This book is an exploration and mapping of the frontiers of research in psychotherapy. The authors make a systematic effort to discover where the science is going; analyzing conceptual problems, trends, and issues; record their interviews with the leaders in the field; and recommend new directions for research. The volume is the result of a three-year study on collaborative research in psychotherapy by the National Institute of Mental Health, and was first published in 1972.In Changing Frontiers in the Science of Psychotherapy Allen E. Bergin and Hans H. Strupp introduce the reader to therapeutic science as it appeared to them during a three year process of evaluating available literature, conducting interviews with scientists and therapists, and exchanging and formulating viewpoints. Personal reflections and experiences were gleaned from working papers, correspondence, and personal material, all of which gave life to the ongoing processes of science and provide considerable insight into everyday reality behind the scenes.The prominent therapists interviewed in this book include Arnold A. Lazarus, Lester Luborsky, Arthur H. Auerbach, Lyle D. Schmidt, Stanley R. Strong, Paul E. Meehl, Howard F. Hunt, Bernard F. Riess, Thomas S. Szasz, Arnold P. Goldstein, Gerald C. Davison, Bernard Weitzman, J. B. Chassan, Kenneth M. Colby, Albert Bandura, Robert S. Wallerstein, Harold Sampson, Louis Breger, Howard Levene, Ralph R. Greenson, Milton Wexler, Carl B. Rogers, Charles B. Traux, Joseph D. Matarazzo, Neal E. Miller, Henry B. Linford, Peter H. Knapp, John M. Shlien, David Bakan, Marvin A. Smith, and Peter J. Lang, all of whom remain leading figures in the literature on psychotherapy.
From their inception, video games quickly became a major new arena of popular entertainment. Beginning with very primitive games, they quickly evolved into interactive animated works, many of which now approach film in terms of their visual excitement. But there are important differences, as Arthur Asa Berger makes clear in this important new work. Films are purely to be viewed, but video involves the player, moving from empathy to immersion, from being spectators to being actively involved in texts. Berger, a renowned scholar of popular culture, explores the cultural significance of the expanding popularity and sophistication of video games and considers the biological and psychoanalytic aspects of this phenomenon. Berger begins by tracing the evolution of video games from simple games like Pong to new, powerfully involving and complex ones like Myst and Half-Life. He notes how this evolution has built the video industry, which includes the hardware (game-playing consoles) and the software (the games themselves), to revenues comparable to the American film industry. Building on this comparison, Berger focuses on action-adventure games which, like film and fiction, tell stories but which also involve culturally important departures in the conventions of narrative. After defining a set of bipolar oppositions between print and electronic narratives, Berger considers the question of whether video games are truly interactive or only superficially so, and whether they have the potential to replace print narratives in the culture at large. A unique dimension of the book is its bio-psycho-social analysis of the video game phenomenon. Berger considers the impact of these games on their players, from physical changes (everything from neurological problems to obesity) to psychological consequences, with reference to violence and sexual attitudes. He takes these questions further by examining three enormously popular games-Myst/Riven, Tomb Raider, and Half-Life-for their attitudes toward power, gender, violence, and guilt. In his conclusion, Berger concentrates on the role of violence in video games and whether they generate a sense of alienation in certain addicted players who become estranged from family and friends. Accessibly written and broad-ranging in approach, Video Games offers a way to interpret a major popular phenomenon.
This book is an exploration and mapping of the frontiers of research in psychotherapy. The authors make a systematic effort to discover where the science is going; analyzing conceptual problems, trends, and issues; record their interviews with the leaders in the field; and recommend new directions for research. The volume is the result of a three-year study on collaborative research in psychotherapy by the National Institute of Mental Health, and was first published in 1972.In Changing Frontiers in the Science of Psychotherapy Allen E. Bergin and Hans H. Strupp introduce the reader to therapeutic science as it appeared to them during a three year process of evaluating available literature, conducting interviews with scientists and therapists, and exchanging and formulating viewpoints. Personal reflections and experiences were gleaned from working papers, correspondence, and personal material, all of which gave life to the ongoing processes of science and provide considerable insight into everyday reality behind the scenes.The prominent therapists interviewed in this book include Arnold A. Lazarus, Lester Luborsky, Arthur H. Auerbach, Lyle D. Schmidt, Stanley R. Strong, Paul E. Meehl, Howard F. Hunt, Bernard F. Riess, Thomas S. Szasz, Arnold P. Goldstein, Gerald C. Davison, Bernard Weitzman, J. B. Chassan, Kenneth M. Colby, Albert Bandura, Robert S. Wallerstein, Harold Sampson, Louis Breger, Howard Levene, Ralph R. Greenson, Milton Wexler, Carl B. Rogers, Charles B. Traux, Joseph D. Matarazzo, Neal E. Miller, Henry B. Linford, Peter H. Knapp, John M. Shlien, David Bakan, Marvin A. Smith, and Peter J. Lang, all of whom remain leading figures in the literature on psychotherapy.
TABLE OF CONTENTS: Part 1 Theory, Methodology, and Experimentation. 1 Some Historical and Conceptual Perspectives on Psychotherapy and Behavior Change. 2 Experiemental Designs in Psychotherapy Research. 3 The Application of Psychophysiological Methods to the Study of Psychotherapy and Behavior Modification. 4 Laboratory Interview Research as an Analogue to Treatment. 5 Social Psychological Approaches to Psychotherapy Research. 6 Clinical Innovation in Research and Practice. Part 2: Analysis of Client-Centered Psychoanalytic, Eclectic, and Related Therapies. 7 The Evaluation of Therapeutic Outcomes. 8 Research on Client Variables in Psychotherapy. 9 Research on Certain Therapist Interpersonal Skills in Relation to Process and Outcome. 10 Content Analysis Studies of Psychotherapy: 1954 through 1968. Quantitative Reseach on Psychoanalytic Therapy. 12 Placebo Effects in Medicine, Psychotherapy, and Psychanalysis. 13 Research on Psychotherapy with Children. 14 Psychotherapy and Ataraxic Drugs. Part 3: Analysis of Behavioral Therapies. 15 Counterconditioning and Related Methods. 16 The Operant Approach in Behavior Therapy. 17 Psychotherapy Based Upon Modeling Principles. 18 The Nature of Learning in Traditional and Behavioral Psychotherapy. Part 4: Therapeutic Approaches to the Home, Family, School, Group, Organization, and Community. 19 Behavioral Intervention Procedures in the Classroom and in the Home. 20 Evaluative Research and Community Mental Health. 21 Empirical Research in Group Psychotherapy. 22 The Effects of Human Relations Training. 23 Research on Educational and Vocational Counseling. Part 5: Evaluating the Training of Therapists. 24 Research on the Teaching and Learning of Psychotherapeutic Skills.
Using examples, applications, and topic coverage appropriate for social work students, RESEARCH METHODS FOR SOCIAL WORK, 2nd, is an adaptation of Earl Babbie's best selling methods text for the social sciences, The Practice of Social Research. Thoroughly updated, the Second Edition retains the text's easy conversational style and it's comprehensive coverage of group designs, single subject design, and program evaluation.
Thank you for visiting our website. Would you like to provide feedback on how we could improve your experience?
This site does not use any third party cookies with one exception — it uses cookies from Google to deliver its services and to analyze traffic.Learn More.