The Big 50: Cincinnati Reds is an amazing, full-color look at the 50 men and moments that made the Reds the Reds. Experienced sportswriters Chad Dotson and Chris Garber recount the living history of the Reds, counting down from No. 50 to No. 1. Big 50: Reds brilliantly brings to life the Reds remarkable story, from Johnny Bench and Barry Larkin to the roller coaster that was Pete Rose to the team's 1990 World Series championship and Todd Frazier's 2015 Home Run Derby win.
Many athletes are SUPERSTARS. Many coaches are LEGENDS. Many moments are CLASSICS. But which are the best of the best? Which ten will make THE MAD DOG HALL OF FAME? “Opining about sports in a spirited fashion is Chris Russo’s specialty.” – Bob Costas The All-Time Top-Ten Players in Baseball, NFL Football, NBA Basketball, College Basketball, College Football The Top-Ten Coaches of All Time The All-Time Top-Ten Movers and Shakers in Sports The Top-Ten Sports Moments in History of All Time The Top-Ten Sports Venues of All Time It’s The Big Question in the world of sports: Who’s number one? Which player? Which coach? Which team? Now, the authors of the acclaimed New York Times bestseller, The Mad Dog 100: The Greatest Sports Arguments of All Time, get down and dirty to tackle the central issue that consumes every sports fan: Which players, teams, venues, and moments would make the top-ten list of all time? With characteristic candor, explosive energy, and unquestioned expertise, top-rated sports talk radio personality Christopher “Mad Dog” Russo tackles the tough questions head-on and creates his own personal Hall of Fame. But the Mad Dog sets the bar much higher than usual—only ten honorees are inducted in each category—so plenty of all-time greats will find themselves on the outside looking in. Russo ranks Lou Gehrig, Willie Mays, and Walter Johnson…and one of them doesn’t even make the cut. He ranks Jerry Rice and Dick Butkus and Mean Joe Greene…and try telling one of them he’ll have to pay admission to get into this Hall of Fame. He takes sides and ranks Fenway Park ahead of Yankee Stadium…or will it be the other way around? He names the single greatest sports moment of all time, across all sports…and no, it’s not what you think. Each enticing chapter is packed full of intriguing facts and sidebars, including tidbits that will surprise even the most seasoned sports fan. The magic of Russo’s analysis is not just an explanation of who makes the cut and who does not–but why. THE MAD DOG HALL OF FAME is essential reading–the kind of book every sports enthusiast will want to have on hand as a quick reference guide to the best of the best. Russo and St. John have crafted an entertaining, fast-paced, and provocative tour of the world of sports, chock-full of close calls and tough choices designed not to end arguments…but to start them.
Very little has been documented about the early days of pro football and the pioneers who had a major influence in the history of the NFL. Chris Willis, head of the Research Library at NFL Films, seeks to address this neglect. In this collection of original and archival interviews, former players, owners, fans, family members and league officials provide a rare glimpse into the origins of professional football. Full of rich anecdotes, early stars such as Red Grange, Jim Thorpe, Dutch Clark, Glenn Presnell, and Pete Henry are brought back to the playing field. The interviews also reveal how small towns in Ohio such as Canton, Akron, Columbus, and Dayton came to host franchises, as the state became a major force in the founding and growth of the NFL. Old Leather provides the reader with a firsthand look at a period that has largely been ignored. It recalls what the era of professional football was like in the age of leather helmets, no television, dirt fields, small salaries and when playing for the love of the game was its own reward. This book will appeal not only to historians, sportswriters, and scholars, but also to die-hard fans and general history buffs who can never get enough of America's favorite sport. Contains 17 photographs of players, owners, and teams.
Capturing such quintessentially American pastimes as baseball and road trips in one fascinating work, this updated and expanded guide chronicles more than 500 important events in baseball history with detailed descriptions of the event and information on each location. Packed with historical data, trivia, photographs, and baseball lore, entries include the birthplaces of baseball legends, ballparks, museums and halls of fame, final resting places, and many locations that are no longer standing. From out-of-the-way spots to the most popular stadiums in the U.S. and Canada, no site is too small or insignificant to be included in this comprehensive directory. Entries include the Buckminster Hotel in Boston, where the Black Sox planned their fix of the 1919 World Series; the original little league field and museum in Williamsport, Pennsylvania; the birthplace of Jackie Robinson; the place where Mickey Mantle was discovered by a scout from the New York Yankees; and the site of the original Wrigley Field, erected in Los Angeles in 1925.
