Hi. In your hands, right now, you hold the culmination of thousands of years of human intelligence, ingenuity, and brilliance. Now put your goddamn phone down and pay attention to my book. What is in my book, you ask? (I'm really glad you asked, by the way, because now I get to tell you.) Time travel. Gay marriage. Sportsballing. Futuristic goggles that DO NOTHING. Tiny brags from my publisher, stuff like: "This is an uproarious, uncensored take on empathy, personal responsibility, and what it means to be human." Excessive brags about myself: "An extraordinarily clever, punishingly funny, sharp-tongued blogosphere star, NFL player, husband and father, one-time violin prodigy, voracious lifetime reader, obsessive gamer, and fearless champion of personal freedom." Oh, and also an essay on the Pope's Twitter account. Honestly, if that doesn't draw you in, there's no hope left for humanity. I also give my own funeral eulogy, in case you were hoping I'd go away and die now! So please, join me in the glorious art of windmill tilting by reading this "collection of rousing, uncensored personal essays, letters, and stories" (I have no idea why that's in quotes). Join the herd of Beautifully Unique Sparkleponies. (You know you want to.)
Otaku is the debut novel from former NFL player and tech enthusiast Chris Kluwe, with a story reminiscent of Ready Player One and Ender's Game. Ditchtown. A city of skyscrapers, built atop the drowned bones of old Miami. A prison of steel, filled with unbelievers. A dumping ground for strays, runaways, and malcontents. Within these towering monoliths, Ashley Akachi is a young woman trying her best to cope with a brother who's slipping away, a mother who's already gone, and angry young men who want her put in her place. Ditchtown, however, is not the only world Ash inhabits. Within Infinite Game, a virtual world requiring physical perfection, Ash is Ashura the Terrible, leader of the Sunjewel Warriors, loved, feared, and watched by millions across the globe. Haptic chambers, known as hapspheres, translate their every move in the real to the digital—and the Sunjewel Warriors' feats are legendary. However, Ash is about to stumble upon a deadly conspiracy that will set her worlds crashing together, and in the real, you only get to die once... At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
The Falconers: Fort Eden is a 19th Century monster-hunting thriller set an alternate New Zealand, one of the last places on Earth to be colonised by the British Empire. And the monsters in question are called Cullers. Since they're quite terrifying and defy description, we invite you to simply meet them for yourselves...perhaps after a stiff drink and once you have donned your adult 'dependables'.
Otaku is the debut novel from former NFL player and tech enthusiast Chris Kluwe, with a story reminiscent of Ready Player One and Ender's Game. Ditchtown. A city of skyscrapers, built atop the drowned bones of old Miami. A prison of steel, filled with unbelievers. A dumping ground for strays, runaways, and malcontents. Within these towering monoliths, Ashley Akachi is a young woman trying her best to cope with a brother who's slipping away, a mother who's already gone, and angry young men who want her put in her place. Ditchtown, however, is not the only world Ash inhabits. Within Infinite Game, a virtual world requiring physical perfection, Ash is Ashura the Terrible, leader of the Sunjewel Warriors, loved, feared, and watched by millions across the globe. Haptic chambers, known as hapspheres, translate their every move in the real to the digital—and the Sunjewel Warriors' feats are legendary. However, Ash is about to stumble upon a deadly conspiracy that will set her worlds crashing together, and in the real, you only get to die once... At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Hi. In your hands, right now, you hold the culmination of thousands of years of human intelligence, ingenuity, and brilliance. Now put your goddamn phone down and pay attention to my book. What is in my book, you ask? (I'm really glad you asked, by the way, because now I get to tell you.) Time travel. Gay marriage. Sportsballing. Futuristic goggles that DO NOTHING. Tiny brags from my publisher, stuff like: "This is an uproarious, uncensored take on empathy, personal responsibility, and what it means to be human." Excessive brags about myself: "An extraordinarily clever, punishingly funny, sharp-tongued blogosphere star, NFL player, husband and father, one-time violin prodigy, voracious lifetime reader, obsessive gamer, and fearless champion of personal freedom." Oh, and also an essay on the Pope's Twitter account. Honestly, if that doesn't draw you in, there's no hope left for humanity. I also give my own funeral eulogy, in case you were hoping I'd go away and die now! So please, join me in the glorious art of windmill tilting by reading this "collection of rousing, uncensored personal essays, letters, and stories" (I have no idea why that's in quotes). Join the herd of Beautifully Unique Sparkleponies. (You know you want to.)
