Learn to trade algorithmically with your existing brokerage, from data management, to strategy optimization, to order execution, using free and publicly available data. Connect to your brokerage’s API, and the source code is plug-and-play. Automated Trading with R explains automated trading, starting with its mathematics and moving to its computation and execution. You will gain a unique insight into the mechanics and computational considerations taken in building a back-tester, strategy optimizer, and fully functional trading platform. The platform built in this book can serve as a complete replacement for commercially available platforms used by retail traders and small funds. Software components are strictly decoupled and easily scalable, providing opportunity to substitute any data source, trading algorithm, or brokerage. This book will: Provide a flexible alternative to common strategy automation frameworks, like Tradestation, Metatrader, and CQG, to small funds and retail traders Offer an understanding of the internal mechanisms of an automated trading system Standardize discussion and notation of real-world strategy optimization problems What You Will Learn Understand machine-learning criteria for statistical validity in the context of time-series Optimize strategies, generate real-time trading decisions, and minimize computation time while programming an automated strategy in R and using its package library Best simulate strategy performance in its specific use case to derive accurate performance estimates Understand critical real-world variables pertaining to portfolio management and performance assessment, including latency, drawdowns, varying trade size, portfolio growth, and penalization of unused capital Who This Book Is For Traders/practitioners at the retail or small fund level with at least an undergraduate background in finance or computer science; graduate level finance or data science students
Understand Blender's Python API to allow for precision 3D modeling and add-on development. Follow detailed guidance on how to create precise geometries, complex texture mappings, optimized renderings, and much more. This book is a detailed, user-friendly guide to understanding and using Blender’s Python API for programmers and 3D artists. Blender is a popular open source 3D modeling software used in advertising, animation, data visualization, physics simulation, photorealistic rendering, and more. Programmers can produce extremely complex and precise models that would be impossible to replicate by hand, while artists enjoy numerous new community-built add-ons. The Blender Python API is an unparalleled programmable visualization environment. Using the API is made difficult due to its complex object hierarchy and vast documentation. Understanding the Blender Python API clearly explains the interface. You will become familiar with data structures and low-level concepts in both modeling and rendering with special attention given to optimizing procedurally generated models. In addition, the book: Discusses modules of the API as analogs to human input modes in Blender Reviews low-level and data-level manipulation of 3D objects in Blender Python Details how to deploy and extend projects with external libraries Provides organized utilities of novel and mature API abstractions for general use in add-on development What You’ll Learn Generate 3D data visualizations in Blender to better understand multivariate data and mathematical patterns. Create precision object models in Blender of architectural models, procedurally generated landscapes, atomic models, etc. Develop and distribute a Blender add-on, with special consideration given to careful development practices Pick apart Blender’s 3D viewport and Python source code to learn about API behaviors Develop a practical knowledge of 3D modeling and rendering concepts Have a practical reference to an already powerful and vast API Who This Book Is For Python programmers with an interest in data science, game development, procedural generation, and open-source programming as well as programmers of all types with a need to generate precise 3D models. Also for 3D artists with an interest in programming or with programming experience and Blender artists regardless of programming experience.
Capturing such quintessentially American pastimes as baseball and road trips in one fascinating work, this updated and expanded guide chronicles more than 500 important events in baseball history with detailed descriptions of the event and information on each location. Packed with historical data, trivia, photographs, and baseball lore, entries include the birthplaces of baseball legends, ballparks, museums and halls of fame, final resting places, and many locations that are no longer standing. From out-of-the-way spots to the most popular stadiums in the U.S. and Canada, no site is too small or insignificant to be included in this comprehensive directory. Entries include the Buckminster Hotel in Boston, where the Black Sox planned their fix of the 1919 World Series; the original little league field and museum in Williamsport, Pennsylvania; the birthplace of Jackie Robinson; the place where Mickey Mantle was discovered by a scout from the New York Yankees; and the site of the original Wrigley Field, erected in Los Angeles in 1925.