In 1973, a young filmmaker named George Lucas scribbled some notes for a far-fetched space-fantasy epic. Some forty years and 37 billion later, Star Wars -- related products outnumber human beings, a growing stormtrooper army spans the globe, and "Jediism" has become a religion in its own right. Lucas's creation has grown into far more than a cinematic classic; it is, quite simply, one of the most lucrative, influential, and interactive franchises of all time. Yet incredibly, until now the complete history of Star Wars -- its influences and impact, the controversies it has spawned, its financial growth and long-term prospects -- has never been told. In How Star Wars Conquered the Universe, veteran journalist Chris Taylor traces the series from the difficult birth of the original film through its sequels, the franchise's death and rebirth, the prequels, and the preparations for a new trilogy. Providing portraits of the friends, writers, artists, producers, and marketers who labored behind the scenes to turn Lucas's idea into a legend, Taylor also jousts with modern-day Jedi, tinkers with droid builders, and gets inside Boba Fett's helmet, all to find out how Star Wars has attracted and inspired so many fans for so long. Since the first film's release in 1977, Taylor shows, Star Wars has conquered our culture with a sense of lightness and exuberance, while remaining serious enough to influence politics in far-flung countries and spread a spirituality that appeals to religious groups and atheists alike. Controversial digital upgrades and poorly received prequels have actually made the franchise stronger than ever. Now, with a savvy new set of bosses holding the reins and Episode VII on the horizon, it looks like Star Wars is just getting started. An energetic, fast-moving account of this creative and commercial phenomenon, How Star Wars Conquered the Universe explains how a young filmmaker's fragile dream beat out a surprising number of rivals to gain a diehard, multigenerational fan base -- and why it will be galvanizing our imaginations and minting money for generations to come.
At the beginning of the Roaring Twenties the NFL was just a footnote within the landscape of American sports. The early pro game was played on dirt fields by vagabond athletes who would beat up or punch out their opponent for fifty dollars a game. But one team was different than the rest: the Oorang Indians. Comprised entirely of Native Americans and led by star athlete Jim Thorpe, the Oorang Indians were an instant hit in almost every city they visited. In Walter Lingo, Jim Thorpe, and the Oorang Indians: How a Dog Kennel Owner Created the NFL's Most Famous Traveling Team, NFL historian Chris Willis tells the story of this unique and fascinating part of professional football history. In 1922 Walter Lingo, a dog kennel owner from tiny La Rue, Ohio, joined forces with Jim Thorpe, the country’s greatest athlete, to create the Oorang Indians. Willis recounts how Lingo used the football team, the star attraction of player-coach Thorpe, and the all Native-American squad to help advertise his kennel and sell dogs, putting the small town of La Rue on the map. With the complete cooperation of the Lingo family and unlimited access to family photos and archives, Walter Lingo, Jim Thorpe, and the Oorang Indians provides an up-close and behind-the-scenes view into the making of this little-known team. It is a remarkable story that will be enjoyed by football fans and historians alike.
Founded in 1920, the National Football League chose famed athlete Jim Thorpe as its first president, a position he held briefly until a successor was elected. From 1921 to 1939, Joe F. Carr guided the sport of professional football with intelligence, hard work, and a passion that built the foundation of what the NFL has become: the number one sports organization in the world. During his eighteen-year tenure as NFL President, Carr created the organization's first Constitution & By-Laws; implemented the standard player's contract; wrote the NFL's first-ever Record and Fact Book; helped split the NFL into two divisions and establish the NFL's World Championship Game; started keeping league statistics; and developed the NFL Draft. But Carr's greatest achievement was creating a vision for the NFL as a big-city sport. By skillfully recruiting financially capable owners to operate NFL franchises in big market cities, he created the solid foundation for the league's successful future. While the sport has grown to unheard of heights, Carr's name and accomplishments have been lost and forgotten. The Man Who Built the National Football League: Joe F. Carr captures the life and career of this pivotal figure in professional sports, chronicling the many achievements of a man whose vision helped shaped what the NFL is today. With unlimited access and complete cooperation from the Carr family—including family interviews, personal letters, and family photos—as well as NFL League Minutes, Willis recounts the fascinating life and career of a man dedicated to the game.
