Smart, propulsive and gripping, THE GOD GAME is an ambitious thriller and a terrifying examination of what could--and probably already is--happening in the world of artificial intelligence."—Harlan Coben, #1 New York Times bestselling author of Run Away A technological thriller with an all-too-believable premise, award-winning author Danny Tobey's The God Game follows five teenagers obsessed with an online video game that connects them to their worst impulses and most dangerous desires. They call themselves the Vindicators. Targeted by bullies and pressured by parents, these geeks and gamers rule the computer lab at Turner High School. Wealthy bad boy Peter makes and breaks rules. Vanhi is a punk bassist at odds with her heritage. Kenny's creativity is stifled by a religious home life. Insecure and temperamental, Alex is an outcast among the outcasts. And Charlie, the leader they all depend on, is reeling from the death of his mother, consumed with reckless fury. They each receive an invitation to play The God Game. Created by dark-web coders and maintained by underground hackers, the video game is controlled by a mysterious artificial intelligence that believes it is God. Obey the almighty A.I. and be rewarded. Defiance is punished. Through their phone screens and high-tech glasses, Charlie and his friends see and interact with a fantasy world superimposed over reality. The quests they undertake on behalf of "God" seem harmless at first, but soon the tasks have them questioning and sacrificing their own morality. High school tormentors get their comeuppance. Parents and teachers are exposed as hypocrites. And the Vindicators' behavior becomes more selfish and self-destructive as they compete against one another for prizes each believes will rescue them from their adolescent existence. But everything they do is being recorded. Hooded and masked thugs are stalking and attacking them. "God" threatens to expose their secrets if they attempt to quit the game. And losing the game means losing their lives. You don't play the Game. The Game plays you....
The popular, critically acclaimed text on psychopathology in movies – now including the latest movies and more Explores films according to the diagnostic criteria of DSM-5 and ICD-11 Provides psychological ratings of nearly 1,500 films Includes downloadable teaching materials Films can be a powerful aid to learning about mental illness and psychopathology – for practitioners and students in fields as diverse as psychology, psychiatry, social work, medicine, nursing, counseling, literature, or media studies, and for anyone interested in mental health. Watching films relevant to mental health can actually help you become a more productive therapist and a more astute diagnostician. Movies and Mental Illness, written by an eminent clinical psychologist (who is also a movie aficionado), has established a reputation as a uniquely enjoyable and highly memorable text for learning about psychopathology. This new edition has been completely revised to explore current issues, such as children's screentime and celebrities with mental illness, and to include the numerous films that have been released since the last edition. The core clinical chapters raise provocative questions about differential diagnosis (according to the DSM-5 and ICD-11) for the primary characters portrayed in the films. Included are also a full index of films; sample course syllabus; ratings of close to 1,500 films; fascinating appendices, such as "Top 50 Heroes and Villains," psychotherapists in movies, and misconceptions about mental illness in movies. Accompanying the new edition are downloadable resources for teachers that include critical questions and topics for discussion, as well as fabricated case histories based on movie characters with Mini-Mental State Examinations that help explain, teach, and encourage discussion about important mental health disorders. In addition, the author plans a regular series of online "Spotlights" articles that will critically examine the psychological content of new movies as they are released.
Why are so many of the superhero myths tied up with loss, often violent, of parents or parental figures? What is the significance of the dual identity? What makes some superhuman figures "good" and others "evil"? Why are so many of the prime superheroes white and male? How has the superhero evolved over the course of the 20th and early 21st centuries? And how might the myths be changing? Why is it that the key superhero archetypes - Superman, Batman, Wonder Woman, Spider-Man, the X-Men - touch primal needs and experiences in everyone? Why has the superhero moved beyond the pages of comics into other media? All these topics, and more, are covered in this lively and original exploration of the reasons why the superhero - in comic books, films, and TV - is such a potent myth for our times and culture.>
The Bride of Frankenstein to House of Wax to The Texas Chain Saw Massacre to The Brood—horror is a beloved and multifaceted genre, with no two classics truly alike. And almost all of them—great and not-so-great—inspire the kind of passion that only cult films truly reach. In this collection of 33 essays drawn from his revered Cult Movies series, cult film specialist Danny Peary examines, dissects, defends, and exalts horror films from his unique and engaging perspective. His writing is a cornerstone of the cult film culture that continues to flourish today. New to this ebook series are Danny Peary’s cult movie checklists for each genre. Every horror fan will walk away with newly discovered gems to watch, and a newfound appreciation of his or her favorites.
