Since first learning to handle a Winchester .22 as a kid, Dan Aadland has exulted in hunting-not as a sport but as a calling. In this book he takes readers to Montana's prairies and mountains in search of antelope, whitetail deer, moose, and the occasional upland bird as he vividly describes the rituals and camaraderie of hunting culture.
This text offers an overview and analysis of current IP laws and their history. An introduction to copyright, patent, trademark and trade secrets is provided. Modern intellectual property is looked at in terms of how innovation and progress are linked to IP law, and how small changes in the laws have had significant consequences for society--provided by publisher.
In a revised and updated edition of For the Win, authors Kevin Werbach and Dan Hunter argue that applying the lessons of gamification could change your business, the way you learn or teach, and even your life. This edition incorporates the most prominent research findings to provide a comprehensive gamification playbook for the real world.
A spooky stand-alone middle-grade novel from Dan Poblocki, perfect for fans of John Bellairs and Mary Downing Hahn. "They say if you see him, it's already too late."Claire doesn't believe in ghosts, even though her dad is a ghost hunter on TV. But then her dad disappears. And a strange boy in her class, Lucas, knows something about ghosts. One of them has a message for her: Her dad has been taken, and he's in grave danger.Together, Claire and Lucas set out for the town of Hush Falls, where her dad was last seen. Legend says that a tall man in a dark tattered coat lurks near the local reservoir, and anyone who gets too close to old Lemuel Hush is never heard from again.Claire and Lucas are determined to rescue her father. But how can they save him from the ghost of Hush when everyone knows that seeing the ghost means that you're destined to die...
At the height of the Cold War, America's most elite aviators bravely volunteered for a covert program aimed at eliminating an impossible new threat. Half never returned. All became legends. From New York Times bestselling author Dan Hampton comes one of the most extraordinary untold stories of aviation history. Vietnam, 1965: On July 24 a USAF F-4 Phantom jet was suddenly blown from the sky by a mysterious and lethal weapon—a Soviet SA-2 surface-to-air missile (SAM), launched by Russian "advisors" to North Vietnam. Three days later, six F-105 Thunderchiefs were brought down trying to avenge the Phantom. More tragic losses followed, establishing the enemy's SAMs as the deadliest anti-aircraft threat in history and dramatically turning the tables of Cold War air superiority in favor of Soviet technology. Stunned and desperately searching for answers, the Pentagon ordered a top secret program called Wild Weasel I to counter the SAM problem—fast. So it came to be that a small group of maverick fighter pilots and Electronic Warfare Officers volunteered to fly behind enemy lines and into the teeth of the threat. To most it seemed a suicide mission—but they beat the door down to join. Those who survived the 50 percent casualty rate would revolutionize warfare forever. "You gotta be sh*#@ing me!" This immortal phrase was uttered by Captain Jack Donovan when the Wild Weasel concept was first explained to him. "You want me to fly in the back of a little tiny fighter aircraft with a crazy fighter pilot who thinks he's invincible, home in on a SAM site in North Vietnam, and shoot it before it shoots me?" Based on unprecedented firsthand interviews with Wild Weasel veterans and previously unseen personal papers and declassified documents from both sides of the conflict, as well as Dan Hampton's own experience as a highly decorated F-16 Wild Weasel pilot, The Hunter Killers is a gripping, cockpit-level chronicle of the first-generation Weasels, the remarkable band of aviators who faced head-on the advanced Soviet missile technology that was decimating fellow American pilots over the skies of Vietnam.
As a student of American history, as a hunter, horseman, and former Marine, and as someone passionate about the West, Dan Aadland had long felt a kinship with Theodore Roosevelt. One day, on a single-footing horse, lever-action rifle under his knee, Aadland set out to become acquainted with TR as only those who shared his experiences could. In Trace of TR documents that quest, inviting readers to ride along and get to know Theodore Roosevelt through the western environment that so profoundly influenced him.
Take your gamification efforts to the next level When The Economist covered Kevin Werbach and Dan Hunter's new book For the Win in 2012, they referred to gamification as a "management craze." Since then, gamification has proved to be much more than a fleeting fad: it is a global movement. For the Win has been published globally in English, Chinese, Japanese, Korean, Russian, and Spanish, and more than a quarter of a million people have taken Werbach's gamification course on Coursera. Now, in their new ebook The Gamification Toolkit, Werbach and Hunter go deeper into the key game elements and provide you with the tools to take gamification to the next level. This brief but comprehensive ebook is a user's guide to help you build a game—for the win.