This undergraduate textbook provides a broad overview of the ways in which ‘adventurous practices’ influence, and are influenced by, the world around them. The concept of adventure is one that is too often tackled within subject silos of philosophy, education, tourism, or leisure. While much of the analysis is strong, there is little cross-pollination between disciplines. Adventure & Society pulls together the threads of these discourses into one coherent treatment of the term ‘adventure’ and the role that it plays in human social life of the 21st century. It explores how these practices can be considered more deeply through theoretical discourses of capitalism, identity construction, technology and social media, risk-taking, personal development, equalities, and sustainability. As such, the book speaks to a broad audience of undergraduate and postgraduate students across diverse subject areas, and aims to be an accessible starting point for deeper inquiry.
In 1901 workers at the Panhandle shops of the Pennsylvania Railroad in Columbus, Ohio formed a professional football team called the Columbus Panhandles. The railroad workers, mainly European immigrants, learned the game of football not on college gridirons, but on the sandlots of railroad yards during their lunch breaks. With the leadership of an innovative team manager and its tough physical play, the Panhandles went on to play for more than twenty years as one of the most successful teams in the rag-tag days of professional football. Incorporating original interviews and actual newspaper accounts, Chris Willis recreates the largely forgotten story of this unique squad of men. In The Columbus Panhandles: A Complete History of Pro Football's Toughest Team, 1900-1922, Willis shows how team manager, future NFL commissioner Joseph Carr, used the perks of free railroad travel for employees and the gate attraction of the famous Nesser brothers to build pro football's most successful traveling team. Season by season, Willis provides a fascinating account of the team's spectacular triumphs and crushing losses. Full of wonderful newspaper quotes, entertaining anecdotes, and many original photos, The Columbus Panhandles also profiles a number of principle figures in the team's history, most notably manager Joe Carr and the six Nesser brothers who comprised the heart of the squad for many years. Written to honor the legacy of the Columbus Panhandles, this book will be of interest to historians, sportswriters and general football fans eager to learn about the early days of professional football.
A dangerous American is in town, but is he really responsible for a deadly crime spree in Leeds? Leeds, June 1913. Deputy Chief Constable Tom Harper is a busy man. He's overseeing a national suffragist pilgrimage due in Leeds that his wife Annabelle intends to join, and his daughter Mary has exciting plans of her own. Then a letter arrives from police in New York: Davey Mullen, an American gangster born in Leeds, is on his way back to the city, fleeing a bloody gang war. Despite Tom’s best efforts to keep an eye on him, Davey’s arrival triggers a series of chilling events in the city. Is he responsible for the sudden surge in crime, violence and murder on Leeds’s streets? Facing a mounting workload, Tom must hunt down a cold-blooded killer while also confronting danger and tragedy close to home.
In The Art of a Beautiful Game, Chris Ballard, the award-winning Sports Illustrated writer who has covered the NBA for the past decade, goes behind the scenes to examine basketball in ways that will surprise even die-hard fans. An inveterate hoops junkie who played some college ball, Ballard sits down with the NBA's most passionate, cerebral players to find out their tricks of the trade and to learn what drives them, taking readers away from the usual sports talk radio fodder and deep into the heart of the game. Ballard talks to Dwight Howard, a prolific shot-blocker, about the enervating feeling of meeting another man at the height of his leap; challenges Steve Kerr to a game of H-O-R-S-E to understand the mentality of a pure shooter; reveals the roots of Kobe Bryant's unmatched killer instinct; and spends time with LeBron James to better understand both his mental game and his seemingly unlimited physical skills. He tracks down renowned dunkers from Dominique to Shaq to explore the impact of the dunk on the modern game, shadows Shane Battier during his preparations to defend LeBron, takes lessons from a freethrow shooting guru who once hit 2,750 in a row, and attends an elite NBA training camp to feel the pain that turns a prospect into a pro. Packed with lively characters and basketball history, and grounded in superb writing and the reportage that is the hallmark of Sports Illustrated, The Art of a Beautiful Game is an often witty, always insightful look at the men like Steve Nash, Yao Ming, and Alonzo Mourning who devote themselves to this elegant and complicated sport. It ultimately provides basketball fans what they all want: an inside read on the game they love.
