This unique workbook provides the opportunity for students to complete a variety of labs using items found on hand. It is perfectly suited for teaching beyond the traditional classroom, in remote learning environments and with large class sizes. From creating complex stratigraphy with piles of clothes, to illustrating optimal forging theory with nothing more than a handful of coins, as well as activities based on writing, drawing, and provided cutout sheets, there are many ways to use this book for online 'at home' lab classes. Today, many general-education archaeology courses are large, lecture-style class formats that present a challenge to providing students, particularly non-majors, with opportunities to learn experientially. This laboratory-style manual compiles a wide variety of uniquely designed, hands-on classroom activities to acquaint advanced high school and introductory college students to the field of archaeology. Ranging in length from five to thirty minutes, activities created by archaeologists are designed to break up traditional classroom lectures, engage students of all learning styles, and easily integrate into large classes and/or short class periods that do not easily accommodate traditional laboratory work.
This unique workbook provides the opportunity for students to complete a variety of labs using items found on hand. It is perfectly suited for teaching beyond the traditional classroom, in remote learning environments and with large class sizes. From creating complex stratigraphy with piles of clothes, to illustrating optimal forging theory with nothing more than a handful of coins, as well as activities based on writing, drawing, and provided cutout sheets, there are many ways to use this book for online 'at home' lab classes. Today, many general-education archaeology courses are large, lecture-style class formats that present a challenge to providing students, particularly non-majors, with opportunities to learn experientially. This laboratory-style manual compiles a wide variety of uniquely designed, hands-on classroom activities to acquaint advanced high school and introductory college students to the field of archaeology. Ranging in length from five to thirty minutes, activities created by archaeologists are designed to break up traditional classroom lectures, engage students of all learning styles, and easily integrate into large classes and/or short class periods that do not easily accommodate traditional laboratory work.
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