Consolidating knowledge on Joint Source-Channel Coding (JSCC), this book provides an indispensable resource on a key area of performance enhancement for communications networks Presenting in one volume the key theories, concepts and important developments in the area of Joint Source-Channel Coding (JSCC), this book provides the fundamental material needed to enhance the performance of digital and wireless communication systems and networks. It comprehensively introduces JSCC technologies for communications systems, including coding and decoding algorithms, and emerging applications of JSCC in current wireless communications. The book covers the full range of theoretical and technical areas before concluding with a section considering recent applications and emerging designs for JSCC. A methodical reference for academic and industrial researchers, development engineers, system engineers, system architects and software engineers, this book: Explains how JSCC leads to high performance in communication systems and networks Consolidates key material from multiple disparate sources Is an ideal reference for graduate-level courses on digital or wireless communications, as well as courses on information theory Targets professionals involved with digital and wireless communications and networking systems
Provides coverage of the major theories and technologies involved in the lifecycle of 3D video content delivery Presenting the technologies used in end-to-end 3D video communication systems, this reference covers 3D graphics and video coding, content creation and display, and communications and networking. It covers the full range of key areas from the fundamentals of 3D visual representation to the latest 3D video coding techniques, relevant communication infrastructure and networks to the 3D quality of experience. The book is structured to logically lead readers through the topic, starting with generic and fundamental information, continuing with a detailed section of different visualisation techniques before concluding with an extensive view of 3D mobile communication systems and trends. The authors give most focus to four important areas: 3D video coding and communications; 3D graphics/gaming and mobile communications; end-to-end 3D ecosystem (including 3D display, 3D player, networking facility and 3D quality issues), and future communications and networks advances for emerging 3D experience. Presents the theory and key concepts behind the latest 3D visual coding framework, standards, and corresponding quality assessment Provides fundamental material which forms the basis for future research on enhancing the performance of 3D visual communications over current and future wireless networks Covers important topics including: 3D video coding and communications; 3D graphics/gaming and mobile communications; end-to-end 3D ecosystem; and future communications and networks advances for emerging 3D experience Essential reading for engineers involved in the research, design and development of 3D visual coding and 3D visual transmission systems and technologies, as well as academic and industrial researchers.
Provides coverage of the major theories and technologies involved in the lifecycle of 3D video content delivery Presenting the technologies used in end-to-end 3D video communication systems, this reference covers 3D graphics and video coding, content creation and display, and communications and networking. It covers the full range of key areas from the fundamentals of 3D visual representation to the latest 3D video coding techniques, relevant communication infrastructure and networks to the 3D quality of experience. The book is structured to logically lead readers through the topic, starting with generic and fundamental information, continuing with a detailed section of different visualisation techniques before concluding with an extensive view of 3D mobile communication systems and trends. The authors give most focus to four important areas: 3D video coding and communications; 3D graphics/gaming and mobile communications; end-to-end 3D ecosystem (including 3D display, 3D player, networking facility and 3D quality issues), and future communications and networks advances for emerging 3D experience. Presents the theory and key concepts behind the latest 3D visual coding framework, standards, and corresponding quality assessment Provides fundamental material which forms the basis for future research on enhancing the performance of 3D visual communications over current and future wireless networks Covers important topics including: 3D video coding and communications; 3D graphics/gaming and mobile communications; end-to-end 3D ecosystem; and future communications and networks advances for emerging 3D experience Essential reading for engineers involved in the research, design and development of 3D visual coding and 3D visual transmission systems and technologies, as well as academic and industrial researchers.
Consolidating knowledge on Joint Source-Channel Coding (JSCC), this book provides an indispensable resource on a key area of performance enhancement for communications networks Presenting in one volume the key theories, concepts and important developments in the area of Joint Source-Channel Coding (JSCC), this book provides the fundamental material needed to enhance the performance of digital and wireless communication systems and networks. It comprehensively introduces JSCC technologies for communications systems, including coding and decoding algorithms, and emerging applications of JSCC in current wireless communications. The book covers the full range of theoretical and technical areas before concluding with a section considering recent applications and emerging designs for JSCC. A methodical reference for academic and industrial researchers, development engineers, system engineers, system architects and software engineers, this book: Explains how JSCC leads to high performance in communication systems and networks Consolidates key material from multiple disparate sources Is an ideal reference for graduate-level courses on digital or wireless communications, as well as courses on information theory Targets professionals involved with digital and wireless communications and networking systems
Thank you for visiting our website. Would you like to provide feedback on how we could improve your experience?
This site does not use any third party cookies with one exception — it uses cookies from Google to deliver its services and to analyze traffic.Learn More.