For educators, practitioners, researchers, and everyone striving for personal growth and a fulfilling life! This completely revised edition of a classic in the field provides a unique way to learn about positive psychology and what is right and best about human beings. Positive Psychology at the Movies now reviews nearly 1,500 movies, includes dozens of evocative film images, and is replete with practical aids to learning. Positive psychology is one of the most important modern developments in psychology. Films brilliantly illustrate character strengths and other positive psychology concepts and inspire new ways of thinking about human potential. Positive Psychology at the Movies uses movies to introduce the latest research, practices, and concepts in this field of psychology. This book systematically discusses each of the 24 character strengths, balancing film discussion, related psychological research, and practical applications. Practical resources include a syllabus for a positive psychology course using movies, films suitable for children, adolescents, and families, and questions likely to inspire classroom and therapy discussions. Positive Psychology at the Movies was written for educators, students, practitioners, and researchers, but anyone who loves movies and wants to change his or her life will find it inspiring and relevant. Watching the movies recommended in this book will help the reader practice the skill of strengths-spotting in themselves and others and support personal growth and self-improvement. Read this book to learn more about positive psychology – and watch these films to become a better person!
Danny Ruderman has helped countless students successfully apply, and get accepted, to the colleges of their choice. Now, with his step-by-step, comprehensive system he can help you too. Like having a college guidance counselor by your side every step of the way, The Ultimate College Acceptance System helps you to create a winning application. The book includes information on: Finding The Best School for You: Including The Ivies, Overlooked Schools, Schools for Performing Arts, Learning Disability Programs, and Schools for Students without an A or B average. Learning How to Increase Your Chances of Getting Accepted: Including How to Get Organized, How to Interview, How to Beat Standardized Tests, How to Know if You Should Apply Early, and How to Appeal a Decision. Completing the Application: Including How to Fill Out the Common Application, How to Write the "Big" Essay, How to Compose "Smaller Paragraph" Essays, How to Create a Personal Resume, How to Get Strong Letters of Recommendation, and How to Complete Financial Aid Forms.
Smart, propulsive and gripping, THE GOD GAME is an ambitious thriller and a terrifying examination of what could--and probably already is--happening in the world of artificial intelligence."—Harlan Coben, #1 New York Times bestselling author of Run Away A technological thriller with an all-too-believable premise, award-winning author Danny Tobey's The God Game follows five teenagers obsessed with an online video game that connects them to their worst impulses and most dangerous desires. They call themselves the Vindicators. Targeted by bullies and pressured by parents, these geeks and gamers rule the computer lab at Turner High School. Wealthy bad boy Peter makes and breaks rules. Vanhi is a punk bassist at odds with her heritage. Kenny's creativity is stifled by a religious home life. Insecure and temperamental, Alex is an outcast among the outcasts. And Charlie, the leader they all depend on, is reeling from the death of his mother, consumed with reckless fury. They each receive an invitation to play The God Game. Created by dark-web coders and maintained by underground hackers, the video game is controlled by a mysterious artificial intelligence that believes it is God. Obey the almighty A.I. and be rewarded. Defiance is punished. Through their phone screens and high-tech glasses, Charlie and his friends see and interact with a fantasy world superimposed over reality. The quests they undertake on behalf of "God" seem harmless at first, but soon the tasks have them questioning and sacrificing their own morality. High school tormentors get their comeuppance. Parents and teachers are exposed as hypocrites. And the Vindicators' behavior becomes more selfish and self-destructive as they compete against one another for prizes each believes will rescue them from their adolescent existence. But everything they do is being recorded. Hooded and masked thugs are stalking and attacking them. "God" threatens to expose their secrets if they attempt to quit the game. And losing the game means losing their lives. You don't play the Game. The Game plays you....
At the world’s most exclusive law school, there’s a secret society rumored to catapult its members to fame and fortune. Everyone is dying to get in . . . Jeremy Davis is the rising star of his first-year class. He’s got a plum job with the best professor on campus. He’s caught the eye of a dazzling Rhodes scholar named Daphne. But something dark is stirring behind the ivy. When a mysterious club promises success beyond his wildest dreams, Jeremy uncovers a macabre secret older than the university itself. In a race against time, Jeremy must stop an ancient ritual that will sacrifice the lives of those he loves most and blur the lines between good and evil. In this extraordinary debut thriller, Danny Tobey offers a fascinating glimpse into the rarefied world of an elite New England school and the unthinkable dangers that lie within its gates. He deftly weaves a tale of primeval secrets and betrayal into an ingenious brain teaser that will keep readers up late into the night. Packed with enigmatic professors, secret codes, hidden tunnels, and sinister villains, The Faculty Club establishes Danny Tobey as this season’s most thrilling new author.
The Celebrity Bios series gives readers a realistic view of the lives of some of today's hottest film, TV, and music stars. These stars are carefully chosen for their appeal to teen readers, as well as for their outstanding positions as role models in society. Each volume includes a timeline of the star's life.
