THE INSPIRATION FOR THE NETFLIX ANIMATED SERIES WOLF KING. A thrilling series for Ranger's Apprentice fans! Imagine a world ruled by Werelords--men and women who can shift at will into bears, lions, and serpents. When Drew suddenly discovers he's not only a werewolf but the long-lost heir to the murdered Wolf King's throne, he must use his wits and newfound powers to survive in a land suddenly full of enemies. Drew's the only one who can unite the kingdom in a massive uprising against its tyrant ruler, Leopold the Lion. But the king is hot on Drew's tail and won't rest until he's got the rebel wolf's head. "Game of Thrones for the tween set." —School Library Journal
The epic Wereworld saga continues as Drew Ferran—werewolf, leader of people, and the rightful king of Lyssia—battles the evil Catlords who seek to oppress the kingdom. As the war’s scope widens, Drew and his allies take the fight to the high seas. But just as many terrors await them on the water as on land, with pirates and scoundrels abounding and a host of previously-unknown werelords emerging to take sides in the war that threatens to destroy the Seven Realms. Called “Game of Thrones for the tween set,” (School Library Journal), the Wereworld series hits a new high in this fifth book!
With friends turning into enemies, can Drew find his way out of this war alive? The entire kingdom of Lyssia is now at war, and the battle lines have been drawn. While Drew and his ragtag army defend the throne against Ratlords and Crowlords, Gretchen and Whitley venture on a harrowing journey through the perilous Dyrewood. But none of the werelords counted on the return of the most terrifying monster of them all...
Will and Dougie are still adjusting to the slight change in their friendship dynamic. . . Will's dead but Dougie can still see him. Weird, admittedly, but there are some positives: solving a murder mystery (with the help of former living best friend), becoming a local hero and getting the girl of your dreams are pretty big perks. But what happens when the girl is Will's crush too? The first (and last!) girl he ever kissed? And why has Dougie's dad been acting all weird ever since Will died? Just as things are beginning to go right for Will, it seems he couldn't have been more wrong. . .
In this thrilling conclusion to the Wereworld saga, secrets are finally revealed, truths come to light, and alliances are tested. While the war between the Catlords and the Wolf embroils the Seven Realms in chaos, Drew must take his final stand against the man who has become Lyssia’s deadliest villain: his own best friend, the Boarlord Hector, whose powers of dark magick are raging out of control.
The epic Wereworld saga continues as Drew Ferran—werewolf, leader of people, and the rightful king of Lyssia—battles the evil Catlords who seek to oppress the kingdom. As the war’s scope widens, Drew and his allies take the fight to the high seas. But just as many terrors await them on the water as on land, with pirates and scoundrels abounding and a host of previously-unknown werelords emerging to take sides in the war that threatens to destroy the Seven Realms. Called “Game of Thrones for the tween set,” (School Library Journal), the Wereworld series hits a new high in this fifth book!
Ruling by Schooling Quebec provides a rich and detailed account of colonial politics from 1760 to 1841 by following repeated attempts to school the people. This first book since the 1950s to investigate an unusually complex period in Quebec's educational history extends the sophisticated method used in author Bruce Curtis's double-award-winning Politics of Population. Drawing on a mass of archival material, the study shows that although attempts to govern Quebec by educating its population consumed huge amounts of public money, they had little impact on rural ignorance: while near-universal literacy reigned in New England by the 1820s, at best one in three French-speaking peasant men in Quebec could sign his name in the insurrectionary decade of the 1830s. Curtis documents educational conditions on the ground, but also shows how imperial attempts to govern a tumultuous colony propelled the early development of Canadian social science. He provides a revisionist account of the pioneering investigations of Lord Gosford and Lord Durham.
The first book in a brand-new fiction series by Curtis Jobling, for 9-12 year olds, based on bestselling global game sensation, World of Warriors! Richard 'Trick' Hope is used to getting into trouble, but not like this... On the run from the class bullies, Trick finds himself transported to the mystical Wildlands, a place where the greatest warriors throughout history have been summoned to fight in a battle for survival - from Romans and Vikings to Knights and Samurai! A cryptic old man known as Kalaban tells Trick that he's there for a reason - to deliver the Wildlands from the evil overlord Boneshaker, who rules with an iron fist and an army of terrifying minions. Trick has been chosen to form a band of the seven greatest warriors to defeat this terrible enemy. Assembling his personal army of proud, dangerous warriors to fulfill this epic quest is easier said than done. But for Trick the stakes couldn't be higher: if he doesn't defeat Boneshaker, he'll never see his home again...