Fossil Poetry provides the first book-length overview of the place of Anglo-Saxon in nineteenth-century poetry in English. It addresses the use and role of Anglo-Saxon as a resource by Romantic and Victorian poets in their own compositions, as well as the construction and 'invention' of Anglo-Saxon in and by nineteenth-century poetry. Fossil Poetry takes its title from a famous passage on 'early' language in the essays of Ralph Waldo Emerson, and uses the metaphor of the fossil to contextualize poetic Anglo-Saxonism within the developments that had been taking place in the fields of geology, palaeontology, and the evolutionary life sciences since James Hutton's apprehension of 'deep time' in his 1788 Theory of the Earth. Fossil Poetry argues that two, roughly consecutive phases of poetic Anglo-Saxonism took place over the course of the nineteenth century: firstly, a phase of 'constant roots' whereby Anglo-Saxon is constructed to resemble, and so to legitimize a tradition of English Romanticism conceived as essential and unchanging; secondly, a phase in which the strangeness of many of the 'extinct' philological forms of early English is acknowledged, and becomes concurrent with a desire to recover and recuperate the fossils of Anglo-Saxon within contemporary English poetry. The volume advances new readings of work by a variety of poets including Walter Scott, Henry Longfellow, William Wordsworth, William Barnes, Walt Whitman, Ralph Waldo Emerson, William Morris, Alfred Tennyson, and Gerard Hopkins.
Chris Murray reveals the largely unknown and rather surprising history of the British superhero. It is often thought that Britain did not have its own superheroes, yet Murray demonstrates that there were a great many in Britain and that they were often used as a way to comment on the relationship between Britain and America. Sometimes they emulated the style of American comics, but they also frequently became sites of resistance to perceived American political and cultural hegemony, drawing upon satire and parody as a means of critique. Murray illustrates that the superhero genre is a blend of several influences, and that in British comics these influences were quite different from those in America, resulting in some contrasting approaches to the figure of the superhero. He identifies the origins of the superhero and supervillain in nineteenth-century popular culture such as the penny dreadfuls and boys' weeklies and in science fiction writing of the 1920s and 1930s. He traces the emergence of British superheroes in the 1940s, the advent of "fake" American comics, and the reformatting of reprinted material. Murray then chronicles the British Invasion of the 1980s and the pivotal roles in American superhero comics and film production held by British artists today. This book will challenge views about British superheroes and the comics creators who fashioned them. Murray brings to light a gallery of such comics heroes as the Amazing Mr X, Powerman, Streamline, Captain Zenith, Electroman, Mr Apollo, Masterman, Captain Universe, Marvelman, Kelly's Eye, Steel Claw, the Purple Hood, Captain Britain, Supercats, Bananaman, Paradax, Jack Staff, and SuperBob. He reminds us of the significance of many such creators and artists as Len Fullerton, Jock McCail, Jack Glass, Denis Gifford, Bob Monkhouse, Dennis M. Reader, Mick Anglo, Brendan McCarthy, Alan Moore, Grant Morrison, Dave Gibbons, and Mark Millar.
The Polo Grounds is one of baseball's most sacred ballparks. Built below Coogan's Bluff in 1891, the bathtub-shaped stadium played host to iconic baseball moments, including Willie Mays's famous catch in the 1954 World Series and Bobby Thomson's "shot heard "round the world." The era before those moments holds a history all its own, when the New York Giants, Yankees, and the football Giants shared the park. The dawn of the 20th century through the 1920s is a rarely seen chapter in Polo Grounds history, and it is presented here for the first time in all of its photographic glory.
In 2019 the NFL celebrated its 100th season. During that historic year the league selected an All-Time Team of 100 former star players. Among them were seven from before football's free substitution rule (1920-1945), two-way players who were skilled at both offense and defense. They were: Sammy Baugh (Quarterback), Dutch Clark (Running Back), Dan Fortmann (Guard), Mel Hein (Center), Cal Hubbard (Tackle), Don Hutson (Wide Receiver) and Bill Hewitt (Defensive End). There were more than just seven great players from those years, when men in leather helmets played multiple positions on dirt fields for modest salaries. This book ranks the NFL's top two-way players, with detailed biographies and analysis by their contemporaries.
