GStreamer is an extremely powerful and versatile framework for creating streaming media applications. Many of the virtues of the GStreamer framework come from its modularity: GStreamer can seamlessly incorporate new plugin modules. But because modularity and power often come at a cost of greater complexity, writing new applications is not always easy. This guide is intended to help you understand the GStreamer framework version 1.10) so you can develop applications based on it. The first chapters will focus on development of a simple audio player, with much effort going into helping you understand GStreamer concepts. Later chapters will go into more advanced topics related to media playback, but also at other forms of media processing (capture, editing, etc.).
GStreamer is an extremely powerful and versatile framework for creating streaming media applications. Many of the virtues of the GStreamer framework come from its modularity: GStreamer can seamlessly incorporate new plugin modules. But because modularity and power often come at a cost of greater complexity, writing new applications is not always easy. This guide is intended to help you understand the GStreamer framework (version 1.10) so you can develop new plugins to extend the existing functionality. The guide addresses most issues by following the development of an example plugin - an audio filter plugin - written in C. However, the later parts of the guide also present some issues involved in writing other types of plugins, and the end of the guide describes some of the Python bindings for GStreamer. This book is available as a PDF for free at gstreamer.freedesktop.org. The color images and text in this textbook are grayscale.
GStreamer is an extremely powerful and versatile framework for creating streaming media applications. Many of the virtues of the GStreamer framework come from its modularity: GStreamer can seamlessly incorporate new plugin modules. But because modularity and power often come at a cost of greater complexity, writing new applications is not always easy. This guide is intended to help you understand the GStreamer framework version 1.8.3) so you can develop applications based on it. The first chapters will focus on development of a simple audio player, with much effort going into helping you understand GStreamer concepts. Later chapters will go into more advanced topics related to media playback, but also at other forms of media processing (capture, editing, etc.).
The national pastime's rich history and vast cache of statistics have provided fans and researchers a gold mine of narrative and data since the late 19th century. Many books have been written about Major League Baseball's most famous games. This one takes a different approach, focusing on MLB's most historically significant games. Some will be familiar to baseball scholars, such as the October afternoon in 1961 when Roger Maris eclipsed Babe Ruth's single-season home run record, or the compelling sixth game of the 1975 World Series. Other fascinating games are less well known: the day at the Polo Grounds in 1921, when a fan named Reuben Berman filed a lawsuit against the New York Giants, winning fans the right to keep balls hit into the stands; the first televised broadcast of an MLB game in 1939; opening night of the Houston Astrodome in 1965, when spectators no longer had to be taken out to the ballgame; or the spectator-less April 2015 Orioles-White Sox game, played in an empty stadium in the wake of the Baltimore riots. Each game is listed in chronological order, with detailed historical background and a box score.
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