From the viewpoint of newspaper organizations the main competitive media has shrunk to only one, the internet. But the effect of this innovation has been devastating in capturing the vast majority of the advertising revenues on which newspapers have depended. The larger the internet-based media became the more newspapers and other media shrank. Pairing an academic and former industry news manager, this textbook assesses the situation in which the regional news media industry finds itself, and explores methods, processes and techniques, which might usefully be introduced to help the news media firm secure a viable future. In focusing on newspapers, magazines, TV and radio, the work is filled with real-life examples and interviews with news media managers, illustrating how management is being conducted in this age of turbulence. The goal is to give students practice in solving complex strategic problems and to provide them with a series of intellectual and professional exercises. Their method of using case studies will enable students to explore in detail key theoretical issues before applying them to real life management settings.
For non-accountant hospitality managers, accounting and financial management is often perceived as an inaccessible part of the business, yet understanding is crucial for success. Using an ‘easy to read’ style, this book provides a comprehensive overview of the most relevant accounting information for managers. It demonstrates how to organize and analyze accounting data to help make informed decisions with confidence. With its highly practical approach, this book: • quickly develops the reader’s ability to adeptly use and interpret accounting information to further organizational decision making and control • demonstrates how an appropriate analysis of financial reports can drive your business strategy forward from a well-informed base • develops mastery of the key accounting concepts through financial decision making cases that take a hospitality manager’s perspective on an issue • sets financial problems in the context of a range of countries and currencies • includes two new chapters on internal control and performance management • offers further resources at www.routledge.com/tourism including a suite of worked contextualized cases in Tourism, Events and Sport Management. The all new companion website includes the suite of contextualised examples, PowerPoint lectures aligned to each chapter, solutions to all end-of-chapter problems, a student revision test bank and a password protected test bank available to lecturers who adopt this book as required student reading. These resources are SCORM compliant and compatible with institutions’ Learning Management Systems.
Financial Management for Hospitality Decision Makers is written specifically for those 'decision makers' in the industry who need to be able to decipher accountant 'speak' and reports in order to use this information to its best advantage and achieve maximum profits. The area of accounting and finance is a vital but often inaccessible part of the hospitality business. However, having the knowledge and the ability to use it properly makes all the difference to the turnover and success of a business. Financial Management for Hospitality Decision Makers is written specifically for those industry executives who need to be able to decipher, appreciate and utilise valuable financial management tools and techniques in order to realise maximum profits. Highly practical in its scope and approach, this book: · Outlines the procedure and purpose behind various financial activities - including budgeting, year-end financial statement analysis, double-entry accounting, managing and analysing costs, working capital management, and investment decision making · Demonstrates how an appropriate analysis of financial reports can drive your business strategy forward from a well-informed base · Clearly highlights the key financial issues you need to consider in a host of decision making situations · Includes a range of problems to help readers appraise their understanding of concepts - with solutions provided for lecturers at http://textbooks.elsevier.com. At all times, the book rigorously applies itself to the specific needs of the hospitality decision-maker, contextualising and explaining financial decision making and control in this light. Combining a user-friendly structure with frequent international cases, worked examples and sample reports to illuminate the theory, Financial Management for Hospitality Decision Makers is ideal for all students of hospitality, as well as being a vital source of information for practitioners already in the industry.
Capturing such quintessentially American pastimes as baseball and road trips in one fascinating work, the updated and expanded third edition of Chris Epting’s Roadside Baseball chronicles more than 500 important events in baseball history with detailed descriptions of the event and information on each location. Packed with historical data, trivia, photographs, and baseball lore, entries include the birthplaces of baseball legends, ballparks, museums and halls of fame, final resting places, and many locations that are no longer standing. From out-of-the-way spots to the most popular stadiums in the U.S. and Canada, no site is too small or insignificant to be included in this comprehensive guide. The third edition of Roadside Baseball includes hundreds of newly discovered landmarks, including the former locations of stadiums that have been torn down since the last edition of the book (Yankee stadium, Shea stadium, Tiger stadium, etc.), information on the Negro Leagues Baseball Marker project which has placed headstones around the country to honor forgotten African-American ballplayers, new exhibits at existing MLB parks, and suggested daytrip itineraries located near your favorite stadiums. Other new entries include the actual diamond used for the classic film, The Sandlot; the exact location where Mickey Mantle’s legendary 565-foot blast landed; the baseball field in Orange County, California where many believe Babe Ruth hit the longest home run of his career against the great Walter Johnson (along with extremely rare photos of Ruth both batting and pitching during that very game); the newly marked location in Kekionga, Indiana where the first major league game was played in 1871; all 29 markers along the new “Hot Springs Baseball Trail” celebrating baseball history in Arkansas; and Heckscher Fields in Central Park, New York, where Larry David’s softball team played in an episode of “Curb Your Enthusisam.” Entries from the previous edition include the Buckminster Hotel in Boston, where the Black Sox planned their fix of the 1919 World Series; the original little league field and museum in Williamsport, Pennsylvania; the birthplace of Jackie Robinson; the place where Mickey Mantle was discovered by a scout from the New York Yankees; and the site of the original Wrigley Field, erected in Los Angeles in 1925. The third edition of Roadside Baseball is the most comprehensive book ever written on the locations of baseball landmarks, and the perfect gift for baseball fans of all ages!