The first book in a brand-new fiction series by Curtis Jobling, for 9-12 year olds, based on bestselling global game sensation, World of Warriors! Richard 'Trick' Hope is used to getting into trouble, but not like this... On the run from the class bullies, Trick finds himself transported to the mystical Wildlands, a place where the greatest warriors throughout history have been summoned to fight in a battle for survival - from Romans and Vikings to Knights and Samurai! A cryptic old man known as Kalaban tells Trick that he's there for a reason - to deliver the Wildlands from the evil overlord Boneshaker, who rules with an iron fist and an army of terrifying minions. Trick has been chosen to form a band of the seven greatest warriors to defeat this terrible enemy. Assembling his personal army of proud, dangerous warriors to fulfill this epic quest is easier said than done. But for Trick the stakes couldn't be higher: if he doesn't defeat Boneshaker, he'll never see his home again...
THE INSPIRATION FOR THE NETFLIX ANIMATED SERIES WOLF KING. The epic Wereworld saga continues in the second installment of this thrilling series! Picking up where Rise of the Wolf leaves off, the kingdom is in disarray and Drew Ferran is grudgingly being groomed for the throne. When a revenge plot by Prince Lucas is revealed, Drew seizes the opportunity to flee his obligations in pursuit of the renegade prince. But Drew and his allies are in trouble, as they encounter rogue militias of lawless Werelords and a nation of invading Catlords determined to wrest power from Drew's paws. With the odds stacked against him, Drew must face up to his kingship and embrace the Wolf or all of Lyssia will be lost. "Game of Thrones for the tween set." —School Library Journal
YOUNG WEREWOLF DREW FERRAN IS THE FUTURE KING OF WESTLAND. He has the makings of a great warrior - but first he must master the blade and the beast. When Lady Gretchen is abducted by the Werelion Prince Lucas, Drew and his friends embark on a perilous chase to stop the prince fleeing to his homeland of Bast. As Drew encounters terrifying new Werelords along the way, he is led to the exotic city of Cape Gala, where the forces of Onyx, the Beast of Bast, await. Now Drew must summon all of his courage and strength - because the Catlords are ready to attack . . .
In this thrilling conclusion to the Wereworld saga, secrets are finally revealed, truths come to light, and alliances are tested. While the war between the Catlords and the Wolf embroils the Seven Realms in chaos, Drew must take his final stand against the man who has become Lyssia’s deadliest villain: his own best friend, the Boarlord Hector, whose powers of dark magick are raging out of control.
Max is hoping for some down time at a wilderness activity camp away from his monster-hunting day job. But it's not long before his idyllic getaway goes topsy-turvy and Max has to turn his sights towards the mythical Beast of Bone Creek: Sasquatch"--
Toxicology’s gold-standard text - completely updated to reflect the latest breakthroughs and discoveries A Doody’s Core Title for 2021! Casarett & Doull’s Toxicology: The Basic Science of Poisons, Ninth Edition equips you with an unsurpassed understanding of modern toxicology, including the key principles, concepts, mechanisms, chemical-specific toxicity, and modes of thought that are the foundation of the discipline. This trusted classic not only delivers a comprehensive review of the essential components of toxicology, it offers the most up-to-date, revealing, and in-depth look at the systemic responses of toxic substance available anywhere. Casarett & Doull’s Toxicology: The Basic Science of Poisons, Ninth Edition is logically divided into seven sections: General Principles of Toxicology Disposition of Toxicants Non-Organ Directed Toxicity Target Organ Toxicity Toxic Agents Environmental Toxicology Applications of Toxicology Many new contributors capture the progress made in toxicology over the past few years: This edition is markedly updated from the previous edition, with more than one-third of the chapters authored by scientists who have not made previous contributions to the book. Sharing their expertise, they deliver dynamic new coverage of the importance of apoptosis, autophagy, cytokines, growth factors, oncogenes, cell cycling, receptors, gene regulation, protective mechanisms, repair mechanisms, transcription factors, signaling pathways, transgenic mice, knock-out mice, humanized mice, polymorphisms, microarray technology, second-generation sequencing, genomics, proteomics, epigenetics, exposome, microbiota, read across, adverse outcome pathways, high-content screening, computational toxicology, innovative test methods, and organ-on-a-chip in understanding the mechanisms of toxicity and the regulation of chemicals. A true “essential” If you are in need of an up-to-date, all-in-one overview of the biomedical and environmental aspects of toxicology - written by experts, and presented in full color, your search ends here.
