Although Clover was not founded until the Chester and Narrow-Gauge Railroad built a watering station in the area in the mid-1870s, its rich history dates back to the American Revolution. Kings Mountain State and National Military Parks, commemorating a patriot victory, are just minutes away. Clover's close proximity to Charlotte and the mountains has attracted many to York County, and its warm hometown atmosphere and strong sense of community make it a wonderful place to live. Images of America: Clover celebrates the history and people of Clover, from the early Scotch-Irish settlers to the present, with over 200 black-and-white images of local people, homes, industries, schools, churches, and community events. Readers are invited to contemplate a past filled with steam engines, horse-drawn carriages, and textile mills, while embracing modern-day Clover, including its sister city relationship with Larne in Northern Ireland.
The "Rogue Mage Roleplaying Game Player's Handbook" gave players all they needed to create characters to fight the fallen seraphs and their devil-spawn, adventuring in the world of Faith Hunter's apocalyptic fantasy trilogy: "Bloodring, Seraphs," and "Host." Now the "Rogue Mage RPG Game Master's Guide" gives the GM all the dragons, devil-spawn, conjure-casting Dark mages, gun-toting bandits, and branding-iron-wielding religious fanatics he needs to create challenging adventures for the heroes. The 200-page "Rogue Mage RPG Game Master's Guide" features: -complete writeups of Azazel the Aqua Dragon and Forcas from the Rogue Mage novels, as well as other, new dragons and Dark powers to challenge heroes and seraphs alike. -every monster from the novels: dragonets, devil-spawn, succubi, nightwalkers, daywalkers - plus new menaces to surprise even the best-read of players. -writeups for major and minor seraphs, ravens, flames, cherubs, Cheriour theAngel of Punishment, Raziel the Revealer of Rock, Zadkiel the Chieftain of Michael - allies for the heroes, or adversaries in certain circumstances. -rules for seraph steel, demon iron, seraphic visas, and the use of seraph feathers, bones, and other artifacts in combat and conjuring. -complete stats and histories for Thorn and Rose St. Croix, Audric Cooper, Ciana and Rupert Stanhope, Thaddeus Bartholomew, Cheran Jones, Lolo, the watcher Barak and other characters from the Rogue Mage novels. -every type of "normal" person you could expect to find: deadminers, Orthodox kirkmen, soldiers, Administration of the ArchSeraph enforcers, Enclave mages, Realm of Light kylen, bandits, Earth Invasion Heresy spies. -a guide to the wildlife of post-Apocalyptic North America, from mutant alligators to bison-hunting dire wolves. -extensive advice to the Game Master on creating a campaign, designing and running adventures, rewarding the heroes, dealing with problems, and taking the players characters to the next power level. -a complete introductory adventure, with a set of fully-detailed characters ready for the players to use straight out of the book. -And each chapter features a "Rogue Mage" vignette by Faith Hunter, plus the "Rogue Mage RPG Game Master's Guide" ends with a complete new Thorn St. Croix short story. Every hero needs a dragon to fight. We got the originals right here, hungry as Hell.
Ragnarök ; Courage and doom ; Runes of wisdom ; The aesir ; Strange ports of call ; Creatures of the nini worlds ; The ragnarök saga ; Highway to hel ; Twilight of the gods
ROGUE MAGE RPG, Role Playing in the World of Faith Hunter, Player's Handbook Authors: Christina Stiles, Faith Hunter, Raven Blackwell Edited by Spike Y. Jones" It's a century after the Seraphs have returned to Earth, fulfilling ancient scripture with fire and sword. Most of Earth's population died in the plague and resulting wars--and then came the ice age. Mankind has survived, but not without change. Wondrous new races were born following the Time of Plagues, some destined to fight alongside the seraphs of the Light, while others simply want to survive in a harsh new world. And beneath the cities and in abandoned wastelands, the forces of evil continue their age-old war with the mortals and the seraphim. These dragons and their Dark minions won't stop fighting until the world is theirs. In the "ROGUE MAGE ROLE PLAYING GAME" you join with the rogue mage Thorn St. Croix and the forces of Light to stop the fallen seraphs and their devil-spawn, adventuring in and beyond the world of Faith Hunter's apocalyptic fantasy trilogy: "Bloodring," "Seraphs," and "Hosts." The "ROGUE MAGE ROLE PLAYING GAME PLAYER'S HANDBOOK" features: - complete rules for all the mortal races of the "Rogue Mage" novels: kylen, half-seraph winged warriors; mules, half-human fighting machines; neomages who can work magic with energies left over from the Creation; daywalkers, refuges from the underground hellholes of the fallen seraphs; versatile but magic-less humans; and the seraph-touched, a new race yet to find it's place in the post apocalyptic-world. - dozens of Skills, scores of Drawbacks, over 100 Conjures, and over 200 Talents for heroes to choose from. - a half-dozen pre-made characters so play can begin immediately. - a luck point system that encourages players to take chances and keep the action moving, and the allegiance system that turns a hero's choices in the war between Darkness and Light into something more than just words on a character sheet. - player character gear from swords to shotguns to helicopter gunships, as well as magic weapons, energy-filled spell amulets, and demonic and seraphic artifacts. - simple combat rules that resolve attacks and damage in a single role and full-scale battles in only a few short minutes. - with the addition of a single 20-sided die, some paper & pencils, and a free adventure downloaded from www.roguemage.net or one found in the "Rogue Mage RPG Master's Guide," everything needed to play "Rogue Mage" today. Grab your dragon-gun, we're goin' hunting!
Although Clover was not founded until the Chester and Narrow-Gauge Railroad built a watering station in the area in the mid-1870s, its rich history dates back to the American Revolution. Kings Mountain State and National Military Parks, commemorating a patriot victory, are just minutes away. Clover's close proximity to Charlotte and the mountains has attracted many to York County, and its warm hometown atmosphere and strong sense of community make it a wonderful place to live. Images of America: Clover celebrates the history and people of Clover, from the early Scotch-Irish settlers to the present, with over 200 black-and-white images of local people, homes, industries, schools, churches, and community events. Readers are invited to contemplate a past filled with steam engines, horse-drawn carriages, and textile mills, while embracing modern-day Clover, including its sister city relationship with Larne in Northern Ireland.
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