At the world’s most exclusive law school, there’s a secret society rumored to catapult its members to fame and fortune. Everyone is dying to get in . . . Jeremy Davis is the rising star of his first-year class. He’s got a plum job with the best professor on campus. He’s caught the eye of a dazzling Rhodes scholar named Daphne. But something dark is stirring behind the ivy. When a mysterious club promises success beyond his wildest dreams, Jeremy uncovers a macabre secret older than the university itself. In a race against time, Jeremy must stop an ancient ritual that will sacrifice the lives of those he loves most and blur the lines between good and evil. In this extraordinary debut thriller, Danny Tobey offers a fascinating glimpse into the rarefied world of an elite New England school and the unthinkable dangers that lie within its gates. He deftly weaves a tale of primeval secrets and betrayal into an ingenious brain teaser that will keep readers up late into the night. Packed with enigmatic professors, secret codes, hidden tunnels, and sinister villains, The Faculty Club establishes Danny Tobey as this season’s most thrilling new author.
Charlie Lake és barátai, egy texasi gimnázium észkombájnjai egy szép napon meghívást kapnak, hogy próbáljanak ki egy titokzatos számítógépes játékot. A hátterében működő mesterséges intelligencia azt állítja magáról, hogy ő Isten. Ha valaki bejelentkezik, és teljesíti a Mindenható parancsait, a való világban is jutalmat kap, ám ha szembefordul vele, megbűnhődik. Az „Isten” nevében végzett küldetések először ártalmatlannak tűnnek, az egyre durvuló feladatok azonban hamarosan súlyos erkölcsi dilemmák elé állítják a fiatalokat. A Játék azzal fenyegetőzik, hogy felfedi a titkaikat, ha megpróbálnak kilépni. Az életük, a jövőjük forog kockán. És úgy tűnik, nem lehet kiszállni… Charlie-nak és kis csapatának rá kell döbbennie, hogy nem ők játsszák a Játékot. Csak játékszerek egy náluk nagyobb, ismeretlen hatalom kezében.
Country music legend Davis, leader of the world-famous Nashville Brass, shares stories from more than 50 years of show business from playing with Gene Krupa and others during the big band era to working with stars like Connie Francis and Hank Williams, Jr. Includes 150 rare and exclusive photographs.
The late Danny Thomas recounts his fantastic life and career in this touching memoir. From his poverty-stricken boyhood to his incredible rise to fame, from his friendships with the giants of the entertainment world to his unselfish work for the St. Jude's Children's Research Hospital, here is a warmhearted look at one of the world's great storytellers.--Associated Press. 16 pages of photographs.
The man who went from a childhood of poverty in Toledo to become a major star and producer of such hits as "Make Room for Daddy" and "The Dick Van Dyke show" shares the story of his phenomenal success
This book is a window into the world of Danny Dyer - and he's seen more of the world than most so he's got one or two things to say about it. Tackling such vital questions as 'Where have all the old school boozers gone?' 'Are there such things as ghosts?' and 'Am I middle class?' Danny shares his unique take on life with characteristic honesty and humour and reveals why it is that: · What goes around comes around - he learnt the hard way · You can take the boy out of the East End but you can't take the East End out of the boy · Harold Pinter is a diamond geezer · He told the media training expert to do one · Science can prove that West Ham are the best football club in the world · Him and Joanne are like a team - he's Paul Gascoigne, she's David Batty · The human race isn't evolved enough for Twitter So, hold on to your titfer, it's gonna be a bumpy ride!
?Things I Have Saw and Did??the title derived from a grammatically challenged sports officiating friend?is a compilation of some 250 stories gleaned from Danny Andrews?s diverse life experiences. He has been a journalist, including 39 years of column, news, feature and sports writing for The Plainview, Texas, Daily Herald; sports broadcaster, sports official and basketball magazine publisher; involved in a variety of community organizations; an active Christian layman; and, for the past eight years, the alumni director at his alma mater, Wayland Baptist University. The stories include his family; growing-up years in Plainview; longtime friends and chance encounters with celebrities; experiences in school and Wayland; playing, officiating, reporting on, and broadcasting sports; interesting Herald and Hearst newspaper colleagues and experiences; faith, church and mission ventures; and a collection of miscellaneous tales. Andrews says he?s been ?Thinking Out Loud? (the title of his Herald column for 28 years and his musings for the Wayland alumni magazine) since his formal journalism career began almost 50 years ago. He brings his subjects to life with vivid detail, humor and pathos, hoping to foster in readers memories of their own similar experiences, to take them vicariously to meet with presidents in the White House, confront cantankerous newspaper readers, share humorous glimpses of sports officiating and broadcasting, relate tales that prove this is a small world after all and, perhaps, encourage their own faith journey.
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