Whether it's the hacker who caught his own ricocheted drive, the pro who stripped down to his shorts to play a shot, or the caddie who lost a golf bag during a round, one thing is certain: Golf is a funny game." -From the introduction From bogies and birdies to par shots and eagles, Zullo offers outrageously funny golf tales certain to entertain golf's millions of enthusiasts. More Golf Is a Funny Game From Arnie's infamous run-in with the ninth tee at Rancho Park Golf Course to the amateur hacker who was hit in the head by his own ricocheting golf ball, Allan Zullo presents more than 100 sidesplitting anecdotes of life on the green for linksmen and women in dire need of a laugh and a lower handicap. Recounting mulligans and master strokes from the days hickory shafts ruled the fairways to the 2006 PGA, Champions, and LPGA Tours, this comical compendium is executed with the precision of a flawless bunker shot into the cup.
Capturing such quintessentially American pastimes as baseball and road trips in one fascinating work, the updated and expanded third edition of Chris Epting’s Roadside Baseball chronicles more than 500 important events in baseball history with detailed descriptions of the event and information on each location. Packed with historical data, trivia, photographs, and baseball lore, entries include the birthplaces of baseball legends, ballparks, museums and halls of fame, final resting places, and many locations that are no longer standing. From out-of-the-way spots to the most popular stadiums in the U.S. and Canada, no site is too small or insignificant to be included in this comprehensive guide. The third edition of Roadside Baseball includes hundreds of newly discovered landmarks, including the former locations of stadiums that have been torn down since the last edition of the book (Yankee stadium, Shea stadium, Tiger stadium, etc.), information on the Negro Leagues Baseball Marker project which has placed headstones around the country to honor forgotten African-American ballplayers, new exhibits at existing MLB parks, and suggested daytrip itineraries located near your favorite stadiums. Other new entries include the actual diamond used for the classic film, The Sandlot; the exact location where Mickey Mantle’s legendary 565-foot blast landed; the baseball field in Orange County, California where many believe Babe Ruth hit the longest home run of his career against the great Walter Johnson (along with extremely rare photos of Ruth both batting and pitching during that very game); the newly marked location in Kekionga, Indiana where the first major league game was played in 1871; all 29 markers along the new “Hot Springs Baseball Trail” celebrating baseball history in Arkansas; and Heckscher Fields in Central Park, New York, where Larry David’s softball team played in an episode of “Curb Your Enthusisam.” Entries from the previous edition include the Buckminster Hotel in Boston, where the Black Sox planned their fix of the 1919 World Series; the original little league field and museum in Williamsport, Pennsylvania; the birthplace of Jackie Robinson; the place where Mickey Mantle was discovered by a scout from the New York Yankees; and the site of the original Wrigley Field, erected in Los Angeles in 1925. The third edition of Roadside Baseball is the most comprehensive book ever written on the locations of baseball landmarks, and the perfect gift for baseball fans of all ages!
This latest edition in the Denby & District series opens up in its own unique and in depth style. It begins with a chronicle of the area dating from Medieval times to the 18th century. Most of the documents utilised have never before been published and include a transcription of a petition signed by villagers to exonerate the Denby witches. The books scope is wider then ever before with extensive details on Skelmanthorpe and Cumberworth. Here examined are such subjects as the field nmanufacturing family and the evangelist, Issac Marsden. Extensive details from the 19th century include Denby Poor Law records, Turnpike Roads, the 1881 Census Returns and extracts from the Barnsley Chronicle 1876–1896, detailing the trials and tribulations of the locals at the time. The well known Denby Dale born actor, Paul Copley, also tells the story of his life and career. The book is packed with new and never before published information, photographs and family trees and is a must for anyone with an interest in the area.
This timely new edition of the Longman Companion to Britain since 1945 (compiled by the series editors themselves) provides a wide-ranging compendium of key facts and figures on British history from the start of the landmark Attlee government in 1945 to the final years of the 1990s. The book embraces all major aspects of British history, government and society, reflecting the massive social, political and economic changes that have transformed the face of Britain since the end of the Second World War. Fully revised and updated, this new edition covers the advent of Tony Blair, the electoral victory of New Labour in 1997 and the major constitutional changes currently underway in Britain. This book will be invaluable to anyone interested in the history and politics of post-war Britain - from students and teachers to party activists and lovers of reader-friendly reference books.