Join the author as he hunts snowshoe hare over his beagles, trains his retrievers, and says goodbye to one dog with whom he shared a decade. Follow archery and firearms deer hunts in Minnesota and in Michigan's Upper Peninsula as the author returns to the hunting camp where he first experienced deer hunting, reunited once more with family members who were his first hunting companions.
Deep in the heart of the boreal forests of northern Canada, a group of seven hunters, including two Americans, embark on a hunting expedition during which their courage, loyalty, sanity, and humanity will be put to the test in a desperate struggle for survival.Haunted by their father's mysterious disappearance on the very same grounds twenty years before, Canadians Dave and Mark Barrows lead the expedition in hopes of confronting their past and conquering their demons. One by one, as members of their crew go missing, they begin to discover that they are not alone in the woods and that the horror surrounding them bears a past of its own. Nameless, a ruthless killer is watching-studying their every move and waiting for the perfect opportunity to strike. Trapped in the woods, a transformation takes place within the hearts and souls of each member of the group as they become entangled in a web of murder, suspicion, and betrayal. It is only after they uncover a dark secret that they begin to understand not only their enemy, but also the much larger implications and happenings deep in the forest of Lake Marlow.
Sam Moody is a rookie game warden, fresh from the academy. He has high hopes for his career with the Fish and Game Department and believes in the preservation of nature. However, as he starts his new job, he begins to suspect something is not right with certain personnel but being the new guy, is not quite sure who he can trust. Sam soon comes to learn something illegal is afoot when hes paired up with a seasoned warden. One day while on patrol Sam discovers an illegal tree stand in an animal safe zone. He is first surprised, then suspicious, when his new partner is not concerned. Animal poaching is a big money enterprise, embraced by greedy men with guns, so Sam needs to tread carefully as he tries to identify the guilty parties. The people he suspects would not hesitate to kill Sam if he gets too close but Sam is honor bound to do his job right - even if it involves bringing down other wardens...and maybe his own Fish and Game career.
An invaluable resource for any wrestling fan of the era. The sixth in the series from www.historyofwrestling.co.uk this is the complete guide to every WWE DVD release from May 2002 to December 2004, with full in-depth reviews and analysis of every disc (and extras), awards, match ratings, and much, much more. Read all about the start of the Ruthless Aggression Era, with debuts of future main event mainstays John Cena, Randy Orton and Batista all taking place in the time period covered. Learn about the Brand Extension, The Death of Al Wilson, Katie Vick, Evolution, the return of the WWE Hall of Fame, RAW's tenth anniversary spectacular, the rise of Brock Lesnar, and so much more. As usual the book is a monster, with over 300,000 words crammed in covering every pay per view, DVD release and special.
The #1 New York Times and Indie bestseller! From Dan Gemeinhart, the acclaimed author of The Remarkable Journey of Coyote Sunrise, comes an extraordinary story about a family of runaways who take up residence in a small town, and the outcast boy who finds his voice and his people—perfect for fans of Katherine Applegate and Kate DiCamillo. "Dan Gemeinhart’s best yet and that’s saying something." —Padma Venkatraman, Walter Award-winning author of The Bridge Home In the dead of night, a truck arrives in Slaughterville, a small town curiously named after its windowless slaughterhouse. Seven mysterious kids with suitcases step out of the vehicle and into an abandoned home on a dead-end street, looking over their shoulders to make sure they aren't noticed. But Ravani Foster covertly witnesses their arrival from his bedroom window. Timid and lonely, Ravani is eager to learn everything he can about his new neighbors: What secrets are they hiding? And most mysterious of all...where are the adults? Yet amid this shadowy group of children, Ravani finds an unexpected friend in the warm and gutsy Virginia. But with this friendship comes secrets revealed—and danger. When Ravani learns of a threat to his new friends, he must fight to keep them safe, or lose the only person who has ever understood him. Full of wonder, friendship, and mystery, The Midnight Children explores the meaning of "home," what makes a family, and what it takes to find the courage to believe in yourself. * "A story of fierce friendship, bravery, loyalty, and finding—or making—a place to belong." —Kirkus Reviews, starred review "Equal parts Kate DiCamillo and Shirley Jackson, this book is unlike anything else I've ever read—you will love it." —Jonathan Auxier, New York Times-bestselling author of Night Gardener and Sweep: the Story of a Girl and her Monster
In command of the Star Science Settlement located on Erukugu, Captain Christopher Wolf and his crew continues exploring the planet they were originally stranded on. When things happen regarding a local mythical creature known as the black fire horse, he's intrigued. Upon learning that the intelligent animals have heard of it and that it's caused deaths in the past as well as injuring his daughter, he starts wondering if the myth is real and wants it investigated. Meanwhile, his crew start exploring the discovery of a base within the moon, as well as other ancient settlements on the planet and make astonishing discoveries about the past human life on Erukugu. To make matters worse there are several anomalies that started popping up all over the planet and the moon. Does Erukugu still have human life? And what are the anomalies? Is the black fire horse to blame?