The most complete, trusted reference text covering the full span of medical toxicology A Doody's Core Title ESSENTIAL PURCHASE for 2011! "This reference stands alone as the basic text in the field of toxicology. This authoritative reference is written by many distinguished professionals in the field, and offers clear, concise descriptions of the key concepts in toxicology. It is extensive and complete, covering a broad range of topics in sufficient detail. Both as a reference and as an educational tool, this book exceeds its goal of serving as a reference for toxicologists, other scientists, and students of the discipline. 3 Stars."--Doody's Review Service Long established as the gold standard in the field, Casarett & Doull's Toxicology equips you with an unsurpassed understanding of modern toxicology, including the principles, concepts, mechanisms, and modes of thought that are the foundation of the discipline. The new seventh edition features is updated throughout and includes many new contributors and new content on chemical terrorism.
War of the Werelords is the action-packed final book in Curtis Jobling's Wereworld series. The designer of Bob the Builder, creator of Frankenstein's Cat and Raa Raa the Noisy Lion, and the author/illustrator of numerous children's books, Curtis Jobling lives with his family in Cheshire, England. Although perhaps best known for his work in TV and picture books, Curtis's other love has always been horror and fantasy for an older audience. Wereworld is his first series for older readers. 'As a fantasy world it is superior to Eragon, and pure fun' - The Times www.wereworldbook.com www.curtisjobling.com
Wereworld: Storm of Sharks is the fifth book in the horror-fantasy series by Curtis Jobling, perfect for fans of Darren Shan, Tolkien's The Hobbit and Christopher Paolini's Eragon. Rumours have spread like wildfire across the warring lands of Lyssia - young Werewolf, Drew Ferran, has returned to the Seven Realms. Seeking out an army that may help him defeat the terrible Catlords of Bast, he turns to the sea where a host of fresh terrors await. With scoundrels and pirates cresting each and every wave, Drew's quest pulls him toward the very heart of his enemy, deep into the eye of the maelstrom . . . ** Book 5 in the horror-fantasy series by Curtis Jobling - www.wereworldbooks.co.uk ** Perfect for fans of Darren Shan, Tolkien's The Hobbit and Christopher Paolini's Eragon. The designer of Bob the Builder, creator of Frankenstein's Cat and Raa Raa the Noisy Lion, and the author/illustrator of numerous children's books, Curtis Jobling lives with his family in Cheshire, England. Early work on Aardman's Wallace & Gromit and Tim Burton's Mars Attacks led to him picking up his crayons in 1997 to design the BAFTA winning Bob. The animated series of Frankenstein's Cat, based upon Curtis's book of the same name, picked up the Pulcinella award for Best Children's Show at the 2008 International Cartoons On The Bay festival in Salerno, Italy. His noisy new preschool show, Raa Raa, can be seen on CBeebies, while his original paintings and prints sell in galleries the world over. Although perhaps best known for his work in TV and picture books, Curtis's other love has always been horror and fantasy for an older audience. Wereworld is his first series for older readers. www.wereworldbook.com www.curtisjobling.com
Old MacDonald had a zoo, ee-i-ee-i-oh! And in that zoo he had a snake, ee-i-ee-i-oh! With a hiss hiss here, and a hiss hiss there, here a hiss, there a hiss, everywhere a hiss hiss. Old MacDonald had a zoo, ee-i-ee-i-oh!" Find out what happens when Old MacDonald wins the lottery, sells his farm and buys a zoo in this clever reimagination of the classic song! Lift the flaps to reveal hilarious scene changes as the zoo animals pick off Old MacDonald's farm animals one by one, in this quirky new songbook.
Max van Helsing and a group of friends try to save the world after he discovers he has been cursed by an evil warlock who intends to reclaim the earth for monsters.
The epic Wereworld saga continues in the second installment of this thrilling series! Picking up where Rise of the Wolf leaves off, the kingdom is in disarray and Drew Ferran is grudgingly being groomed for the throne. When a revenge plot by Prince Lucas is revealed, Drew seizes the opportunity to flee his obligations in pursuit of the renegade prince. But Drew and his allies are in trouble, as they encounter rogue militias of lawless Werelords and a nation of invading Catlords determined to wrest power from Drew's paws. With the odds stacked against him, Drew must face up to his kingship and embrace the Wolf or all of Lyssia will be lost. "Game of Thrones for the tween set." —School Library Journal
Slaying.... and playing. All part of a day's work for Max Helsing. Descended from a long line of monster hunters, Max Helsing does a pretty good job of being and eighth grader by day and keeping his town safe from demons, ghouls and the occasional mummy by night. That is, until he turns thriteen and discovers he's been cursed by an ancient vampire who wants him dead - at any cost. To save the world - and his life - Max must rely on his wise-cracking best friend, cantankerous monster, computer genius neighbour, and brand-new puppy. He'll need all their help and more to break the Thirteenth Curse!
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