The basis for the new Peacock television series: The classic, in-depth account of the ancient Romans’ obsession with the bloody and brutal gladiatorial games. “If you can imagine a superior American sports writer suddenly being transported back in time to cover the ancient Roman games, you will have some idea of the flavor and zest of [Those About to Die],” said the Los Angeles Times about Daniel P. Mannix’s century-by-century—and nearly moment-by-moment—narrative of the Roman Empire’s national institution. Putting the games in the context of Rome’s rise and dramatic fall, Mannix captures all the history, planning, and savage pageantry that went into creating the first spectator sports. The games began in 238 BC as nearly county fair–like entertainment, with trick riding, acrobats, trained animals, chariot racing, and athletic events. The contests then evolved into slave fights thanks to wealthy patricians Marcus and Decimus Brutus, who wanted to give their father an unforgettable funeral by reviving an old tradition. What the brothers wrought, Rome devoured, demanding even greater violence to satisfy the bloodlust of the crowd. Architectural wonders in themselves, massive arenas like Circus Maximus and the Colosseum were built, able to host sea battle reenactments on actual water. Successful gladiators found fame, fortune—and freedom. But as Rome began to fall in the fifth century, so did the games, devolving into nothing more than pointless massacres. In the end, millions of humans and animals were sacrificed in barbaric displays. What were once ceremonies given in honor of gods met an inglorious fate, yet they still captivate the imagination of people today.
A terrifying, suspenseful, and grim exploration of the circumstances under which animals become man-killers as told from the perspective of a huge and formidable wolf-dog. Based on true events in 18th century France.
Torture has been an intrinsic part of the legal process in most cultures for centuries. Indeed, the violence we witness daily in our own society and recent revelations about the continued use of torture, seems proof that inflicting extreme mental or physical pain on an individual to achieve one's own ends is not a taboo practice buried in the past. This incomparable, extremely thorough book — told with a frightening and factual honesty — examines every aspect of torture: professional torturers, theories and techniques, the role of torture in history, moral implications, and the refinements brought to the practice of torture by individual fanatics, religious groups, the military, and, indeed, entire cultures. For such transgressions against society as adultery, heresy and espionage, from the primitive snake pit to the sophistication of brainwashing, there have been literally thousands of techniques devised to distort both the body and the mind in order to satisfy the sadistic needs of those who command, perform and witness human torture. At the time of its first publication (1964), The History of Torture was the most complete repository of information on the subject ever assembled in one volume.
A riveting and action-packed tale about the last days of the East African slave trade, of the opening of the African interior, and the plundering of native empires by Arabs and white men.
The book that inspired the stories of Gladiator & Gladiator II: Step into the ring with this classic, in-depth account of the ancient Romans’ obsession with the bloody and brutal games. “[The Way of the Gladiator is] this crazy, tawdry, wild book about the Coliseum. . . . It hardwired in my brain the absolute similarities between who we are and who we were.” —David Franzoni, Academy Award–nominated screenwriter of Gladiator and producer of Gladiator II Originally published under the title Those About to Die. “If you can imagine a superior American sports writer suddenly being transported back in time to cover the ancient Roman games, you will have some idea of the flavor and zest of The Way of the Gladiator,” said the Los Angeles Times about Daniel P. Mannix’s century-by-century—and nearly moment-by-moment—narrative of the Roman Empire’s national institution. Putting the games in the context of Rome’s rise and dramatic fall, Mannix captures all the history, planning, and savage pageantry that went into creating the first spectator sports. The games began in 238 BC as nearly county fair–like entertainment, with trick riding, acrobats, trained animals, chariot racing, and athletic events. The contests then evolved into slave fights thanks to wealthy patricians Marcus and Decimus Brutus, who wanted to give their father an unforgettable funeral by reviving an old tradition. What the brothers wrought, Rome devoured, demanding even greater violence to satisfy the bloodlust of the crowd. Architectural wonders in themselves, massive arenas like Circus Maximus and the Colosseum were built, able to host sea battle reenactments on actual water. Successful gladiators found fame, fortune—and freedom. But as Rome began to fall in the fifth century, so did the games, devolving into nothing more than pointless massacres. In the end, millions of humans and animals were sacrificed in barbaric displays. What were once ceremonies given in honor of gods met an inglorious fate, yet they still captivate—in book and in film—the imagination of people today.
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