A normal, healthy young man experiences several years of emotional and social abuse that begin in his formative years, as early as the fourth grade. The constant badgering from overly authoritative people in the boy’s life path seem to be an instrument of influence to awaken a dormant malady in the child’s personality. The boy’s condition, at a particularly vulnerable age, serves to threaten almost every avenue for him to progress in life. This book discusses the continuous struggle a young boy and his parents face, as they search for a way to overcome the odds without exposing the young lad’s hidden disorder.
In the first decade of the twenty-first century, Broadway was notable for old-fashioned, feel-good shows (Hairspray, Jersey Boys), a number of family-friendly musicals (Little Women, Mary Poppins), plenty of revivals (Follies, Oklahoma!, Wonderful Town), a couple of off-the-wall hits (Avenue Q, Urinetown), several gargantuan flops (Dance of the Vampires, Lestat), and a few serious productions that garnered critical acclaim (The Light in the Piazza, Next to Normal). Unlike earlier decades which were dominated by specific composers, by a new form of musical theatre, or by numerous British imports, the decade is perhaps most notable for the rise of shows which poked fun at the musical comedy form, such as The Producers and Spamalot. In The Complete Book of 2000s Broadway Musicals, Dan Dietz examines in detail every musical that opened on Broadway from 2000 through the end of 2009. This book discusses the era’s major successes, notorious failures, and musicals that closed during their pre-Broadway tryouts. In addition to including every hit and flop that debuted during the decade, this book highlights revivals and personal-appearance revues with such performers as Patti LuPone, Chita Rivera, and Martin Short. Each entry contains the following information: Plot summary Cast members Names of all important personnel, including writers, composers, directors, choreographers, producers, and musical directors Opening and closing dates Number of performances Critical commentary Musical numbers and the performers who introduced the songs Production data, including information about tryouts Source material Tony awards and nominations Details about London and other foreign productions Besides separate entries for each production, the book offers numerous appendixes, including a discography, filmography, and published scripts, as well as lists of black-themed shows and Jewish-themed productions. This comprehensive book contains a wealth of information and provides a comprehensive view of each show. The Complete Book of 2000s Broadway Musicals will be of use to scholars, historians, and casual fans of one of the greatest decades in musical theatre history.
Ravenpaw and Barley have been driven away from their farm by a group of vicious cats. Now the two loners must turn to ThunderClan—led by Ravenpaw's friend Firestar—for shelter. Firestar takes them in and promises to help them take back their home as soon as possible, but ThunderClan is in great danger. BloodClan cats have been launching raids on ThunderClan's territory and attacking Clan patrols. Can Ravenpaw and Barley help Firestar and his Clan fight off their enemies? And will they ever be able to get home again?
The time is the 23rd Century. The threat of computer viruses, each more advanced than the last, looms ever higher. But one in particular, an intelligent computer virus born of A.I. research, doesn't just attack computers, but infects people, turning them into Cybers, zombie-like killers. It's the mission of ex-Navy SEAL Daniel Darkeye to protect the populace from this spreading menace. For him and his sexy partner-in-arms Raven Blackheart, it's a chance for vegeance on the living plague that destroyed everything and everyone they cared for. Herewith are the secretly obtained logs detailing the greatest and most secret of wars humankind has ever fought.
Six agents have died hideously trying to penetrate the crime families behind a vast empire of pleasure and debauchery-- Now it's up to the Marines to break the circle. Most people will visit Havanagas only in their dreams, for few can afford the exclusive resort planet that recreates ancient worlds and caters to every taste. Witches are burned at the stake in medieval towns while riotous hordes fill Rome's Coliseum to watch gladiators battle. Even the basest of human lusts are satiated by deadly sex acts and a thriving slave trade. The crime bosses' control of Havanagas and its people is brutally effective. Now three Marines from Co. L's 3rd Platoon--masquerading as discharged military buddies on holiday--are going in to break the kingpins' bloody stranglehold. From bordellos and rebellious enclaves to the very pit of the Coliseum filled with deadly beasts, Corporal Pasquin and Lance Corporals Claypoole and Dean face certain death with only their wits and skills as weapons. But they're Marines, built to survive. . . .
