In the blasted, radiation-scorched, wastelands of the Earth's surface, towering mecha do battle, defending the interests of one of the few remaining arcology governments, providing security for wilderness outposts, or seeking out loot and supplies as a mercenary company. With detailed rules for designing and customizing your mecha, from size and propulsion type to payload and pilot skills, and a campaign system that allows pilots to gain experience and skills as they patrol the shattered Earth, Gamma Wolves is a fast-playing game of post-apocalyptic mecha warfare.
Last Days: Zombie Apocalypse is a skirmish-scale miniatures game of survival horror. It pits players against each other in a nightmarish near-future where the dead have returned to life and are feasting on the living. Players build their own factions, representing desperate civilians, military personnel, or hardened survivors, and must explore, scavenge, and fight in order to survive another day. Rival gangs are only one of the dangers they face – mindless zombies wander the streets, driven by insatiable hunger and drawn by the sound of combat! A gang's ability to scavenge is as vital as their combat ability, and players must ensure that they have the resources to survive in this hostile world. Scenarios and campaigns allow you to develop your gang, gain experience and recruit new henchmen to build up your strength or replace the inevitable casualties of the zombie apocalypse.
In the blasted, radiation-scorched, wastelands of the Earth's surface, towering mecha do battle, defending the interests of one of the few remaining arcology governments, providing security for wilderness outposts, or seeking out loot and supplies as a mercenary company. With detailed rules for designing and customizing your mecha, from size and propulsion type to payload and pilot skills, and a campaign system that allows pilots to gain experience and skills as they patrol the shattered Earth, Gamma Wolves is a fast-playing game of post-apocalyptic mecha warfare.
Last Days: Zombie Apocalypse: Seasons brings an all new campaign to the skirmish-scale miniatures game of survival horror, taking players through the changing seasons and the challenges this brings to their Groups of survivors. As well as rival gangs and mindless zombies, your Group will have to deal with hunger, thirst, warmth, and the many other problems that can't be stopped with a well-placed bullet. Featuring a host of new character types, scavenge tables, scenarios, and even rules for using bicycles, motorbikes, and snowmobiles, this expansion is essential for a survivor during the last days.
Last Days -- Zombie Apocalypse: Seasons brings an all new campaign to the skirmish-scale miniatures game of survival horror, taking players through the changing seasons and the challenges this brings to their Groups of survivors. As well as rival gangs and mindless zombies, your Group will have to deal with hunger, thirst, warmth, and the many other problems that can't be stopped with a well-placed bullet. Featuring a host of new character types, scavenge tables, scenarios, and even rules for using bicycles, motorbikes, and snowmobiles, this expansion is essential for a survivor during the last days.
Explore a wild new frontier with solo, cooperative, and competitive scenarios and new soldiers, creatures, and equipment rooted in the history and folklore of Canada. Far from the battlefields of Europe, another war is being fought. In the vast lands of North America, Britain and the United States clash once again and, in the shadow of this conflict, the otherworldly Harvestmen pursue their devious plans, feasting on the rage and terror of mortals. In the face of this menace, however, brave folk, seconded from the military or recruited from the local populace, band together to take the fight to the sinister Harvestmen and their minions. Canada is a supplement for The Silver Bayonet that brings players and their officers across the Atlantic and straight into the War of 1812. It offers new scenarios, solo and cooperative as well as competitive; rules for recruiting US units; and creatures and challenges drawn from Canadian history and folklore.
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