Strange Likeness provides the first full account of how Old English (or Anglo-Saxon) was rediscovered by twentieth-century poets, and the uses to which they put that discovery in their own writing. Chapters deal with Ezra Pound, W. H. Auden, Edwin Morgan, and Seamus Heaney. Stylistic debts to Old English are examined, along with the effects on these poets' work of specific ideas about Old English language and literature as taught while these poets were studying the subject at university. Issues such as linguistic primitivism, the supposed 'purity' of the English language, the politics and ethics of translation, and the construction of 'Englishness' within the literary canon are discussed in the light of these poets and their Old English encounters. Heaney's translation of Beowulf is fully contextualized within the body of the rest of his work for the first time.
Hundreds of major leaguers--including the Hall of Fame's Hank Greenburg, Johnny Mize, Rod Carew, Carl Yastrzemski and Joe Morgan--got their starts in North Carolina, where baseball has been a fixture in the state for nearly 100 years--in Charlotte and Durham (whose Bulls were in the 1988 film Bull Durham) as well as Red Springs and Snow Hill. Following an historical statewide overview, year by year summaries and histories are provided for each of the 72 towns, from Albemarle to Zebulon. Notable players and club records are listed for each year, and the causes for the rise and fall of baseball in the different towns are discussed. Biographies of 20 prominent minor leaguers are included, as is an appendix of nearly 2,000 major leaguers who played for a North Carolina team. The state's Negro League and textile league histories are also related.
The comic book has become an essential icon of the American Century, an era defined by optimism in the face of change and by recognition of the intrinsic value of democracy and modernization. For many, the Middle Ages stand as an antithesis to these ideals, and yet medievalist comics have emerged and endured, even thrived alongside their superhero counterparts. Chris Bishop presents a reception history of medievalist comics, setting them against a greater backdrop of modern American history. From its genesis in the 1930s to the present, Bishop surveys the medievalist comic, its stories, characters, settings, and themes drawn from the European Middle Ages. Hal Foster's Prince Valiant emerged from an America at odds with monarchy, but still in love with King Arthur. Green Arrow remains the continuation of a long fascination with Robin Hood that has become as central to the American identity as it was to the British. The Mighty Thor reflects the legacy of Germanic migration into the United States. The rugged individualism of Conan the Barbarian owes more to the western cowboy than it does to the continental knight-errant. In the narrative of Red Sonja, we can trace a parallel history of feminism. Bishop regards these comics as not merely happenchance, but each success (Prince Valiant and The Mighty Thor) or failure (Beowulf: Dragon Slayer) as a result and an indicator of certain American preoccupations amid a larger cultural context. Intrinsically modernist paragons of pop-culture ephemera, American comics have ironically continued to engage with the European Middle Ages. Bishop illuminates some of the ways in which we use an imagined past to navigate the present and plots some possible futures as we valiantly shape a new century.
Covering theory where useful, but maintaining an emphasis on practice, this helpful book provides teachers and lecturers with an accessible introduction to e-learning.
One of the most relentlessly brilliant studies of twentieth-century Britain ... these young historians have found a marvellous theme and stuck to it. Theirs is the glory!' Professor Arthur Marwick, History The 1930s - remembered as the decade of dole queues and hunger marches, mass unemployment, the means test, and the rise of fascism - also saw the development of new industries, the growth of comfortable suburbia, and rising standards of living for many. In Britain in the Depression, the authors look behind the legends for an objective - and timely - reassessment, as Britain again struggles with the economic and spiritual ills of recession and unemployment.
Utilising the very best archive photographs that have survived the ravages of time, Ye Olde Townships is a unique record of the changing face of the district. This book provides an historical window into the landscape and lives of the people who created the villages we know today.
