Prince Conn will never be king. And that's just fine with him. He's ninth in line for the pirate throne and is quite happy to sail the skies in his airship with his crew of cheery misfits, plundering as they go. But one by one his siblings are being murdered, in tragic fires, violent cannon attacks or mysterious poisonings. Soon all fingers are pointing toward Conn as the mastermind. To prove his innocence, Conn must make his way to Skull Island, navigating his airship through a gauntlet of villains, explosions and betrayals. Can he reach his father's kingdom before it's too late? Or will he suffer the same fate as the rest of his family?
Profiles fourteen infamous evil-doers, including Attila the Hun, The Headless Horseman, and The Invisible Man--all of whom share such personal facts as high-school memories, likes and dislikes, and more. Original.
Seventeen-year-old Michael goes to visit his eccentric mad-scientist uncle while he's busy working on yet another time-travel experiment. In the cluttered lab, Michael's uncle barely notices him. And he keeps muttering things like “quantum multiverse transporter," so Michael has to entertain himself. Which is how Michael accidentally ends up in an alternate universe. Everything looks remarkably similar to his own world but with a few key differences, like lizard men dressed in gray suits and three-wheeled vehicles. And then there's Emily, a sassy, confident girl who needs Michael's help before he can find his way back to his own dimension.
An explorer discovers what he thinks is an Egyptian temple in an Australian rainforest, in the hope that his reputation (and his fortune) will be secured for life. When he emerges weeks later minus the treasure, and clinically insane, the question arises: what hideous secret does the rainforest hide?
Arthur Hercules Slade, whose British cavalry regiment fought in Palestine against the Turks in World War I, was once asked, "What was it like to be in the war?" He answered, "I was everywhere that Jesus was, but I couldn't find him anywhere." Fascinated by the idea of his grandfather charging enemy machine guns with asabre in one hand and his horse's reins in the other, bestselling author Arthur Slade has created a tale of a teenager who finds the true face of war behind the shinyveneer of patriotism, honour and duty. Megiddo's Shadow is the story ofEdward Bathe, a 16-year-old prairie farm boy who, giddy with the romantic ideals of war and desperate to fight the Huns in France, enlists in 1917. To his disappointment, he is assigned to a horse- training regiment, where the only consolation is Buke, his horse, and Emily, the pretty young nurse he befriends. But when he is sent to fight the Turks in Palestine, Edward learns that what he thought he knew about right and wrong, about heroism and courage, and about God and country, no longer holds true. Much more than a powerful and shockingly realistic work of historical fiction, Megiddo's Shadow is a poignanttestament to the terrible legacy of war, seen through the eyes of a character with whom readers will instantly connect. An intelligent, provocative and breathtaking read, Megiddo's Shadow affirms Arthur Slade as a literary superstar.
Fourteen-year-old Modo, a shape-changing hunchback, and Octavia take on another mission as secret agents for the Permanent Association in Victorian London, investigating the cause behind the sinking of several ships in the same place.
In this chilling tale inspired by Norse mythology, three kids arrive in Manitoba from the US to spend the summer with their grandpa, ready to listen to his Icelandic stories. But they are anything but prepared when signs of a draugr—a man who comes back from the dead—appear in real life.
Michael and his father head to a desolate island, the perfect place for Dad to finish the last chapters of his book of Norse stories. Before long, though, there is evidence that the rumors they've heard about Drang Island—about spirits, strange sacrifices and a serpent lurking in the ocean—might be true!
A ruthless queen. An ancient god. One brave girl and an impossible choice. For over a thousand years, Queen Servilia has ruled the world of Illium. Using magical red dust mined from the earth, she has enslaved her subjects, enforcing uniformity and sameness to maintain her absolute power. But in Village Twenty-One, wild magic is growing. Fen, a young girl whose hand has been cut off as punishment for theft, wakes one morning to discover that her hair has gone crimson: a sign that she has been invested with magic of her own, and is a threat to Servilia’s reign. For Fen, this is a death sentence. When her village is burned to the ground and her sister captured, Fen must make an impossible choice. Will she risk unleashing the most feared magical entity of all time—an ancient god who could overthrow Servilia, but whose power may be even more terrifying—in order to save the only family she has left?
In this conclusion to the Hunchback Assignments series, masked spy Modo and his fellow spy Octavia Milkweed search for Modo's parents, hoping to reach them before the Clockwork Guild does.
In Victorian London, fourteen-year-old Modo, a shape-changing hunchback, becomes a secret agent for the Permanent Association, which strives to protect the world from the evil machinations of the Clockwork Guild.
Many of Newton Starker's ancestors have been killed by lightning strikes, so when he enrolls at the eccentric Jerry Potts Academy of Higher Learning and Survival in Moose Jaw, Saskatchewan, he tries to avoid the same fate.
For Amber Fang, life used to be simple: study library science by day, read by night and, when she got hungry, enjoy an ethical meal straight from the jugular. Amber's mother taught her well. It's just good manners for vampires to eat only murderers. But now her mom has vanished, and Amber is alone. Her contract work as an assassin has been terminated. But the secret organization ZARC is still trying to hunt her down, using algorithms, drones and a murderess with metal hands. Through the dark web Amber learns that her long-lost mother has been "disappeared" to a secret compound in Antarctica. When Amber arrives and pries open a door to investigate, what she discovers shocks her to the core. And it will change her life forever. If she survives. Amber Fang: Betrayal is the second book in the popular Amber Fang series.
