with everything else—changed the day she met her first fairy. When Alice's father disappears in a shipwreck, she is sent to live with her uncle Geryon—an uncle she's never heard of and knows nothing about. He lives in an enormous manor with a massive library that is off-limits to Alice. But then she meets a talking cat. And, even for a rule-follower, when a talking cat sneaks you into a forbidden library and introduces you to an arrogant boy who dares you to open a book, it's hard to resist. Especially if you're a reader to begin with. Soon Alice finds herself INSIDE the book, and the only way out is to defeat the creature imprisoned within. It seems Uncle Geryon is more than he says he is. But then, so is Alice.
In this thrilling conclusion to Alice's adventures in The Forbidden Library she must lead her band of friends, magical beings, and creatures against the collected might of the Old Readers—perfect for fans of Story Thieves, Inkheart, Coraline, and Harry Potter. When Alice defeated her uncle Geryon and declared war on the totalitarian ways of the Old Readers, she knew she would have a hard fight ahead. What she didn't anticipate was the ruthlessness of the Old Reader—who can control magic and enter worlds through books. All the creatures she promised to liberate and protect are being threatened, and slowly all of Alice's defenses are being worn away. So when Ending (the giant cat-like creature who guards the magical labyrinth in Geryon's library) hints at a dangerous final solution, Alice jumps at the chance, no matter the cost to her life. She and her friends—a fire sprite, Ashes the cat, and the other apprentice Readers she met during her previous adventures—go on a quest to free the one creature possibly strong enough to overturn the Old Readers once and for all. But before it’s all over, Alice will be betrayed, her true identity will be revealed, and she’ll have to be willing to give up the person she loves the most. This is beautifully written, classic, bold historical fantasy—brave, bloody, action-packed and adventurous—with a girl at the center.
Siege of Rage and Ruin is the explosive final adventure in Django Wexler's The Wells of Sorcery trilogy, an action-packed epic fantasy saga. Isoka has done the impossible—she’s captured the ghost ship Soliton. With her crew of mage-bloods, including the love of her life Princess Meroe, Isoka returns to the empire that sent her on her deadly mission. She’s ready to hand over the ghost ship as ransom for her sister Tori’s life, but arrives to find her home city under siege. And Tori at the helm of a rebellion. Neither Isoka’s mastery of combat magic, nor Tori’s proficiency with mind control, could have prepared them for the feelings their reunion surfaces. But they’re soon drawn back into the rebels’ fight to free the city that almost killed them. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
In the wake of the King’s death, war has come to Vordan. The new queen, Raesinia, is nearly powerless as the government tightens its grip and assassins threaten her life. Together with Marcus D’Ivoire, she sets out to turn the tide of history. But as all the powers of the continent rise against Vordan, Janus bet Vhalnich and Winter Ihernglass face a bloody battle against enemies not just armed with muskets and cannon, but dark priests of an ancient order, wielding forbidden magic.
Django Wexler's City of Stone and Silence is the second book in the cinematic fantasy Wells of Sorcery Trilogy featuring a fierce young woman skilled in the art of combat magic on an epic mission to steal a ghost ship. After surviving the Vile Rot, Isoka, Meroe, and the rest of Soliton’s crew finally arrive at Soliton's mysterious destination, the Harbor—a city of great stone ziggurats, enshrouded in a ghostly veil of Eddica magic. And they're not alone. Royalty, monks, and madmen live in a precarious balance, and by night take shelter from monstrous living corpses. None know how to leave the Harbor, but if Isoka can't find a way to capture Soliton and return it to the Emperor's spymaster before a year is up, her sister's Tori's life will be forfeit. But there's more to Tori's life back in Kahnzoka than the comfortable luxury Isoka intended for her. By night, she visits the lower wards, risking danger to help run a sanctuary for mage-bloods fleeing the Emperor's iron fist. When she discovers that Isoka is missing, her search takes her deep in the mires of intrigue and revolution. And she has her own secret—the power of Kindre, the Well of Mind, which can bend others to its will. Though she's spent her life denying this brutal magic, Tori will use whatever means she has to with Isoka's fate on the line... At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Alice and five other apprentice Readers face the fight of their lives when they are sent into the magical library of a late rival Reader--a library that's still protected by a vicious guardian"--
The dark and thrilling sequel to the book Kirkus called, "Harry Potter, Alice in Wonderland, and Inkheart all rolled into one" Alice has her first adventure outside Geryon's library after he volunteers her to work with five other apprentice Readers, including Isaac, to capture a rogue apprentice who murdered his master. But none of them realize that the library of the late rival Reader is still a working deadly labyrinth, or that the vicious guardian is still protecting it. As they face the fight of their lives, Alice learns much more about Isaac, Geryon (her own master), and the fate of her father. "Wexler is an able builder of magical worlds and creatures, with labyrinths, an enchanted library, and a feisty, swashbuckling heroine at the center. A story rich in action and allegory—fantasy fans will want to hang on for what comes next."—Kirkus Reviews
Military might and arcane power clash in Django Wexler’s thrilling new Shadow Campaigns novel. The Beast, the ancient demon imprisoned beneath the fortress-city of Elysium for a thousand years, has been loosed on the world. It absorbs mind after mind, spreading like a plague through the north. The fell army it has raised threatens the heart of Vordan, and it is under the command of the Beast’s greatest prize: legendary general Janus bet Vhalnich. As Queen Raesinia Orboan and soldiers Marcus D’Ivoire and Winter Ihernglass grapple with the aftermath of a hard-fought military campaign, they soon discover a betrayal they never could have foreseen. The news arrives like a thunderbolt: Janus has declared himself the rightful Emperor of Vordan. Chaos grips the city as officers and regiments are forced to declare for queen or emperor. Raesinia must struggle to keep her country under control and risks becoming everything she fought against. Marcus must take the field against his old commander, a man who has seemed an unbeatable strategist. And as Winter recovers from her injuries and mourns her losses, she knows the demon she carries inside her might be the only thing standing between the Beast and the destruction of everything in its path....