THE INSTANT SUNDAY TIMES BESTSELLER 'A joyously funny and absurd steampunk frolic that satirises both the era in which it is set and our own age' FINANCIAL TIMES From the creators of the acclaimed audio drama podcast Victoriocity comes a cozy scifi mystery set in the chaotic metropolis of Even Greater London - unmissable for fans of Ben Aaronovitch's Rivers of London series and Terry Pratchett's Discworld. EVEN GREATER LONDON, 1887: a vast, uninterrupted urban plane encompassing the entire lower half of England and, for complex reasons, only the upper third of the Isle of Wight... The immense Tower casts electricity across the sky itself, powering the mind-boggling mechanisms of the city below; the notorious engineer-army swarms through its very veins, building, demolishing, and rebuilding whatever they see fit; and - at the heart of it all - sits the country's first ever private detective agency. Archibald Fleet and Clara Entwhistle hoped things would pick up quickly for their new enterprise. No one is taking them seriously, but their break will come soon. Definitely... Probably. Meanwhile, police are baffled by a series of impossible bank robberies, their resources wholly absorbed by the case. Which means that when a woman witnesses a kidnapping, Fleet-Entwhistle Private Investigations is the only place she can turn for help. Luckily they're more than happy to oblige. But what's the motive behind the kidnap? As Clara and Fleet investigate, they find more than they could ever have imagined... READERS ARE LOVING HIGH VAULTAGE: 'One of the most original stories I've read' NetGalley review 'Clever, original, funny, sharp, satirical and incredibly entertaining' NetGalley review 'My favourite steampunk/humorous alt history novel' NetGalley review 'A wonderful escape from real life' NetGalley review 'Great fun and endlessly inventive. This was a riotously imaginative read' NetGalley review 'Reminds me of the Discworld books, which is NOT a comparison I use lightly' NetGalley review __________________ Chris and Jen Sugden's book 'High Vaultage' was a No. 5 Sunday Times bestseller w/c 18-03-2024.
In celebration of the National Football League’s 100th season, noted football historian Chris Willis brings to life the story of Red Grange, the nation’s first NFL star, in this definitive biography. Harold “Red” Grange became a national sensation as a junior halfback at the University of Illinois in the 1920s. He quickly joined other great athletes of the Roaring Twenties such as Bobby Jones, Jack Dempsey, and Babe Ruth in enthralling audiences on the radio and in newspapers on a daily basis. A year later the "Galloping Ghost" stunned the country by dropping out of school after his last collegiate game and going pro with the six year old NFL, signing with the Chicago Bears. In Red Grange: The Life and Legacy of the NFL’s First Superstar, Chris Willis tells the remarkable story of a humble football player who rose to fame in the 1920s and became an icon. With unlimited access and complete cooperation of the Grange family, Willis offers new insight into Grange’s rags-to-riches story, including details about his tomboy mother who died when Grange was six years old and never-before-published information on Grange’s barnstorming tour with the Chicago Bears that instantly gave credibility to the fledgling NFL. With over fifty original interviews, personal letters to and from Grange, and more than forty photos, this definitive biography reveals in intimate detail the life of a sports pioneer. Whether as a player, coach, broadcaster, pitchman, Hall of Famer, ambassador, or icon, Red Grange was, and still is, the face of the early NFL and one of the greatest athletes of all-time.
Nonlinear pedagogy is a powerful paradigm for understanding human movement and for designing effective teaching, coaching and training programs in sport, exercise and physical education. It addresses the inherent complexity in the learning of movement skills, viewing the learner, the learning environment and the teacher or coach as a complex interacting system, with the constraints of individual practice tasks providing the platform for functional movement behaviours to emerge. This is the first book to explain this profoundly important new approach to skill acquisition, introducing key theoretical ideas and best practice for students, teachers and coaches. The first section of the book offers a general theoretical framework to explain processes of skill acquisition and the learning of movement skills. The book then defines nonlinear pedagogy, and outlines its key principles of practice. It offers a thorough and critical appraisal of the optimal use of instructional constraints and practice design, and discusses methods for creating challenging and supportive individualised learning environments at developmental, sub-elite and elite levels of performance. Every chapter contains cases and examples from sport and exercise contexts, providing guidance on practice activities and lessons. Nonlinear Pedagogy in Skill Acquisition is an essential companion for any degree level course in skill acquisition, motor learning, sport science, sport pedagogy, sports coaching practice, or pedagogy or curriculum design in physical education.