When the Milwaukee Braves moved to Atlanta after the 1965 season, many impassioned fans grew indifferent to baseball. Others--namely car dealer Bud Selig--decided to fight for the beloved sport. Selig formed an ownership group with the goal of winning a new franchise. They faced formidable opposition--American League President Joe Cronin, lawyer turned baseball commissioner Bowie Kuhn, and other AL team owners would not entertain the notion of another team for the city. This first ever history of baseball's return to Milwaukee covers the owners, teams and ballparks behind the rise and fall of their Braves, the five-year struggle to acquire a new team, the relocation of a major league club a week prior to the 1970 season and how the Brewers created an identity and built a fan base and a contending team.
Offering a fresh approach to the familiar concept of all-time baseball teams, this exhaustive work ranks more than 2,500 players by state of birth and includes both major league and Negro League athletes. Each chapter covers one state and opens with the all-time team, naming a top selection for each position followed by honorable mentions. Also included are all-time stat leaders in nine categories--games, hits, average, RBI, home runs, stolen bases, pitching wins, strikeouts and saves--a brief overview of the state's baseball history, notable player achievements, historic baseball places to see, potential future stars, a comprehensive list of player nicknames, and the state's all-time best player.
This book provides a comprehensive description of Radio Access Networks for UMTS . The main content is based upon the release 6 version of the 3GPP specifications. Changes since the release 99 version are described while some of the new features from the release 7 version are introduced. Starting from the high-level network architecture, the first sections describe the flow of data between the network and end-user. This includes a dedicated chapter describing the Iub transport network. Detailed descriptions of both HSDPA and HSUPA reflect the increasing importance of efficient high data rate connections. Signalling procedures are described for speech, video and PS data connection establishment, SMS data transfer, soft handover and inter-system handover. The more practical subjects of link budgets and radio network planning are also addressed. More than 180 example log files reinforce the reader's understanding Summary bullet points allow rapid access to the most important information Focus upon how data is transferred between the network and end-user Dedicated chapters provide detailed descriptions of both HSDPA and HSUPA Step-by-step analysis of common signalling procedures Key radio network planning subjects addressed Radio Access Networks for UMTS is ideal for mobile telecommunications engineers working for equipment vendors, operators and regulators. It will also appeal to system designers, technical managers and students.
Chris Murray reveals the largely unknown and rather surprising history of the British superhero. It is often thought that Britain did not have its own superheroes, yet Murray demonstrates that there were a great many in Britain and that they were often used as a way to comment on the relationship between Britain and America. Sometimes they emulated the style of American comics, but they also frequently became sites of resistance to perceived American political and cultural hegemony, drawing upon satire and parody as a means of critique. Murray illustrates that the superhero genre is a blend of several influences, and that in British comics these influences were quite different from those in America, resulting in some contrasting approaches to the figure of the superhero. He identifies the origins of the superhero and supervillain in nineteenth-century popular culture such as the penny dreadfuls and boys' weeklies and in science fiction writing of the 1920s and 1930s. He traces the emergence of British superheroes in the 1940s, the advent of "fake" American comics, and the reformatting of reprinted material. Murray then chronicles the British Invasion of the 1980s and the pivotal roles in American superhero comics and film production held by British artists today. This book will challenge views about British superheroes and the comics creators who fashioned them. Murray brings to light a gallery of such comics heroes as the Amazing Mr X, Powerman, Streamline, Captain Zenith, Electroman, Mr Apollo, Masterman, Captain Universe, Marvelman, Kelly's Eye, Steel Claw, the Purple Hood, Captain Britain, Supercats, Bananaman, Paradax, Jack Staff, and SuperBob. He reminds us of the significance of many such creators and artists as Len Fullerton, Jock McCail, Jack Glass, Denis Gifford, Bob Monkhouse, Dennis M. Reader, Mick Anglo, Brendan McCarthy, Alan Moore, Grant Morrison, Dave Gibbons, and Mark Millar.
