Aliens are among us, and eighth-graders Gene and Vince regularly report on their existence via the Globe, their weekly tabloid. Most readers don’t take the articles seriously, but when the pair outs the school guidance counselor as a closet alien, their story gets a lot of attention—of the wrong kind. Gene and Vince are suddenly at the center of an intergalactic conflict, one that could be the death of their friendship—and of the boys themselves. Ample humor and inventive storytelling make for a hilarious, surprising adventure that will keep readers glued to every page.
Ben may only be pretending to be the 'Chosen One'—but I’ve definitely chosen this one as my favorite new fantasy series.” —Max Brallier, #1 New York Times bestselling author of the Last Kids on Earth series How far would you go to play the hero? One seventh grader gets way more than he bargained for when he is swept into the fantasy quest of his gaming dreams in this funny illustrated series full of adventure and twists. It’s not so easy being the Chosen One (or in Ben Whitlock’s case, pretending to be the Chosen One). Sure, when you’ve been mistaken for a long-prophesied hero by a teenage girl/mysterious assassin and transported to a fantasy realm you're supposedly destined to save, you don’t have to worry about things like math homework. But when flying narwhals are trying to blast you into oblivion (gulp) and a bunch of old mystics in flip-flops want you to enter something called the Gullet of Eternal Torment (double gulp), suddenly a C in algebra doesn’t seem like such a big deal. Back in the real world, Ben preferred to escape into fictional adventures and role-playing games. But the more he learns about his true quest, the more he realizes that being a hero goes way beyond rolling a few dice. . . .
A novel about freaks, geeks, crushes, and friends—and how sometimes you can be all of them at once. Charlie is the freak. Gloria is the freak magnet. They're pretty much destined to meet. And when they do, sparks fly . . . for Charlie. Gloria, well, she just thinks he's like every other freak who feels compelled to talk to her, although a little better-looking than most. While Charlie has his head in the clouds, Gloria's got hers in a book: her Freak Folio—a record of every weirdo who's talked to her in the last year (it's a big book). But never before has she felt the pull to get to know one of them better. Until now. In this he-said-she-said tale of love, loss, and lucky signs from the author of the ac-claimed Funny Little Monkey, two young strangers at a crossroads in their lives become friends by happy accident (okay, maybe some harmless stalking is involved—and not by the person you'd think!) and forever change each other.
It takes more than magic to make a hero, in the next installment of this hilarious and epic illustrated series. One not-so-chosen champion and his mystical friends must cross the multiverse and harness a dangerous power to defeat a mysterious new enemy. "My favorite new fantasy series.” —Max Brallier, #1 New York Times bestselling author of the Last Kids on Earth series After leveling up from basement roleplaying games to saving an entire magical realm, 12-year-old Ben isn’t happy returning to his ordinary life of homework and chores. So when his very un-magical LARP session is crashed by monstrous frog-men from another dimension, he can't wait to get back into hero mode. Someone is after all the Spellbinder’s books, which grant the users — including Ben — epic reality-shifting powers. Ben, Niara, Merv, Drake, and their new friend Agnes must embark on an epic quest to save the books and their owners. But while hopping across different realms may be Ben’s idea of a totally awesome spring break, it’s tough to be an ordinary kid among extraordinary heroes. Especially when fighting for the fate of the universe seems to consist mostly of finding fun new ways to get them all killed, from zombie rats to pool noodle squids, to a mysterious Big Bad controlling everything from behind the scenes. How do you win the game when someone else is rolling the dice?
Aliens are among us, and eighth-graders Gene and Vince regularly report on their existence via the Globe, their weekly tabloid. Most readers don’t take the articles seriously, but when the pair outs the school guidance counselor as a closet alien, their story gets a lot of attention—of the wrong kind. Gene and Vince are suddenly at the center of an intergalactic conflict, one that could be the death of their friendship—and of the boys themselves. Ample humor and inventive storytelling make for a hilarious, surprising adventure that will keep readers glued to every page.
There is a life after death, but only for the terminally cool. . . . Jo-Jo Dyas doesn't believe he has any reason to live, but then he finds the surprisingly lively dead girl in the culvert and she convinces him otherwise. She and her punk band, the Fiendish Lot, come from the Afterlife, a strange, colorless place where souls sometimes pause on the journey between this world and the next. When Jo-Jo follows her there, he gets a chance to make right all the things that have gone wrong in his life . . . but only if he can figure out how before he fades away into nothing. Maybe the answer lies in Jo-Jo's late-breaking realization: Being alive is kind of cool. Rude, raw, and blisteringly funny, Andrew Auseon's new novel is like one of those insanely catchy songs that you can't forget and won't want to. So pay attention: The afterlife you save may be your own.