Set sail for the stars in this official Dungeons & Dragons novel set in the worlds of Spelljammer: Adventures in Space! In the colossal void of Shatterspace, besieged by bloodthirsty marauders and brimming with monstrous aberrations, the only constant is power: The deft will escape the slow. The clever will outwit the naïve. The strong will take from the weak. Axia wishes she could be grateful to have spent her life—or what little she remembers of it—on an asteroid so far from anything of interest that even the greediest spacers see fit to pass it by. Her days may not be as exciting as the swashbuckling stories of her favorite books or as dramatic as the pasts she’s imagined for herself, but they’re as safe as Shatterspace can manage. So why does something inside her long for the stars every time she sees a spacefaring spelljammer vessel? When Axia survives a sudden assassination attempt, she is cornered by Kori and Nia, a pair of pirates who offer her two options: flee with them to Wildspace, where they can keep her hidden among their crew, or die. It’s an easy choice with death at her doorstep. But even in the vastness of the Astral Sea, Axia quickly realizes that her new friends haven’t been entirely honest about their motivations. It turns out, Axia is the spitting image of Blacktongue, the long-disappeared captain of one of the deadliest pirate crews in Shatterspace. And Kori and Nia have a plan to claim the mysterious treasure that the pirate queen vanished while pursuing. To survive, Axia will have to fill Blacktongue’s bloodstained boots and embark on a more perilous and thrilling adventure than any she’s dared to dream.
In this thrilling conclusion to Alice's adventures in The Forbidden Library she must lead her band of friends, magical beings, and creatures against the collected might of the Old Readers—perfect for fans of Story Thieves, Inkheart, Coraline, and Harry Potter. When Alice defeated her uncle Geryon and declared war on the totalitarian ways of the Old Readers, she knew she would have a hard fight ahead. What she didn't anticipate was the ruthlessness of the Old Reader—who can control magic and enter worlds through books. All the creatures she promised to liberate and protect are being threatened, and slowly all of Alice's defenses are being worn away. So when Ending (the giant cat-like creature who guards the magical labyrinth in Geryon's library) hints at a dangerous final solution, Alice jumps at the chance, no matter the cost to her life. She and her friends—a fire sprite, Ashes the cat, and the other apprentice Readers she met during her previous adventures—go on a quest to free the one creature possibly strong enough to overturn the Old Readers once and for all. But before it’s all over, Alice will be betrayed, her true identity will be revealed, and she’ll have to be willing to give up the person she loves the most. This is beautifully written, classic, bold historical fantasy—brave, bloody, action-packed and adventurous—with a girl at the center.
After learning the truth about her uncle Geryon, 13-year-old Alice--with the encouragement of the magical giant feline Ending--ventures into a dangerous land searching for a mysterious book that will allow her to exact her revenge on Geryon, and unwittingly sets off a far larger and more dangerous battle than she ever imagined"--
Set in an alternate nineteenth century, muskets and magic are weapons to be feared in the first "spectacular epic" (Fantasy Book Critic) in Django Wexler's Shadow Campaigns series. Captain Marcus d'Ivoire, commander of one of the Vordanai empire's colonial garrisons, was serving out his days in a sleepy, remote outpost-until a rebellion left him in charge of a demoralized force clinging to a small fortress at the edge of the desert. To flee from her past, Winter Ihernglass masqueraded as a man and enlisted as a ranker in the Vordanai Colonials, hoping only to avoid notice. But when chance sees her promoted to command, she must lead her men into battle against impossible odds. Their fate depends on Colonel Janus bet Vhalnich. Under his command, Marcus and Winter feel the tide turning and their allegiance being tested. For Janus's ambitions extend beyond the battlefield and into the realm of the supernatural-a realm with the power to reshape the known world and change the lives of everyone in its path.
An immensely entertaining novel" (Tor.com) from the author of The Thousand Names... The King of the Vordan is on his deathbed. Soon his daughter, Raesinia will be the first Queen Regnant in centuries-and a target for those who seek to control her. The most dangerous is Duke Orlanko, Minister of Information, and master of the secret police. He is the most feared man in the kingdom, and he knows an arcane secret that puts Raesinia completely at his mercy. But Raesinia has found unlikely allies in the returning war hero Janus bet Vhalnich, and his loyal deputies, Captain Marcus d'Ivoire and Lieutenant Winter Ihernglass. As Marcus and Winter struggle to find their places in the home they never thought they would see again, they help Janus and Raesinia set in motion events that could shatter Orlanko's powers, but perhaps at the price of throwing the nation into chaos. But with the people suffering under the Duke's tyranny, they intend to protect the kingdom with every power they can command, earthly or otherwise.
Böse, sarkastisch und zum Brüllen komisch – für alle, die sich wünschen, dass die Bösen endlich eine faire Chance bekommen. Davi ist die prophezeite Heldin, welche die Menschheit vor dem Dark Lord retten wird. Doch sie versagt und kommt auf grausamste Art ums Leben, nur um aufzuwachen und ihre Mission erneut anzutreten. Nach ihrem 237. brutalen Tod beschließt sie allerdings, die Regeln zu ändern. Wenn der Böse jedes Mal gewinnt, dann wird eben sie der nächste Dark Lord werden. Das erste, was Davi für dieses Ziel benötigt, ist eine Horde vertrauenswürdiger finsterer Kreaturen ...
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