An examination of the future of our workspaces and how the pandemic will continue to shape how and where we work. In the era of WFH, hybrid working and flexible hours, going to the office is no longer what it used to be. Many businesses and organizations, as well as the entire commercial real estate sector, are struggling to address their new workplace dilemmas in the aftermath of the COVID-19 pandemic. With the rise of diverse working practices and new technological innovations, the traditional office space no longer serves the needs of the workforce. And with increasing numbers of staff now comfortable with a degree of working from home, how can companies assess their longer-term workspace needs? This new follow-up edition of Where Is My Office?, fully revised and updated to reflect the true impact of the pandemic on the workplace, highlights some of the bold new frameworks and practical considerations for business leaders, workplace practitioners and those involved in commercial real estate as they navigate the complex post-pandemic working landscape. Authors Chris Kane and Eugenia Anastassiou draw upon their extensive knowledge and experience to investigate the new-found significance of innovative corporate real estate thinking in modern workplaces. Where is My Office?: The Post-Pandemic Edition is a must-read for any business leader or senior manager looking to revitalize their workplace in a post-pandemic environment, and to develop a greater understanding of the beneficial impacts that creative workplace strategies that harness the relationship between people, place, technology, and the environment can have upon their organization's success.
Investigating a Corpus of Historical Oral Testimonies guides the reader through the process of sourcing a relevant oral history archive for linguistic analysis, constructing a representative corpus out of this archive and analysing this using corpus tools. Focusing on the oral history archive at the Irish Bureau of Military History, this book shows how corpus linguistics can illuminate themes worthy of investigation that may otherwise remain hidden. This is exemplified through the investigation of how certainty is constructed in this archive through a number of expressions and which serves as a template for both how oral history can aid linguistic understanding and how corpus linguistics can contribute to oral history investigation. Highlighting why oral history archives are worthy of linguistic analysis and showing what readers can gain from blending linguistic tools and competencies with oral history data, this book is essential reading for all researchers and students working in the areas of corpus linguistics, discourse analysis and oral history.
In Along Came a Cowgirl: Daring and Iconic Women of Rodeos and Wild West Shows, New York Times best-selling author Chris Enss introduces you to the world of early rodeo―and to the stories of the women whose names resounded in rodeo arenas across the nation in the early twentieth century. These cowgirls dared to break society’s traditional roles in the male dominated rodeo and trick riding world, defying all expectations. With the desire to entertain crowds and a lot of grit and determination, they were able to saddle up and follow their dreams.
The badgers of Wytham Woods (Oxford, UK) have been studied continuously and intensively by David Macdonald for almost 50 years (25 of them with his former student and co-author Chris Newman), generating a wealth of data pertaining to every facet of their ecology and evolution. Through a mix of accessible, highly readable prose and cutting-edge science, the authors weave a riveting scientific story of the lives of these intriguing creatures, highlighting the insights offered to science more broadly through badgers as a model system. They provide a paradigm - from population down to molecule - for a deeper understanding of mammalian behaviour, ecology, epidemiology, evolutionary biology, and conservation. The real value of this long-term study is particularly apparent with current and globally relevant challenges such as climate change, disease epidemics, and senescence. This unique dataset enables us to examine these issues in a context that only a half-century experiment can reveal. The Badgers of Wytham Woods will appeal to a broad audience of professional academics (especially carnivore and mammalian biologists), researchers and students at all levels, governmental and non-governmental wildlife bodies, and to the natural historian fascinated by wild animals and the remarkable processes of nature they exemplify.