By examining the dynamic interplay between discourses of fiction and medicine, Novel Medicine demonstrates how fiction incorporated, created, and disseminated medical knowledge in China, beginning in the sixteenth century. Critical readings of fictional and medical texts provide a counterpoint to prevailing narratives that focus only on the “literati” aspects of the novel, showing that these texts were not merely read, but were used by a wide variety of readers for a range of purposes. The intersection of knowledge—fictional and real, elite and vernacular—illuminates the history of reading and daily life and challenges us to rethink the nature of Chinese literature.
Ben may only be pretending to be the 'Chosen One'—but I’ve definitely chosen this one as my favorite new fantasy series.” —Max Brallier, #1 New York Times bestselling author of the Last Kids on Earth series How far would you go to play the hero? One seventh grader gets way more than he bargained for when he is swept into the fantasy quest of his gaming dreams in this funny illustrated series full of adventure and twists. It’s not so easy being the Chosen One (or in Ben Whitlock’s case, pretending to be the Chosen One). Sure, when you’ve been mistaken for a long-prophesied hero by a teenage girl/mysterious assassin and transported to a fantasy realm you're supposedly destined to save, you don’t have to worry about things like math homework. But when flying narwhals are trying to blast you into oblivion (gulp) and a bunch of old mystics in flip-flops want you to enter something called the Gullet of Eternal Torment (double gulp), suddenly a C in algebra doesn’t seem like such a big deal. Back in the real world, Ben preferred to escape into fictional adventures and role-playing games. But the more he learns about his true quest, the more he realizes that being a hero goes way beyond rolling a few dice. . . .
It takes more than magic to make a hero, in the next installment of this hilarious and epic illustrated series. One not-so-chosen champion and his mystical friends must cross the multiverse and harness a dangerous power to defeat a mysterious new enemy. "My favorite new fantasy series.” —Max Brallier, #1 New York Times bestselling author of the Last Kids on Earth series After leveling up from basement roleplaying games to saving an entire magical realm, 12-year-old Ben isn’t happy returning to his ordinary life of homework and chores. So when his very un-magical LARP session is crashed by monstrous frog-men from another dimension, he can't wait to get back into hero mode. Someone is after all the Spellbinder’s books, which grant the users — including Ben — epic reality-shifting powers. Ben, Niara, Merv, Drake, and their new friend Agnes must embark on an epic quest to save the books and their owners. But while hopping across different realms may be Ben’s idea of a totally awesome spring break, it’s tough to be an ordinary kid among extraordinary heroes. Especially when fighting for the fate of the universe seems to consist mostly of finding fun new ways to get them all killed, from zombie rats to pool noodle squids, to a mysterious Big Bad controlling everything from behind the scenes. How do you win the game when someone else is rolling the dice?
“The woman who emerges from these pages is as riveting as her books” (The Wall Street Journal) in this compelling celebration of the famously private V.C. Andrews—featuring family photos, personal letters, a partial manuscript for an unpublished novel, and more. Best known for her internationally, multi-million-copy bestselling novel Flowers in the Attic, Cleo Virginia Andrews lived a fascinating life. Born to modest means, she came of age in the American South during the Great Depression and faced a series of increasingly challenging health issues. Yet, once she rose to international literary fame, she prided herself on her intense privacy. Now, The Woman Beyond the Attic aims to connect her personal life with the public novels for which she was famous. Based on Virginia’s own letters, and interviews with her dearest family members, her long-term ghostwriter Andrew Neiderman tells Virginia’s full story for the first time. Perfect for anyone hoping to learn more about the enigmatic woman behind one of the most important novels of the 20th century, The Woman Beyond the Attic will have you “transfixed” (Publishers Weekly) from the first page.
Andrew Riemer's masterful account of the changes in Australian society in the years after World War II, as experienced by the author and his family after leaving Hungary. On a freezing November day in 1946, Andrew Riemer, then a 10-year-old with mumps, left a bomb-scarred Budapest on his way to Australia. In 1990, just a few days before Christmas, he returns to the city of his birth where, amid the decay of a world waking from totalitarian rule, he tries to reconstruct the past from shreds of memory and family myth. In the years between, his career had taken him from being an expert in French-knitting, a skill acquired when, unable to speak English, he was put in a class for intellectually handicapped children, to Sydney University, where he taught English Literature.
Andrew Burbidge, a friendly, outgoing, kind and generous man with a strong tendency to undervalue himself and make light of his substantial achievements, had the ability to draw people to him. He made everyone he met feel valued, welcomed and interesting; he made them laugh. This book is based on Andrew's reflections on his life and the people who played important roles in it, with additional contributions from people who loved him.
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This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work was reproduced from the original artifact, and remains as true to the original work as possible. Therefore, you will see the original copyright references, library stamps (as most of these works have been housed in our most important libraries around the world), and other notations in the work. This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work. As a reproduction of a historical artifact, this work may contain missing or blurred pages, poor pictures, errant marks, etc. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.
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