Life as an ethical vampire isn't easy for Amber Fang. First, she has to track down and eat a murderer every month. Second, her mother is imprisoned in a bunker controlled by ZARC, a multinational arms dealer. Third, her fellow vampires are hot on her trail, bent on ridding the world of scrupulous bloodsuckers. And then there's Dermot, the handsome secret agent who hired her as an assassin in the first place and who has promised to help her rescue her mother. Amber can't decide if she should kiss him or kill him. Then ZARC strikes a blow that leaves Amber stunned and heartbroken. Now she's out for revenge. Amber Fang: Revenge is the third book in the popular Amber Fang series.
Can two modern-day kids solve the mystery of the ghost that haunts the old hotel--or will they be trapped in the past forever? Walter Biggar Bronson (a.k.a. Wart) and his friend Cindy meet a ghost one night after school. The small, mournful boy leads them across the Broadway Bridge to the gracious Bessborough Hotel. After a strange incident in the elevator, they find themselves still in the hotel–but back in 1936. Some spooky things are going on. The room numbers are all mixed up. The library on the mezzanine is filled with hundreds of copies of the same book. And out on the street, the cars are all the same–vintage Studebakers. Back in the present, Wart and Cindy follow their motto–“Gather, identify, solve”–as they attempt to crack the case, with help from Wart’s distinctly odd parents and the loan of his mother’s time-travel-proof cell phone. If they fail, they may be trapped in the ghostly past forever . . .
Amber Fang enjoys life's simple pleasures. A perfect evening for her includes a good book, a glass of wine and, of course, a great meal, preferably straight from the jugular. Raised to eat ethically, Amber dines only on delicious cold-blooded killers. But confirming that her chosen victims deserve to die takes time. And patience. So it's a good thing Amber is studying to be a librarian. Her extraordinary research skills help her hunt down her prey, seek out other vampires and stay on the trail of her mother, who has been missing for over two years now. But one day while Amber is stalking a rather tasty-looking murderer, things go horribly wrong. Amber has walked into a trap. The hunter becomes the hunted. Now on the run, Amber receives the perfect job offer out of the blue. Someone wants to pay her to kill (and eat) the world's worst criminals. It sounds too good to be true. Amber Fang: Hunted is the first book in this exciting vampire series.
A thrilling YA fantasy novel from award-winning author Arthur Slade! Carmen is a student at Red Assassin School. She's an expert at bladed weapons and poisons; and she's desperate to finish at the top of the class, ahead of her twin brother. The students have been trained to hunt using giant black swans, but Carmen has discovered a dragon. All she has to do is get on his back. One problem: he's killed everyone who gets near him. Then the Emperor declares war on assassins. And there might be a traitor among them. Carmen wants to graduate. But the emperor wants her dead. Her classmates might, too. Graduation night is about to become the fight of her life. In this heartstopping adventure by Arthur Slade, readers will root for Carmen - an Assassin with a heart of gold, determined to follow her dream against all odds.
Daphne sees her teacher plummet from the belfry at the top of her school and is plunged into a spine-tingling mystery in which she and her friends are all that stand in the way of a truly horrible crime.
At the age of nine, John Diefenbaker announced, "I'm going to be prime minister when I grow up." He never lost sight of his goal. Diefenbaker was prime minister of Canada from 1957-1963. He believed in social justice, opening up the North, and making things better for western farmers. Canadians responded to his campaign call to "Follow John." This compelling book recreates the tensions of the Diefenbaker era - the time of the Cold War, spy scandals, and the Cuban Missile Crisis - when the world seemed on the brink of nuclear war.
Secret agent Modo's next assignment? Find ancient Egyptian ruins hidden deep in the Australian jungle and the mysterious God Face, rumoured to be a powerful weapon—anyone who looks upon it will be driven mad. And he must find the God Face before the evil Clockwork Guild does!
Emma Albani / Emily Carr / George Grant / Jacques Plante / John Diefenbaker / John Franklin / Marshall McLuhan / Phyllis Munday / Wilfrid Laurier / Nellie McClung
Emma Albani / Emily Carr / George Grant / Jacques Plante / John Diefenbaker / John Franklin / Marshall McLuhan / Phyllis Munday / Wilfrid Laurier / Nellie McClung
Presenting ten titles in the Quest Biography series that profiles prominent figures in Canada’s history. The important Canadian lives detailed here are: Emma Albani, a nineteenth century opera singer from Quebec who became a diva of the musical world; Emily Carr, the artist famous for capturing the essence in her paintings of the Native cultures of the coast of British Columbia; George Grant, a prescient political philosopher and author of Lament for a Nation; star NHL goalie Jacques Plante, the first netminder to don a protective mask; influential Prime Ministers John Diefenbaker and Sir Wilfrid Laurier; John Franklin, while not a Canadian, an explorer whose demise in the Arctic is an important part of Canada’s historical identity; Marshall McLuhan, the academic who predicted so much of the modern media world we live in today; mountaineer and explorer Phyllis Munday; and early feminist icon Nellie McClung. Includes Emma Albani Emily Carr George Grant Jacques Plante John Diefenbaker John Franklin Marshall McLuhan Phyllis Munday Wilfrid Laurier Nellie McClung
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