Engage young readers in stories they love while teaching important content with this fun book that features more than 40 folktales from around the world celebrating the animal-human bond. Written by two leaders in the field of storytelling, this compilation of folktales—all retold for elementary readers—emphasizes the admirable qualities of animal-human relationships. Stories source from folktale collections, oral histories, and science and sociology books from around the world and include learning opportunities for taking a stand against bullies, understanding wild and domestic animal habitats, and appreciating nature. Additionally, you'll be able to introduce readers to new cultures, providing a springboard for learning about other people and their ways of life. Each story is accompanied by information that identifies the country or culture of origin, sources, and interesting background facts. Exercises, questions, and suggestions promote further study and help engage readers in what they have learned. The organization of sections of stories on creatures of land, sky, sea, and water; imaginary animals; and crews of animals working together makes it easy to find what suits your audience best.
Today class, we are going to talk a little about genetics" With these words, Hunter begins a journey to reveal what it means to be adopted. As he sets out to discover all the branches of his family tree, he finds obstacles at every turn. Sometimes they are in the form of thoughtless assumptions, misleading information, misguided policies, as well as his own fear of his parent's reaction and what he may find. Then there is the adoption agency, which is only too happy to help as long as Hunter has the money. With the support of good friends and a few helpful angels along the way, he continues his search for his roots and to look into eyes like his.
For a parent and a community, there is no greater loss than the death of a child. This was the nightmare that Ellie Lane's parents endured seven years ago in the enchanted land of the Cherokees deep in the Smoky Mountains. Then the miracle occurred. Seven years after her death, Ellie returns. Her still-grieving parents confront fear, superstition, and suspicion as Ellie begins her new life, the second life she has somehow been given. In a world where people are divided by the contradictions of skepticism and fanaticism, science and religion wage war to claim the answers. Cults are born to worship the young girl as a deity. Legends and apocalyptic visions come to life. Celestial signs portend that something beyond comprehension is coming. A rough beast to end all days? Ancient astronauts in chariots of fire? Winged seraphs strumming harps of gold? Does Ellie's return mean a new beginning for mankind - or its end?
Evil Pharaoh Oba has imprisoned the gods who protect Egypt, and now bloodthirsty monsters roam the land. Only one boy can stop them: Akori, an orphaned farm-boy with a huge destiny. The dead are stalking the living and Akori must send them back to their graves. But dog-headed Am-Heh the Hunter has sworn to destroy Akori...and no one has ever escaped his fearsome jaws.
This book outlines the creative process of making environmental management decisions using the approach called Structured Decision Making. It is a short introductory guide to this popular form of decision making and is aimed at environmental managers and scientists. This is a distinctly pragmatic label given to ways for helping individuals and groups think through tough multidimensional choices characterized by uncertain science, diverse stakeholders, and difficult tradeoffs. This is the everyday reality of environmental management, yet many important decisions currently are made on an ad hoc basis that lacks a solid value-based foundation, ignores key information, and results in selection of an inferior alternative. Making progress – in a way that is rigorous, inclusive, defensible and transparent – requires combining analytical methods drawn from the decision sciences and applied ecology with deliberative insights from cognitive psychology, facilitation and negotiation. The authors review key methods and discuss case-study examples based in their experiences in communities, boardrooms, and stakeholder meetings. The goal of this book is to lay out a compelling guide that will change how you think about making environmental decisions. Visit www.wiley.com/go/gregory/ to access the figures and tables from the book.
The Bull Hunter is a personal road map to making big money in the days ahead–retirement-level wealth that only early investors can enjoy. Influential global market analyst Dan Denning reveals what readers can unearth exceptional short- and long-term profit opportunities. He outlines numerous techniques to mine raging bull markets and extraordinary profits in emerging countries, sectors, industries, and companies that are just beginning to flourish. He also shows readers how to protect themselves from disastrous risks, get in on the stocks of hard-asset companies, profit from the fastest growing economies in the world, and more. The Bull Hunter shows readers how, with simple trades they can make with a phone call to their broker, their investment performance and profits will jump today, tomorrow, and over the next decade.
This is a Big History book presenting perspectives that have helped thousands of Christians deepen their understanding of nature. Accessible and enlightening, the book explores nature in a way that accommodates both scientific and religious viewpoints. Topics include answers to these questions: ● How do we identify truth, and are scientific discoveries true? ● What produced the order we see in nature? ● How do atoms, stars, and planets form, and how did the Universe develop? ● How was Earth organized, and how did it become habitable? ● What made organisms the way they are, and how do bodies and species form? This is a great book for Christians striving to understand scientific discoveries. (This title is also available in paperback through Amazon.)
When kittypet Tiny crosses paths with some wild forest cats defending their territory, he is left with scars—and a bitter, deep-seated grudge. As his reputation grows among the strays and loners that live in the dirty brick alleyways of Twolegplace, he changes his name to Scourge and puts everything about his old life behind him—except his deadly desire for revenge.
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