• More than 380 birthplaces profiled • Birthplaces of all 44 presidents • Packed with photos of people and places Elvis, blue jeans, Abraham Lincoln, plutonium, Slinkys, Frank Sinatra, Cobb salad, Superman, Lucille Ball, e-mail, baseball, Mark Twain, flight, McDonalds, and hundreds of other notable people and things all have birthplaces. Some are gone and marked only by a plaque, but others have been preserved and even transformed into museums. This guidebook is packed with entries on American birthplaces of all sorts, taking travelers state-by-state to a variety of locations.
Written by the renowned TV presenter Chris Packham, this book is suitable for anybody with an interest in urban wildlife and conservation. This new edition is suitable for anybody with an interest in urban wildlife and conservation and is written by the renowned TV presenter Chris Packham. It is an educational and striking guide to the full range of wildlife that can be found in all manner of urban habitats in our towns and cities. Increasingly, wildlife is finding a home in our built-up, concrete and noisy cities. Urban sites such as canals, disused railway embankments, reservoirs, rubbish tips and inner-city gardens are becoming popular abodes for a huge number of species. This book is at once a source to the best urban sites in Britain and the different habitats that exist there, and a revealing field guide to the wildlife inhabiting these city locations. Beautiful illustrations, stunning photographs and informed reference material combine with this popular author's entertaining style to bring a novel look at wildlife away from the countryside.
Social play is about relating to others, playing and making friends - all of which are key elements for social inclusion, adjustment and well-being. The Social Play Record is a practical resource for assessing and developing social play in children with autistic spectrum disorders (ASDs) or difficulties with social interaction. This toolkit is designed to be used collaboratively with children, parents, carers and practitioners. It is suitable for assessing children of all learning abilities and stages of development, from early infancy to adolescence, and includes photocopiable assessment and intervention materials. The toolkit is divided into user-friendly sections, including: * a guidance section, which also gives information on what constitutes social play, its significance, development and how to address social interaction difficulties * an assessment section for recording stages of social play and key abilities, such as independent and peer play, friendship and advanced group skills * an intervention section, which gives step-by-step directions for developing key social play skills. Parents, teachers and professionals working with or caring for a child with social interaction difficulties will find this toolkit an essential assessment resource.
Most readers think that superheroes began with Superman’s appearance in Action Comics No. 1, but that Kryptonian rocket didn’t just drop out of the sky. By the time Superman’s creators were born, the superhero’s most defining elements—secret identities, aliases, disguises, signature symbols, traumatic origin stories, extraordinary powers, self-sacrificing altruism—were already well-rehearsed standards. Superheroes have a sprawling, action-packed history that predates the Man of Steel by decades and even centuries. On the Origin of Superheroes is a quirky, personal tour of the mythology, literature, philosophy, history, and grand swirl of ideas that have permeated western culture in the centuries leading up to the first appearance of superheroes (as we know them today) in 1938. From the creation of the universe, through mythological heroes and gods, to folklore, ancient philosophy, revolutionary manifestos, discarded scientific theories, and gothic monsters, the sweep and scale of the superhero’s origin story is truly epic. We will travel from Jane Austen’s Bath to Edgar Rice Burroughs’s Mars to Owen Wister’s Wyoming, with some surprising stops along the way. We’ll meet mad scientists, Napoleonic dictators, costumed murderers, diabolical madmen, blackmailers, pirates, Wild West outlaws, eugenicists, the KKK, Victorian do-gooders, detectives, aliens, vampires, and pulp vigilantes (to name just a few). Chris Gavaler is your tour guide through this fascinating, sometimes dark, often funny, but always surprising prehistory of the most popular figure in pop culture today. In a way, superheroes have always been with us: they are a fossil record of our greatest aspirations and our worst fears and failings.
Offering a fresh approach to the familiar concept of all-time baseball teams, this exhaustive work ranks more than 2,500 players by state of birth and includes both major league and Negro League athletes. Each chapter covers one state and opens with the all-time team, naming a top selection for each position followed by honorable mentions. Also included are all-time stat leaders in nine categories--games, hits, average, RBI, home runs, stolen bases, pitching wins, strikeouts and saves--a brief overview of the state's baseball history, notable player achievements, historic baseball places to see, potential future stars, a comprehensive list of player nicknames, and the state's all-time best player.
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