The Falconers: Fort Eden is a 19th Century monster-hunting thriller set an alternate New Zealand, one of the last places on Earth to be colonised by the British Empire. And the monsters in question are called Cullers. Since they're quite terrifying and defy description, we invite you to simply meet them for yourselves...perhaps after a stiff drink and once you have donned your adult 'dependables'.
Let’s say you’re the coach of the Minnesota Vikings, deciding which players should start in a Super Bowl matchup against the toughest team in the AFC. But instead of choosing from the current roster, you have every player in the team’s 60-year history in your locker room. Who starts at quarterback: scrambling Fran Tarkenton, gunslinger Daunte Culpepper, or deadly accurate Kirk Cousins? At defensive end, do you play fearsome Carl Eller, fan favorite Jared Allen, sack specialist Chris Doleman, or stalwart Jim Marshall? Combining career stats, common sense, and a host of intangibles, veteran sportswriter Chris Tomasson imagines an embarrassment of riches and sets the all-time All-Star Vikings lineup for the ages.
Creativity directly impacts results and productivity, yet few of us understand how it happens or how to put it into practice. This book shows you not only how to get things done, but how to do them better and more creatively. The Creative Thinking Handbook provides the correct application for creative thinking and action, by offering clear, practical tools and strategies so that you can develop creative thinking skills and help find brilliant solutions for any professional challenge. Based on research and proven-to-work creative thinking models, Chris Griffiths and Melina Costi present a clear introduction to what creative thinking is, explain why we all need to do it and will help you generate ideas and make better decisions. The Creative Thinking Handbook gets you to think differently by thinking creatively.
Human Resource Management: The Key Concepts is a concise, current and jargon-free guide that covers the main practices and theories that constitute human resource management (HRM). The entries, defined and discussed by an international range of expert contributors, are drawn from following areas:Employee ResourcingEmployee RewardsEmployee DevelopmentEmployee RelationsEmerging IssuesFully cross-referenced and with suggestions for further reading, this book is a valua.
If we want our pupils to develop fluency, understanding and the ability to solve complex problems, then it is vital that teachers develop the ability to select, adapt and design appropriate mathematical tasks. In 'Mathematical Tasks: The Bridge Between Teaching and Learning', Chris McGrane and Mark McCourt a range of practical approaches, strategies and principles behind the design and effective use of tasks in the mathematics classroom that lead to all pupils becoming successful learners. First-hand interviews with world class mathematics education experts and practicing teachers bring to life the ideas behind how tasks can act as a bridge between what the teacher wants the pupil to make sense of and what the pupil actually does makes sense of; tasks are how we enable pupils to enact mathematics - it is only by being mathematical that pupils can truly make connections across mathematical ideas and understand the bigger picture. This is a book for classroom teachers. Chris McGrane offers a range of practical examples for nurturing deep learning in mathematics that can be adapted and embedded in one's own classroom practice. This is also a book for those who are interested in the theory behind tasks. Chris and his interviewees examine the key role tasks play in shaping learning, teaching, curriculum and assessment. Suitable for teachers at all stages in their careers and teachers are encouraged to return to the book from time to time over the years to notice how their use of tasks in the classroom changes as they themselves develop.
Sports Illustrated, the most respected voice in sports journalism, has covered the NBA for the much of its existence, documenting its expansion from fledgeling league to global force. Curated by editor and bestselling author Chris Ballard, this anthology features the best hoops writing from the SI archives along with new postscripts from nationally renowned basketball journalists including Jackie McMullan, Jack McCallum, Jeff Pearlman, S.L. Price, Lee Jenkins, Frank Deford, and more.
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