At least three of director Jacques Tourneur's films--Cat People, I Walked with a Zombie and The Leopard Man--are recognized as horror classics. Yet his contributions to these films are often minimized by scholars, with most of the credit going to the films' producer, Val Lewton. A detailed examination of the director's full body of work reveals that those elements most evident in the Tourneur-Lewton collaborations--the lack of monsters and the stylized use of suggested violence--are equally apparent in Tourneur's films before and after his work with Lewton. Mystery and sensuality were hallmarks of his style, and he possessed a highly artistic visual and aural style. This insightful critical study examines each of Tourneur's films, as well as his extensive work on MGM shorts (1936-1942) and in television. What emerges is evidence of a highly coherent directorial style that runs throughout Tourneur's works.
Learn to trade algorithmically with your existing brokerage, from data management, to strategy optimization, to order execution, using free and publicly available data. Connect to your brokerage’s API, and the source code is plug-and-play. Automated Trading with R explains automated trading, starting with its mathematics and moving to its computation and execution. You will gain a unique insight into the mechanics and computational considerations taken in building a back-tester, strategy optimizer, and fully functional trading platform. The platform built in this book can serve as a complete replacement for commercially available platforms used by retail traders and small funds. Software components are strictly decoupled and easily scalable, providing opportunity to substitute any data source, trading algorithm, or brokerage. This book will: Provide a flexible alternative to common strategy automation frameworks, like Tradestation, Metatrader, and CQG, to small funds and retail traders Offer an understanding of the internal mechanisms of an automated trading system Standardize discussion and notation of real-world strategy optimization problems What You Will Learn Understand machine-learning criteria for statistical validity in the context of time-series Optimize strategies, generate real-time trading decisions, and minimize computation time while programming an automated strategy in R and using its package library Best simulate strategy performance in its specific use case to derive accurate performance estimates Understand critical real-world variables pertaining to portfolio management and performance assessment, including latency, drawdowns, varying trade size, portfolio growth, and penalization of unused capital Who This Book Is For Traders/practitioners at the retail or small fund level with at least an undergraduate background in finance or computer science; graduate level finance or data science students
Understand Blender's Python API to allow for precision 3D modeling and add-on development. Follow detailed guidance on how to create precise geometries, complex texture mappings, optimized renderings, and much more. This book is a detailed, user-friendly guide to understanding and using Blender’s Python API for programmers and 3D artists. Blender is a popular open source 3D modeling software used in advertising, animation, data visualization, physics simulation, photorealistic rendering, and more. Programmers can produce extremely complex and precise models that would be impossible to replicate by hand, while artists enjoy numerous new community-built add-ons. The Blender Python API is an unparalleled programmable visualization environment. Using the API is made difficult due to its complex object hierarchy and vast documentation. Understanding the Blender Python API clearly explains the interface. You will become familiar with data structures and low-level concepts in both modeling and rendering with special attention given to optimizing procedurally generated models. In addition, the book: Discusses modules of the API as analogs to human input modes in Blender Reviews low-level and data-level manipulation of 3D objects in Blender Python Details how to deploy and extend projects with external libraries Provides organized utilities of novel and mature API abstractions for general use in add-on development What You’ll Learn Generate 3D data visualizations in Blender to better understand multivariate data and mathematical patterns. Create precision object models in Blender of architectural models, procedurally generated landscapes, atomic models, etc. Develop and distribute a Blender add-on, with special consideration given to careful development practices Pick apart Blender’s 3D viewport and Python source code to learn about API behaviors Develop a practical knowledge of 3D modeling and rendering concepts Have a practical reference to an already powerful and vast API Who This Book Is For Python programmers with an interest in data science, game development, procedural generation, and open-source programming as well as programmers of all types with a need to generate precise 3D models. Also for 3D artists with an interest in programming or with programming experience and Blender artists regardless of programming experience.
This will help us customize your experience to showcase the most relevant content to your age group
Please select from below
Login
Not registered?
Sign up
Already registered?
Success – Your message will goes here
We'd love to hear from you!
Thank you for visiting our website. Would you like to provide feedback on how we could improve your experience?
This site does not use any third party cookies with one exception — it uses cookies from Google to deliver its services and to analyze traffic.Learn More.